RAYQUAZZA 6-0 SWEEP

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Celebi @ Choice Scarf
Ability: Natural Cure
EVs: 252 HP/4 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Trick
- Thunder Wave
- Stealth Rock
- U-turn

This starter is incredible. This set allows me to set up quickly or get out if I need, damaging common Deoxys and Darkrai leads in the meantime. Trick cripples opponents, as does T-wave. SR for overall damage. The evs allow me to take a hit and set up quickly.

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Smeargle (M) @ Salac Berry
Ability: Own Tempo
EVs: 244 HP/12 Def/252 Spd
Jolly nature (+Spd, -SAtk)
- Belly Drum
- Baton Pass
- Spore
- Substitute

One of the stars of the show. If he can set up successfully it is game over for my opponent.

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Forretress (M) @ Focus Sash
Ability: Sturdy
EVs: 252 HP/4 Def/252 SDef
Impish nature (+Def, -SAtk)
- Toxic Spikes
- Explosion
- Spikes
- Light Screen

This thing is quite handy for taking hits and spreading residual damage. Fsash for those random Overheats and such. LS for more support. Eved to survive a special hit or two.

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Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 80 HP/176 Def/252 SDef
Calm nature (+SDef, -Atk)
- Wish
- Protect
- Grass Knot
- Charm

Wishbliss with a twist. Charm prevents SD Groudons and Rayquazzas from coming in and ruining my fun. GK for Groudon and Kyogre.

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Mewtwo @ Expert Belt
Ability: Pressure
EVs: 176 Atk/252 Spd/82 SAtk
Hasty nature (+Spd, -Def)
- Aura Sphere
- Ice Beam
- Earthquake
- Selfdestruct

Mixtwo. It can recieve the BP if Rayquazza is out, but that is not common. Spreads damage on both sides of the spectrum well.

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Rayquaza @ Lum Berry
Ability: Air Lock
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Crunch
- Dragon Claw
- Earthquake
- Extremespeed

This is the main attraction right here. Nothing can stand up to a +6 atk, +1 spd Rayqazza and live to tell the tale. Lum berry for any chance status that could ruin a clean sweep.
 
Closed because of rule 3:

RMT Rules said:
3. Have some actual words in your post beyond your six Pokemon and their moves. Not following this makes your post quite boring to read and rate. All Pokemon should have a good reason for being in your team anyway, so why not post that reason? If you're having trouble with this one, start by giving an explanation for each team member. Why are they there? What role do they serve? How do you get them in? Then, give an explanation of how you would open with the team and how you would go about using it. All of these things help people rate your team and allow us to offer more helpful advice.

This does not mean add one sentence saying "Standard x" or "all-around awesome" after each Pokemon. If you put thought into making the team, you can put thought into posting it.
 
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