Re-Education (Through Labor) RMT

This is my second try at a competitive team. I've made several changes regarding the Move-sets, along with the EV's. I am looking for help to further improve the team. I have made sure that every Poke on this team can come in, practically unharmed, to each others' weaknesses.
Thanks for your help.


TEAM AT A GLANCE

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THE BREAKDOWN
Jolteon- Revenge/ Special Sweeper/ Lead
Vaporeon- Wall/ Support
Flygon- Physical Sweeper
Dragonite- Physical Sweeper
Skarmory- Physical Wall/ Phazer/ Set-Up
Scizor- Physical Wall/ Late-Game Sweeper




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DeadBolt@ Choice Specs
(Timid)-----[252 SPA/ 252 SPE/ 4 HP]
Thunderbolt
Hidden Power {Ice}
Shadow Ball
Baton Pass

Lead of sorts. I usually attack any leads in which I have the distinct advantage over (I.e. Shadow Ball on Azelf and Thunderbolt on Gyarados) If no such advantage exists, I dry BP to bring in the necessary counter. For the most part, stealth Rock doesn't effect the team, other than Dragonite and I take my opponent's wasted opportunity to lay them down to set up myself. Jolteon Speed on the team aids in the category of Special Sweeping and revenge killing. Hidden Power {Ice} gets rid of Zapdos. I am not 100% if he is a better lead than Skarmory.


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Hydrexy@ Leftovers
(BOLD)-----[188 HP/ 252 DEF/ 68 SPA]
Surf
Ice Beam
Hidden Power {Electric}
Wish

My counter for Heatran and Salamence. Takes hits like a champ and switches in easily to nullify Fire attacks put against Skarmory/Scizor and Ice attacks put against Dragonite/Flygon. Hidden Power {Electric} deals with opposing water types and Gyarados. Wish is for team support and self healing.


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Izzy@ Choice Band
(JOLLY)-----[252 ATK/ 216 SPE/ 40 HP]
Earthquake
Dragon Claw
Fire Punch
Toxic

Provides further strength against the likes of Heatran. Toxic is for anticipating the switch and poisoning their replacement. Earthquake and Dragon Claw are obviously because of STAB. Fire Punch for steels. Passed on Fire Blast against Skarmory because of Jolteon.


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WingNut@ Leftovers
(ADAMANT)-----[252 ATK/ 244 HP/ 12 SPE]
Light Screen
Super Power
Outrage
Dragon Dance

Dragonite, for the most part, is a heavy hitter who can switch in rather easily. If he comes in and I predict a switch, I Light Screen and proceed to Dragon Dance. Light Screen makes Dragonite a team player and gets Scizor ready for the final sweep.


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BlitzBeak@ Leftovers
(IMPISH)-----[252 HP/ 96 ATK/ 156 DEF/ 4 SPE]
Spikes
Whirlwind
Roost
Brave Bird

Skarmory's main objective is to lay out Spikes. For team purposes, he also switches in to Ground/Fighting attacks against the team. Whirlwind is for phazing. Brave Bird is for Machamp and Heracross


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Crimson@ Life Orb
(ADAMANT)-----[252 ATK/ 232 HP/ 24 DEF]
Bullet Punch
Swords Dance
X- Scissor
Baton Pass

Scizor's Bullet Punch combined with STAB, Technician, and Life Orb is amazing. Swords Dance is in case I am in a position in which I can Set-up. Baton Pass is in case a Fire-Type comes my way and I can share the boost with Flygon to take care of it.
 
Im not sure if you're fully aware of the effects of Choice Scarf, even running a scarf its not outspeeding much and it can't trap efficently being locked into a move that Scizor, Heatran, Lucario would take the chance to come in and sweep. I can't really say much more due to the odd nature of this team, but im sure with a bit more lurking and experience you'll become better.
 
Never, ever put a Scarf on that Umbreon. You are locked into 1 move.

Focus Punch Dragonite isn't all that great, you might as well Dragon Dance instead of Subbing. You should switch to DDnite, or better yet just use Salamance.

Try Yawn on Umbreon, it's great with Trapping. Also, the SpA aren't needed on Vaporeon since Garchomp is uber. Only 24 are needed I think to OHKO Salamance.

Modest on Jolteon takes away it's speed, so you should use Timid.

Aerial Ace isn't very good on Heracross. Put Pursuit for Gengar/Azelf. I always think Drill Peck is better than Brave Bird on Skarmory, but that's mostly preferance.
 
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