RAWR
This team is designed to set up for the last minute salamence sweep OR Latias sweep (my 2 favorite pokes =)), and is overall offensive.
Bold+Underline=changes
The Overview
Infernape@Focus Sash-Blaze
252 Atk/64 SpA/192 Spe/Naughty(+Atk,-SpD)
Fake Out
Close Combat
Overheat
Stealth Rock
My favorite suicide lead. No I did not mix up the Atk and SpA EVs on the strategy pokedex. Max attack+attack boosting nature yields over 90% chance to KO aerodactyl with fake out+close combat, so either i keep my sash or they dont get SR out. my team doesnt depend especially on having rocks out, by the way. 64 SpA is just enough special attack to KO metagross after fake out, or 2HKO with occa. also KOs azelf after fake out.
Gengar@Choice Scarf-Levitate
4 HP/252 SpA/252 Spe/Timid(+Spe,-Atk)
Shadow Ball
Focus Blast
Thunderbolt
Trick
This is a good sweeper on its own, but it also supports the infernape lead. Infernape generally draws in gyrados and latias, both of which gengar can revenge kill. The EVs are self explanatory, as they maximize sweeping capabilities. Trick is for blisseys and anything else i dont want to try to predict like swampert and skarmory, and most other stuff that cant hit that hard. Gengar also draws out the scizor that can seriously hinder salamences sweep, and... see below.
Magnezone@Choice Scarf-Magnet Pull
52 Atk/204 Spe/252 SpA/Rash(+SpA,-SpD)
Thunderbolt
Hidden Power (Fire)
Flash Cannon
Explosion
V
Magnezone@Leftovers-Magnet Pull
172 HP/84 Spe/252 SpA/Rash(+SpA,-SpD)
Thunderbolt
Hidden Power (Grass)
Substitute
Magnet Rise
This set works ok, and can actually counter hippowdon very well. unfortunately i have also almost been swept by a SDLuke, i managed to save myself by taking advantage of LO's recoil, something easily prevented had i kept the scarf version. It seems a bit of a pain to set up (MR+Sub), and i miss outrunning a lot of stuff. These EVs are from smogon and the speed is just to outrun no speed metagross so ill probably change that.
Scizor@Choice Band-Technician
248 HP/252 Atk/8 Def-Adamant (+Atk,-SpA)
Bullet Punch
U-turn
Pursuit
Superpower
Hmm where to begin... clears the field of enemy dragons (Salamence), enemy fast but fragile stuff (gengar/azelf/starmie), and revenge kills. No speed allows me to outdo other scizor in superpower/u-turn wars. Most of the time ill be u-turning since its my most powerful STAB move and im expecting them to switch anyways. Opposing magnezone trapping scizor on pursuit/bullet punch ill just trap with my own magnezone. Scizor draws out stuff like swampert and clears stuff like cresellia.
Latias@Leftovers-Levitate
168 HP/88 SpA/252 Spe-Timid(+Spe,-Atk)
Calm Mind
Thunderbolt
Ice Beam
Recover
V
Latias@Leftovers-Levitate
136 HP/128 SpA/244 Spe-Timid(+Spe,-Atk)
Calm Mind
Dragon Pulse
Hidden Power (Fire)
Recover
I definitely like HP Fire, as ive used it to handle stuff like scizor, metagross, and even a magnezone so far. However, i cant really detect the advantage of dragon pulse over ice beam, i was mainly using ice beam for coverage. Ice Beam hits harder versus mence and can take out stuff like Hippowdon. dpulse is more effective against stuff like gyra (which i lost the OHKO on) but that seems to be it. HP fire makes me lose 1 speed IV, so i just moved 8 evs from speed (347 outruns all non scarf infernape) and put it into HP.
Originally Latias was meant to soak up hits from the special spectrum, NOT to sweep, as well as take resisted physical hits. it was one of the only two things with recovery as well.
Latias and Salamence have pretty much the same counters, so if i lose latias but their counters are gone (scizor/weavile), salamence has a much easier sweeping path. Latias can work as a setup sweeper on the special side as well.
Salamence@Leftovers-Intimidate
4HP/252 Atk/252 Spd-Jolly(+Spe,-SpA)
Dragon Dance
Earthquake
Outrage
Roost
V
Salamence@Life Orb-Intimidate
4HP/252 Atk/252 Spd-Jolly(+Spe,-SpA)
Dragon Dance
Earthquake
Outrage
Roost
The final closer. with all its counters gone its pretty much guaranteed to sweep. Outrage+EQ is pretty much perfect coverage except Bronzong (hi magnezone) and skarmory (hi magnezone) so i drop fire blast. Roost is because i cant always afford to keep salamence all the way to the end.
Life Orb Packs more punch, dont need lefties since i have roost
Threat List
Scizor-MAGNEZONE
Salamence- Scizor with bullet punch, latias is faster before the DD and can KO with Dragon Pulse, gengar can revenge kill if necessary
Gyarados- gengar revenge kills with thunderbolt, especially those not expecting scarf (also outruns adamant gyra after 2 DDs) Lost Latias as a sure counter
Heatran- Latias walls the scarf version but has 2 not very effective moves, magnezone takes anything not named earthpower/fire blast/flamethrower
salamence takes the sub version
Metagross- sorta hard to deal with, usually i just take off a chunk with magnezone then u-turn with scizor. Infernape destroys the lead ones.
Infernape- Latias can wall most versions, barring HP ice which does a little under 50% with max SpA+Life orb, after a calm mind he has no chance
Lucario- gengar can take him with focus blasts Magnezone cant take him anymore
Gengar- My gengar can take the ones risking a speed tie, and scizor counters him as well
Swampert- magnezone can come in, magnet rise, and hit back with HP grass
Blissey- Scizor can counter it, but unfortunately fearing status im not going to risk latias, tricking a scarf might work, but in the long run blissey dies to salamence anyways
Latias- My own latias can beat non-CM versions, my scizor can U-turn/pursuit, and gengar can revenge kill
Azelf- I don’t expect to see many of these outside the lead, but gengar can revenge kill and latias can set up on non- ice beam/explosion/u-turn versions. Scizor can take non-fire blast versions or hurt it with bullet punch
Starmie- Gengar can take them if they don’t expect the sash, latias can set up on versions with ice beam, and starmie cant really hurt magnezone while eating a thunderbolt, scizor can pursuit/u-turn
Jirachi- Infernape can eat the lead. Salamence can EQ and magnezone can trap especially on an scarfed iron head.
Zapdos- Even offensive versions are mostly setup fodder for latias, who can eat HP-ice. Otherwise I cant really hurt it. Magnezone can wall the ones without heat wave.
Skarmory- Magnezone, must I say more?
Breloom- Magnezone eats the spore, and scizor can u-turn to gengar to eat a focus punch. Latias kills it with ice beam. Gengar hurts it with shadow ball.
Bronzong- I can trap those without EQ with magnezone. Unfortunately I cant OHKO, so ill have to U-turn with scizor. Not much besides magnezone and scizor can eat the gyro ball.
Jolteon- I cant really hurt jolteon, but it cant really hurt me either. Its setup fodder for latias though.
Gliscor- scizor and gengar can revenge kill injured ones, Latias cant ice beam anymore
Celebi- Scizor pretty much destroys all versions with its attacks, and after 2 calm minds latias can 2HKO. Gengar can revenge kill.
Machamp- Gengar eats (resists) the dynamic punch and then tricks it but that’s about it. Unfortunately.
Kingdra- RD versions can kill my team, DD versions also kill my team, I cant really hurt it. =( usually I resort to tricking a scarf onto it with gengar and going to latias to eat waterfalls and set up.
Vaporeon- Latias can eat non-toxic versions, magnezone destroys it with t-bolt and gengar can either trick/t-bolt but unfortunately I have to figure out if it has toxic
Rotom-H- Gengars gotta revenge kill, scizor can pursuit but is probably going to eat the WoW instead. Latias can hurt it with ice beam but if it gets behind its sub I have few ways of dealing with it. The non-resttalk versions I can beat them down but I gotta get lucky against the resttalk versions
Flygon- Gengar can eat EQs and scizor can eat outrages and BP. I can get a DD up for salamence if its stuck on EQ or CM with latias (unfortunately itll probably outrage)
Togekiss- Gengar T-bolts, magnezone T-bolts, scizor BPs, and latias tbolts
Magnezone- My own magnezone with HP-fire. Like described its setup fodder for latias bar explosion. Gengar can focus blast and salamence can EQ.
Weavile- At #30 is THE biggest threat to my team, and its quite appropriate that its at the way end of the threat list. It can come in and threaten gengar locked on shadow ball, and can OHKO latias semi-easily. Scizors my only counter but it just runs away and I have to count on SR damage to take it down… it SEVERELY kills any chance I have at the salamence late game sweep.
Latias slams with HP Fire but has to survive whatever it does
Edited
In response to familyguyman
i havnt seen a starmie yet so ill have to wait a while to respond to that
SD lucario doesnt really do the same thing, its not as good a revenge killer, and its much more fragile than scizor, and it lacks u-turn and makes my team much weaker to psychics and ghosts
To the zapdos comment, my latias was more defensive anyways, and zapdos cant really punish as many things the way latias can
Tab
Im trying out the sub/magnet rise magnezone, so far its nice
i fixed the scizor evs, thanks
i changed the latias, comments in the latias section
This team is designed to set up for the last minute salamence sweep OR Latias sweep (my 2 favorite pokes =)), and is overall offensive.
Bold+Underline=changes
The Overview







Infernape@Focus Sash-Blaze
252 Atk/64 SpA/192 Spe/Naughty(+Atk,-SpD)
Fake Out
Close Combat
Overheat
Stealth Rock
My favorite suicide lead. No I did not mix up the Atk and SpA EVs on the strategy pokedex. Max attack+attack boosting nature yields over 90% chance to KO aerodactyl with fake out+close combat, so either i keep my sash or they dont get SR out. my team doesnt depend especially on having rocks out, by the way. 64 SpA is just enough special attack to KO metagross after fake out, or 2HKO with occa. also KOs azelf after fake out.

Gengar@Choice Scarf-Levitate
4 HP/252 SpA/252 Spe/Timid(+Spe,-Atk)
Shadow Ball
Focus Blast
Thunderbolt
Trick
This is a good sweeper on its own, but it also supports the infernape lead. Infernape generally draws in gyrados and latias, both of which gengar can revenge kill. The EVs are self explanatory, as they maximize sweeping capabilities. Trick is for blisseys and anything else i dont want to try to predict like swampert and skarmory, and most other stuff that cant hit that hard. Gengar also draws out the scizor that can seriously hinder salamences sweep, and... see below.

Magnezone@Choice Scarf-Magnet Pull
52 Atk/204 Spe/252 SpA/Rash(+SpA,-SpD)
Thunderbolt
Hidden Power (Fire)
Flash Cannon
Explosion
V

Magnezone@Leftovers-Magnet Pull
172 HP/84 Spe/252 SpA/Rash(+SpA,-SpD)
Thunderbolt
Hidden Power (Grass)
Substitute
Magnet Rise
This set works ok, and can actually counter hippowdon very well. unfortunately i have also almost been swept by a SDLuke, i managed to save myself by taking advantage of LO's recoil, something easily prevented had i kept the scarf version. It seems a bit of a pain to set up (MR+Sub), and i miss outrunning a lot of stuff. These EVs are from smogon and the speed is just to outrun no speed metagross so ill probably change that.

Scizor@Choice Band-Technician
248 HP/252 Atk/8 Def-Adamant (+Atk,-SpA)
Bullet Punch
U-turn
Pursuit
Superpower
Hmm where to begin... clears the field of enemy dragons (Salamence), enemy fast but fragile stuff (gengar/azelf/starmie), and revenge kills. No speed allows me to outdo other scizor in superpower/u-turn wars. Most of the time ill be u-turning since its my most powerful STAB move and im expecting them to switch anyways. Opposing magnezone trapping scizor on pursuit/bullet punch ill just trap with my own magnezone. Scizor draws out stuff like swampert and clears stuff like cresellia.

Latias@Leftovers-Levitate
168 HP/88 SpA/252 Spe-Timid(+Spe,-Atk)
Calm Mind
Thunderbolt
Ice Beam
Recover
V

Latias@Leftovers-Levitate
136 HP/128 SpA/244 Spe-Timid(+Spe,-Atk)
Calm Mind
Dragon Pulse
Hidden Power (Fire)
Recover
I definitely like HP Fire, as ive used it to handle stuff like scizor, metagross, and even a magnezone so far. However, i cant really detect the advantage of dragon pulse over ice beam, i was mainly using ice beam for coverage. Ice Beam hits harder versus mence and can take out stuff like Hippowdon. dpulse is more effective against stuff like gyra (which i lost the OHKO on) but that seems to be it. HP fire makes me lose 1 speed IV, so i just moved 8 evs from speed (347 outruns all non scarf infernape) and put it into HP.
Originally Latias was meant to soak up hits from the special spectrum, NOT to sweep, as well as take resisted physical hits. it was one of the only two things with recovery as well.
Latias and Salamence have pretty much the same counters, so if i lose latias but their counters are gone (scizor/weavile), salamence has a much easier sweeping path. Latias can work as a setup sweeper on the special side as well.

Salamence@Leftovers-Intimidate
4HP/252 Atk/252 Spd-Jolly(+Spe,-SpA)
Dragon Dance
Earthquake
Outrage
Roost
V

Salamence@Life Orb-Intimidate
4HP/252 Atk/252 Spd-Jolly(+Spe,-SpA)
Dragon Dance
Earthquake
Outrage
Roost
The final closer. with all its counters gone its pretty much guaranteed to sweep. Outrage+EQ is pretty much perfect coverage except Bronzong (hi magnezone) and skarmory (hi magnezone) so i drop fire blast. Roost is because i cant always afford to keep salamence all the way to the end.
Life Orb Packs more punch, dont need lefties since i have roost
Threat List
Scizor-MAGNEZONE
Salamence- Scizor with bullet punch, latias is faster before the DD and can KO with Dragon Pulse, gengar can revenge kill if necessary
Gyarados- gengar revenge kills with thunderbolt, especially those not expecting scarf (also outruns adamant gyra after 2 DDs) Lost Latias as a sure counter
Heatran- Latias walls the scarf version but has 2 not very effective moves, magnezone takes anything not named earthpower/fire blast/flamethrower
salamence takes the sub version
Metagross- sorta hard to deal with, usually i just take off a chunk with magnezone then u-turn with scizor. Infernape destroys the lead ones.
Infernape- Latias can wall most versions, barring HP ice which does a little under 50% with max SpA+Life orb, after a calm mind he has no chance
Lucario- gengar can take him with focus blasts Magnezone cant take him anymore
Gengar- My gengar can take the ones risking a speed tie, and scizor counters him as well
Swampert- magnezone can come in, magnet rise, and hit back with HP grass
Blissey- Scizor can counter it, but unfortunately fearing status im not going to risk latias, tricking a scarf might work, but in the long run blissey dies to salamence anyways
Latias- My own latias can beat non-CM versions, my scizor can U-turn/pursuit, and gengar can revenge kill
Azelf- I don’t expect to see many of these outside the lead, but gengar can revenge kill and latias can set up on non- ice beam/explosion/u-turn versions. Scizor can take non-fire blast versions or hurt it with bullet punch
Starmie- Gengar can take them if they don’t expect the sash, latias can set up on versions with ice beam, and starmie cant really hurt magnezone while eating a thunderbolt, scizor can pursuit/u-turn
Jirachi- Infernape can eat the lead. Salamence can EQ and magnezone can trap especially on an scarfed iron head.
Zapdos- Even offensive versions are mostly setup fodder for latias, who can eat HP-ice. Otherwise I cant really hurt it. Magnezone can wall the ones without heat wave.
Skarmory- Magnezone, must I say more?
Breloom- Magnezone eats the spore, and scizor can u-turn to gengar to eat a focus punch. Latias kills it with ice beam. Gengar hurts it with shadow ball.
Bronzong- I can trap those without EQ with magnezone. Unfortunately I cant OHKO, so ill have to U-turn with scizor. Not much besides magnezone and scizor can eat the gyro ball.
Jolteon- I cant really hurt jolteon, but it cant really hurt me either. Its setup fodder for latias though.
Gliscor- scizor and gengar can revenge kill injured ones, Latias cant ice beam anymore
Celebi- Scizor pretty much destroys all versions with its attacks, and after 2 calm minds latias can 2HKO. Gengar can revenge kill.
Machamp- Gengar eats (resists) the dynamic punch and then tricks it but that’s about it. Unfortunately.
Kingdra- RD versions can kill my team, DD versions also kill my team, I cant really hurt it. =( usually I resort to tricking a scarf onto it with gengar and going to latias to eat waterfalls and set up.
Vaporeon- Latias can eat non-toxic versions, magnezone destroys it with t-bolt and gengar can either trick/t-bolt but unfortunately I have to figure out if it has toxic
Rotom-H- Gengars gotta revenge kill, scizor can pursuit but is probably going to eat the WoW instead. Latias can hurt it with ice beam but if it gets behind its sub I have few ways of dealing with it. The non-resttalk versions I can beat them down but I gotta get lucky against the resttalk versions
Flygon- Gengar can eat EQs and scizor can eat outrages and BP. I can get a DD up for salamence if its stuck on EQ or CM with latias (unfortunately itll probably outrage)
Togekiss- Gengar T-bolts, magnezone T-bolts, scizor BPs, and latias tbolts
Magnezone- My own magnezone with HP-fire. Like described its setup fodder for latias bar explosion. Gengar can focus blast and salamence can EQ.

Weavile- At #30 is THE biggest threat to my team, and its quite appropriate that its at the way end of the threat list. It can come in and threaten gengar locked on shadow ball, and can OHKO latias semi-easily. Scizors my only counter but it just runs away and I have to count on SR damage to take it down… it SEVERELY kills any chance I have at the salamence late game sweep.
Latias slams with HP Fire but has to survive whatever it does
Edited
In response to familyguyman
i havnt seen a starmie yet so ill have to wait a while to respond to that
SD lucario doesnt really do the same thing, its not as good a revenge killer, and its much more fragile than scizor, and it lacks u-turn and makes my team much weaker to psychics and ghosts
To the zapdos comment, my latias was more defensive anyways, and zapdos cant really punish as many things the way latias can
Tab
Im trying out the sub/magnet rise magnezone, so far its nice
i fixed the scizor evs, thanks
i changed the latias, comments in the latias section