Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Kyogre: Ice Beam (Dragonite)
1. At start of step, if Dragonite is to use Rock Slide as a combination, then use Protect (Self).
2. At start of step, if Heatran is to use a Protective move and Dragonite is to use Bide, then use Whirlpool (Dragonite).
3. At start of turn, if Heatran lacks Protection and Dragonite lacks Covering, then use Origin Pulse (Heatran, Dragoniite).
4. At start of turn, if Dragonite is to use Fly, then use Thunder (Dragonite).
Zapdos: Thunder (Dragonite)
1. At start of step, if Heatran is to use a Protective move and Dragonite is to use Bide, then use Tailwind (Team).
2. At start of step, if Dragonite is to use Encore targeting Zapdos, then use Thunder (Heatran).
3. At start of turn, if Heatran lacks Protection and Dragonite lacks Covering, then use Weather Ball (Heatran).
4. At start of turn, if Dragonite is to use Roost, then use Hurricane (Dragonite).
Kyogre: Ice Beam (Dragonite)
1. At start of turn, if Dragonite is to use Fly, then use Thunder (Dragonite).
2. At start of step, if Dragonite is to use a Protective move, then use Calm Mind (Self).
3. At start of step, if Dragonite is to use Zap Cannon as a combination, then use Protect (Self).
4. At start of step, if Dragonite is to use Rock Slide as a combination, then use Protect (Self).
Groudon: Stone Edge (Dragonite)
1. At start of step, if Dragonite is to use a Protective move, then use Swords Dance (Self).
2. At start of step, if Dragonite is to use Zap Cannon as a combination, then use Protect (Self).
Movepool Level 0
Aerial Ace
Autotomize
Avalanche
Brick Break
Crunch
Dark Pulse
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Facade
Fire Punch
Flamethrower
Flash Cannon
Focus Blast
Hone Claws
Ice Beam
Ice Punch
Iron Head
Metal Sound
Protect
Rest
Roar
Rock Polish
Rock Slide
Round
Screech
Shadow Claw
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Surf
Tackle
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Uproar
Level 1
Ancient Power
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Defense Curl
Double Team
Harden
High Horsepower
Incinerate
Iron Defense
Mega Punch
Metal Claw
Mud-Slap
Power-Up Punch
Rain Dance
Rock Climb
Rock Smash
Sand Tomb
Sandstorm
Scary Face
Seismic Toss
Shock Wave
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt
Water Pulse
Whirlpool
Underminer (Excadrill) [M]
Level 1 — EXP: 0 / 10
Serious Nature ( No changes ) Typing: Ground/Steel Abilities: Sand Rush, Sand Force Hidden Ability: Mold Breaker (Locked)
Movepool Level 0
Aerial Ace
Brick Break
Earth Power
Earthquake
Facade
Focus Blast
Hone Claws
Iron Head
Metal Sound
Poison Jab
Protect
Rest
Rock Slide
Round
Shadow Claw
Slash
Sleep Talk
Smart Strike
Snore
Strength
Substitute
Swords Dance
Toxic
X-Scissor
Level 1
Brutal Swing
Confide
Curse
Cut
Double Team
Drill Run
Helping Hand
High Horsepower
Iron Defense
Metal Claw
Mud-Slap
Rapid Spin
Rock Climb
Rock Smash
Rototiller
Sand Tomb
Sandstorm
Scary Face
Scratch
Sludge Bomb
Stealth Rock
Sunny Day
Swagger
Scarface (Eelektross) [M]
Level 1 — EXP: 0 / 10
Serious Nature ( No changes ) Typing: Electric Abilities: Levitate
Level 1
Acid
Charge
Confide
Confuse Ray
Cut
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Shock Wave
Spark
Sunny Day
Swagger
Swift
Kalos Route 19, also known as Grande Vallée Way, is home to a valley containing plenty of beautiful marshes. This battle takes place on a wooden bridge across the valley, on which Trevor has spent the past half hour using his extensive knowledge of Pokemon to prepare himself for battle. Take care, lest his clever tactics overpower you!