SS OU Rate My X-Men Hyper Offense Team

I initially got the idea for this team because I was plain bored and hyper offense is my specialty, so any improvements would be greatly appreciated!

Mystique (Ditto) @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 4 SpD / 252 Spe
Naive Nature
- Transform

Not really looking for advice here, the only Mystique candidate was either Ditto or Transform Mew, but scarf Imposter is just superior. However, if improvements are to be made, just tell me.

Professor X (Alakazam) @ Life Orb
Ability: Magic Guard
EVs: 28 Def / 228 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Psychic
- Dazzling Gleam
- Recover

This is a typical zammer orb guard set, but I suppose moveset choices may be wrong here. I thought there was no better Professor X than Zammer, but I may be wrong.

Wolverine (Bisharp) @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Swords Dance
- Iron Head
- Knock Off
- Sucker Punch

Given, Zeraora is a better Wolverine candidate, but Storm further down takes the electric slot. This is also a typical Bisharp set, and Glasses are run over Life Orb because I've seen many stall instances where chip damage ends up being the death of a frail mon like Bisharp.

Phoenix (Volcarona) @ Heavy-Duty Boots
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Psychic

Again, nothing to see here. Typical Volca sweeper set, with Psychic to hit stuff like toxapex, blah blah blah. There may be a better Phoenix candidate out there in terms of niche, but I see Volca fitting this role perfectly.


Storm (Rotom-Wash) @ Heavy-Duty Boots
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Thunderbolt
- Hydro Pump
- Volt Switch

Now this set is unorthodox, as usually Rotom-H uses this kind of a setup. Again, this is a hyper offense team, and I thought who better for Storm than a water/electric type? Maybe Boots may not be ideal or there may be a better Storm candidate, but, though it's really frail, this set looks like it would get the job done.

Colossus (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Crunch
- Heavy Slam
- Fire Punch

Another unorthodox set with possible better candidates, T-tar seemed the best massive mon out there, making a perfect fit for Colossus. He pretty much OHKOs anything he swaps into, assuming he doesn't die first, which is the problem. He seems to be more frail than a t-tar should be, but it's the best I came up with.

If you have any different X-Men to use or role/swaps to make, let me know! Thanks!
 
Colossus isn't a Steel type? smh...

Hey, here to rate your team. This looks like a fun team that aims to sweep late game with Volcarona. There are some sets however I feel could be put to better use, so I'll recommend some changes. Firstly, Rotom-W sticks out to me. It's by no means a bad Pokemon, but I don't imagine it fits very well on Hyper Offense teams. Another concern I have is Bisharp and Tyranitar, which have similar typing and purposes, meaning they might be somewhat redundant with one another. Speaking of Bisharp, its main niche is Defiant, but without any entry hazards your opponent will never use Defog, meaning Bisharp isn't being used to it's full potential.

With this in mind, my first recommendation is to replace Tyranitar with Excadrill. Excadrill provides support in the form of Stealth Rock, while also being better suited to Hyper Offense teams (its also a Steel type, meaning its more suited to the Colossus nickname). I also think Rotom-W could be put to better use, as with Alakazam and Bisharp, you have plenty of wallbreakers already. My next recommendation would be to replace Rotom-W with Zeraora. Zeraora provides much needed speed control for your team, and acts as a better partner for Volcarona for its ability to threaten Blissey and Toxapex.

I think there are some other changes to be made, but this should be enough for now. I hope this insight was helpful to you. Any questions you have please feel free to ask me. Best of luck with the team! :heart:
Excadrill @ Leftovers
Ability: Mold Breaker
EVs: 4 Atk / 252 SpD / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rapid Spin
- Stealth Rock

Zeraora @ Heavy-Duty Boots
Ability: Volt Absorb
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Plasma Fists
- Volt Switch
- Close Combat
- Knock Off
 
Also, I just want to add that with Alakazam, Sash is also extremely useful because you can go Nasty Plot once and then attack because Alakazam is a fast sweeper. With that +2, it can do a lot of damage. You also might want to consider Ribombee to replace Alakazam because it's a slight bit faster.
 
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