@me
Kingdra [Male] Beer Challange, son of Birkal
Types: Water/Dragon
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Swift Swim / Sniper / Damp (UNLOCKED)
Nature: Timid: +15% speed, +11% Accuracy, -1 Atk
Stats:
HP: 100
Atk: Rank 2 (-1)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: Value 98 (+13)
Size Class: #3
Weight Class: #5
Base Rank Total: 18
EC: 9/9
MC: 20
AC: 5/5
Attacks (32):
Agility
Attract
Bounce
Brine
Bubble
Bubble beam
Clear Smog
Disable
Dive
Draco Meteor
Dragon Dance
Dragon Pulse
Endure
Flash Cannon
Focus Energy
Hidden Power Fire
Hydro Pump
Hyper Beam
Ice Beam
Leer
Muddy Water
Octazooka
Rain Dance
Razor Wind
Rest
Scald
Signal Beam
Sleep Talk
Smokescreen
Snore
Substitute
Surf
Twister
Water Gun
Waterfall
Whirlpool
Yawn
Look.No.Feet, nephew of Someone Else [Alakazam] (M)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:
STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. UNLOCKED
Trace: (MEGA) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the 5:1 opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138+ (22% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Mega Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173+ (30% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 24
EC: max
MC: max +1
AC: max
MAXED MOVES: 106 / 106 = +7 bonus CC
Ally Switch
Attract
Barrier
Bide
Body Slam
Calm Mind
Captivate
Charge Beam
Confide
Confusion
Counter
Curse
Dazzling Gleam
Dig
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Split
Guard Swap
Headbutt
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Iron Tail
Kinesis
Knock Off
Light Screen
Magic Coat
Magic Room
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Natural Gift
Nightmare
Power Trick
Protect
Psybeam
Psychic
Psycho Cut
Psycho Shift
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Slash
Sleep Talk
Snatch
Snore
Submission
Substitute
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Wonder Room
Zap Cannon
Zen Headbutt
Syclant (M) Darth Syclious, Master of the Dark Side of the Force
Nature: Hasty (x1.15 Spe, +23% Acc, -1 Def)
Type: Ice/Bug
Ice: Ice STAB; immune to Hail, freezing and Sheer Cold, Frost Command
Frost Command: Ice moves have triple freeze chance for 6a. Only available to mons naturally Ice Type. 5 EN cost & 0 Priority
Bug: Bug STAB; Gains one extra attack on multi-hit moves, with a cap of five (5).
Abilities:
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Passive) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (UNLOCKED): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their BAP multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2). Takes effect before any additive effects. Combos only get affected if combo BAP is 6 or less.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 140+ (+23 Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 6
AC: 5/5
Moves (38):
Acrobatics
Aerial Ace
Blizzard
Brick Break
Bug Bite
Bug Buzz
Counter
Dig
Earth Power
Earthquake
Endure
Focus Energy
Focus Punch
Freeze Dry
Fury Attack
Hidden Power Fire
Hone Claws
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Infestation
Knock Off
Leech Life
Leer
Pin Missile
Protect
Rock Slide
Scratch
Signal Beam
Slash
Sleep Talk
Spikes
Substitute
Tail Glow
Taunt
U-Turn
Water Pulse
X-Scissor
Wormasand (F) Quacke
Type: Bug / Ground
Abilities: Anticipation / Overcoat (UNLOCKED)
Nature: Brave (+Atk, -Spe, -10 Eva)
Stats:
HP: 90
Atk: 4+
Def: 4
SAtk: 2
SDef: 3
Speed: 31-
Weight: 1
Size: 1
BRT: 14
EC: 6/6
MC: 0
AC: 5/5
Moves(26):
Attract
Bug Bite
Bulldoze
Confusion
Dig
Earthquake
Electroweb
Endeavor
Fissure
Flail
Giga Impact
Hidden Power Water
Protect
Rock Blast
Rock Tomb
Skill Swap
Sleep Talk
Snore
Stealth Rocks
String Shot
Substitute
Sucker Punch
Tackle
Thief
Toxic
Venoshock
Galvantula (M) Electron
Type: Bug / Electric
Abilities: Compundeyes / Unnerve / Swarm (UNLOCKED)
Nature: Modest (+SAtk, -Atk)
Stats:
HP: 100
Atk: 2-
Def: 2
SAtk: 5+
SDef: 2
Speed: 108
Size: 2
Weight: 2
BRT: 18
EC: 6/6
MC: 0
AC: 5/5
Moves(36):
Agility
Bounce
Bug Bite
Bug Buzz
Camouflage
Charge Beam
Cross Poison
Disable
Discharge
Double Team
Electro Ball
Electroweb
Energy Ball
Fury Cutter
Gastro Acid
Giga Drain
Infestation
Leech Life
Pin Missile
Protect
Pursuit
Rest
Screech
Shock Wave
Signal Beam
Sleep Talk
Snore
Spider Web
Sticky Web
String Shot
Struggle Bug
Substitute
Thunder
Thunder Wave
Thunderbolt
Volt Switch
jayelt413
Togekiss [F] [Bae]
Nature: Timid
Type: Fairy / Flying
Abilities:
Hustle (Toggle)
Serene Grace (Passive)
Super Luck (Passive) (H) (Unlocked)
Stats (Normal)
HP: 100
Atk: 1-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Moves (45/120)
After You
Air Slash
Ancient Power
Aura Sphere
Bestow
Charm
Dazzling Gleam
Drain Punch
Encore
Endeavor
Endure
Extreme Speed
Fairy Wind
Fire Blast
Flamethrower
Focus Punch
Follow Me
Future Sight
Grass Knot
Growl
Heat Wave
Hyper Voice
Magical Leaf
Magic Coat
Metronome
Nasty Plot
Protect
Psychic
Psycho Shift
Roost
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Solar Beam
Stored Power
Substitute
Sweet Kiss
Tailwind
Thunder Wave
Water Pulse
Wish
Yawn
Raid
Dispel
Kangaskhan [F] [Sasha]
Nature: Adamant
Type: Normal
Abilities:
Early Bird (Passive)
Scrappy (Passive)
Inner Focus (Passive) (H) (Unlocked)
Parental Bond (Passive) (Mega)
Stats (Normal)
HP: 110
Atk: 4+
Def: 3
SpA: 1-
SpD: 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18
Stats (Mega)
HP: 110
Atk: 6+
Def: 4
SpA: 1-
SpD: 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: N/A
MC: 0
AC: 5/5
Moves (50/117)
Aerial Ace
Aqua Tail
Bide
Bite*
Brick Break*
Bulldoze
Chip Away
Comet Punch*
Counter*
Covet
Crunch
Crush Claw*
Dig*
Dizzy Punch*
Double Hit*
Drain Punch
Earthquake*
Endeavor*
Endure*
Facade
Fake Out*
Fire Punch
Fling
Focus Punch*
Frustration*
Giga Impact
Ice Punch
Iron Tail
Leer*
Low Kick
Mega Punch*
Outrage*
Power-Up Punch
Protect
Rage*
Rest
Return*
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Sleep Talk
Stomp
Stomp*
Strength
Substitute
Sucker Punch*
Tail Whip*
Thief
Thunder Punch
Sableye [M] [Alambar]
Nature: Brave
Type: Dark / Ghost
Abilities:
Keen Eye (Passive)
Stall (Passive)
Prankster (Passive) (H) (Unlocked)
Magic Bounce (Passive) (Mega)
Stats (Normal)
HP: 90
Atk: 4+
Def: 3
SpA: 3
SpD: 3
Spe: 43-
-10% Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Stats (Mega)
HP: 90
Atk: 4+
Def: 5
SpA: 3
SpD: 4
Spe: 17-
-10% Evasion
Size Class: 1
Weight Class: 5
Base Rank Total: 18
EC: N/A
MC: 0
AC: 5/5
Moves (45/112)
Aerial Ace
Astonish
Brick Break
Counter
Dark Pulse
Dazzling Gleam
Detect
Dig
Double Team
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Focus Punch
Foresight
Foul Play
Fury Swipes
Ice Punch
Knock Off
Leer
Low Sweep
Mean Look
Metal Burst
Moonlight
Night Shade
Pain Split
Poison Jab
Protect
Punishment
Rest
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Substitute
Sucker Punch
Taunt
Thunder Punch
Torment
Trick
Will-O-Wisp
Zen Headbutt
Aurumoth [F] [Ooraloo]
Nature: Sassy
Type: Bug / Psychic
Abilities:
Weak Armor (Toggle)
No Guard (Passive)
Illusion (Passive) (H) (Unlocked)
Stats (Normal)
HP: 110
Atk: 5
Def: 4
SpA: 5
SpD: 3+
Spe: 81-
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Moves (46/85)
Ancient Power
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confusion
Counter
Dazzling Gleam
Disable
Dragon Dance
Fell Stinger
Focus Blast
Giga Impact
Heal Pulse
Hydro Pump
Ice Beam
Infestation
Light Screen
Magic Coat
Megahorn
Overheat
Protect
Psyshock
Quiver Dance
Reflect
Rest
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Tackle
Tail Glow
Thunder
Thunderbolt
Trick
Will-o-Wisp
Wish
X-Scissor
Zen Headbutt
Kecleon [M] [Kal'Bir]
Nature: Rash
Type: Normal
Abilities:
Color Change (Trigger)
Protean (Toggle) (H) (Unlocked)
Stats (Normal)
HP: 90
Atk: 3
Def: 3
SpA: 3+
SpD: 4-
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: Maxxxed (+7 CC)
AC: 5/5
Moves (111/111)
Aerial Ace
After You
Ancient Power
Aqua Tail
Astonish
Attract
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Poison]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up
11:56:23 PM<+ASBot> skyla the whore first
Compare and Contrast: Horses vs Whores; Both meant to be ridden, but one of them doesn't want to ;P
jayelt413 sends out 2 mons + equips them
@me sends 2 + equips + orders
jayelt413 orders

Kingdra [Male] Beer Challange, son of Birkal
Types: Water/Dragon
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Swift Swim / Sniper / Damp (UNLOCKED)
Nature: Timid: +15% speed, +11% Accuracy, -1 Atk
Stats:
HP: 100
Atk: Rank 2 (-1)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: Value 98 (+13)
Size Class: #3
Weight Class: #5
Base Rank Total: 18
EC: 9/9
MC: 20
AC: 5/5
Attacks (32):
Agility
Attract
Bounce
Brine
Bubble
Bubble beam
Clear Smog
Disable
Dive
Draco Meteor
Dragon Dance
Dragon Pulse
Endure
Flash Cannon
Focus Energy
Hidden Power Fire
Hydro Pump
Hyper Beam
Ice Beam
Leer
Muddy Water
Octazooka
Rain Dance
Razor Wind
Rest
Scald
Signal Beam
Sleep Talk
Smokescreen
Snore
Substitute
Surf
Twister
Water Gun
Waterfall
Whirlpool
Yawn


Look.No.Feet, nephew of Someone Else [Alakazam] (M)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type:

Abilities:
Synchronize: (Passive) Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated. UNLOCKED
Trace: (MEGA) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the 5:1 opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 138+ (22% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
Mega Stats:
HP: 90
Atk: Rank 1-
Def: Rank 3
SpA: Rank 8
SpD: Rank 3
Spe: 173+ (30% Acc.)
Size Class: 3
Weight Class: 3
Base Rank Total: 24
EC: max
MC: max +1
AC: max
MAXED MOVES: 106 / 106 = +7 bonus CC
Ally Switch
Attract
Barrier
Bide
Body Slam
Calm Mind
Captivate
Charge Beam
Confide
Confusion
Counter
Curse
Dazzling Gleam
Dig
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Embargo
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Foresight
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Split
Guard Swap
Headbutt
Hidden Power Fire
Hyper Beam
Hypnosis
Ice Punch
Iron Tail
Kinesis
Knock Off
Light Screen
Magic Coat
Magic Room
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Natural Gift
Nightmare
Power Trick
Protect
Psybeam
Psychic
Psycho Cut
Psycho Shift
Psych Up
Psyshock
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Role Play
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Slash
Sleep Talk
Snatch
Snore
Submission
Substitute
Sunny Day
Swagger
Take Down
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Wonder Room
Zap Cannon
Zen Headbutt

Syclant (M) Darth Syclious, Master of the Dark Side of the Force
Nature: Hasty (x1.15 Spe, +23% Acc, -1 Def)
Type: Ice/Bug
Ice: Ice STAB; immune to Hail, freezing and Sheer Cold, Frost Command
Frost Command: Ice moves have triple freeze chance for 6a. Only available to mons naturally Ice Type. 5 EN cost & 0 Priority
Bug: Bug STAB; Gains one extra attack on multi-hit moves, with a cap of five (5).
Abilities:
Compoundeyes: (Passive) This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.
Mountaineer: (Passive) This Pokemon is used to scaling and avoiding rocks. It can avoid damage from Stealth Rock when it switches in, and all Rock-type attacks the round it switches in. In subsequent rounds Mountaineer will not evade Rock-type attacks.
Technician (UNLOCKED): (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their attacks that normally deal 6 or below base damage to have their BAP multiplied by 1.5. The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) damage, and the Energy Cost for multi-hit attacks is increased by two (2). Takes effect before any additive effects. Combos only get affected if combo BAP is 6 or less.
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2-
SpA: Rank 4
SpD: Rank 3
Spe: 140+ (+23 Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 6
AC: 5/5
Moves (38):
Acrobatics
Aerial Ace
Blizzard
Brick Break
Bug Bite
Bug Buzz
Counter
Dig
Earth Power
Earthquake
Endure
Focus Energy
Focus Punch
Freeze Dry
Fury Attack
Hidden Power Fire
Hone Claws
Ice Punch
Ice Shard
Icicle Spear
Icy Wind
Infestation
Knock Off
Leech Life
Leer
Pin Missile
Protect
Rock Slide
Scratch
Signal Beam
Slash
Sleep Talk
Spikes
Substitute
Tail Glow
Taunt
U-Turn
Water Pulse
X-Scissor

Wormasand (F) Quacke
Type: Bug / Ground
Abilities: Anticipation / Overcoat (UNLOCKED)
Nature: Brave (+Atk, -Spe, -10 Eva)
Stats:
HP: 90
Atk: 4+
Def: 4
SAtk: 2
SDef: 3
Speed: 31-
Weight: 1
Size: 1
BRT: 14
EC: 6/6
MC: 0
AC: 5/5
Moves(26):
Attract
Bug Bite
Bulldoze
Confusion
Dig
Earthquake
Electroweb
Endeavor
Fissure
Flail
Giga Impact
Hidden Power Water
Protect
Rock Blast
Rock Tomb
Skill Swap
Sleep Talk
Snore
Stealth Rocks
String Shot
Substitute
Sucker Punch
Tackle
Thief
Toxic
Venoshock

Galvantula (M) Electron
Type: Bug / Electric
Abilities: Compundeyes / Unnerve / Swarm (UNLOCKED)
Nature: Modest (+SAtk, -Atk)
Stats:
HP: 100
Atk: 2-
Def: 2
SAtk: 5+
SDef: 2
Speed: 108
Size: 2
Weight: 2
BRT: 18
EC: 6/6
MC: 0
AC: 5/5
Moves(36):
Agility
Bounce
Bug Bite
Bug Buzz
Camouflage
Charge Beam
Cross Poison
Disable
Discharge
Double Team
Electro Ball
Electroweb
Energy Ball
Fury Cutter
Gastro Acid
Giga Drain
Infestation
Leech Life
Pin Missile
Protect
Pursuit
Rest
Screech
Shock Wave
Signal Beam
Sleep Talk
Snore
Spider Web
Sticky Web
String Shot
Struggle Bug
Substitute
Thunder
Thunder Wave
Thunderbolt
Volt Switch
jayelt413

Togekiss [F] [Bae]
Nature: Timid
Type: Fairy / Flying
Abilities:
Hustle (Toggle)
Serene Grace (Passive)
Super Luck (Passive) (H) (Unlocked)
Stats (Normal)
HP: 100
Atk: 1-
Def: 3
SpA: 5
SpD: 4
Spe: 92+
+10% Accuracy
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Moves (45/120)
After You
Air Slash
Ancient Power
Aura Sphere
Bestow
Charm
Dazzling Gleam
Drain Punch
Encore
Endeavor
Endure
Extreme Speed
Fairy Wind
Fire Blast
Flamethrower
Focus Punch
Follow Me
Future Sight
Grass Knot
Growl
Heat Wave
Hyper Voice
Magical Leaf
Magic Coat
Metronome
Nasty Plot
Protect
Psychic
Psycho Shift
Roost
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Solar Beam
Stored Power
Substitute
Sweet Kiss
Tailwind
Thunder Wave
Water Pulse
Wish
Yawn
Raid
Dispel


Kangaskhan [F] [Sasha]
Nature: Adamant
Type: Normal
Abilities:
Early Bird (Passive)
Scrappy (Passive)
Inner Focus (Passive) (H) (Unlocked)
Parental Bond (Passive) (Mega)
Stats (Normal)
HP: 110
Atk: 4+
Def: 3
SpA: 1-
SpD: 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18
Stats (Mega)
HP: 110
Atk: 6+
Def: 4
SpA: 1-
SpD: 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: N/A
MC: 0
AC: 5/5
Moves (50/117)
Aerial Ace
Aqua Tail
Bide
Bite*
Brick Break*
Bulldoze
Chip Away
Comet Punch*
Counter*
Covet
Crunch
Crush Claw*
Dig*
Dizzy Punch*
Double Hit*
Drain Punch
Earthquake*
Endeavor*
Endure*
Facade
Fake Out*
Fire Punch
Fling
Focus Punch*
Frustration*
Giga Impact
Ice Punch
Iron Tail
Leer*
Low Kick
Mega Punch*
Outrage*
Power-Up Punch
Protect
Rage*
Rest
Return*
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Sleep Talk
Stomp
Stomp*
Strength
Substitute
Sucker Punch*
Tail Whip*
Thief
Thunder Punch


Sableye [M] [Alambar]
Nature: Brave
Type: Dark / Ghost
Abilities:
Keen Eye (Passive)
Stall (Passive)
Prankster (Passive) (H) (Unlocked)
Magic Bounce (Passive) (Mega)
Stats (Normal)
HP: 90
Atk: 4+
Def: 3
SpA: 3
SpD: 3
Spe: 43-
-10% Evasion
Size Class: 1
Weight Class: 2
Base Rank Total: 16
Stats (Mega)
HP: 90
Atk: 4+
Def: 5
SpA: 3
SpD: 4
Spe: 17-
-10% Evasion
Size Class: 1
Weight Class: 5
Base Rank Total: 18
EC: N/A
MC: 0
AC: 5/5
Moves (45/112)
Aerial Ace
Astonish
Brick Break
Counter
Dark Pulse
Dazzling Gleam
Detect
Dig
Double Team
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Punch
Focus Punch
Foresight
Foul Play
Fury Swipes
Ice Punch
Knock Off
Leer
Low Sweep
Mean Look
Metal Burst
Moonlight
Night Shade
Pain Split
Poison Jab
Protect
Punishment
Rest
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Substitute
Sucker Punch
Taunt
Thunder Punch
Torment
Trick
Will-O-Wisp
Zen Headbutt

Aurumoth [F] [Ooraloo]
Nature: Sassy
Type: Bug / Psychic
Abilities:
Weak Armor (Toggle)
No Guard (Passive)
Illusion (Passive) (H) (Unlocked)
Stats (Normal)
HP: 110
Atk: 5
Def: 4
SpA: 5
SpD: 3+
Spe: 81-
-10% Evasion
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Moves (46/85)
Ancient Power
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confusion
Counter
Dazzling Gleam
Disable
Dragon Dance
Fell Stinger
Focus Blast
Giga Impact
Heal Pulse
Hydro Pump
Ice Beam
Infestation
Light Screen
Magic Coat
Megahorn
Overheat
Protect
Psyshock
Quiver Dance
Reflect
Rest
Shadow Ball
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Tackle
Tail Glow
Thunder
Thunderbolt
Trick
Will-o-Wisp
Wish
X-Scissor
Zen Headbutt

Kecleon [M] [Kal'Bir]
Nature: Rash
Type: Normal
Abilities:
Color Change (Trigger)
Protean (Toggle) (H) (Unlocked)
Stats (Normal)
HP: 90
Atk: 3
Def: 3
SpA: 3+
SpD: 4-
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: Maxxxed (+7 CC)
AC: 5/5
Moves (111/111)
Aerial Ace
After You
Ancient Power
Aqua Tail
Astonish
Attract
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Poison]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up
Reffing 202 5v5 Doubles
Megas = 1
Abilities = All
Items = On
Recovers: 2
Chills: 5
Substitutions: 3
Switch = Inevitable
DQ Time: 3 Days / 72 Hours, whichever comes first :^)
ASB Standard Arena
Illusion Adviser: Birkal (do me a favor plz and post here that you agree to do this kkthnx)
The user of illusion would tag birkal here within 24 hours after the opponent orders and before the reffing is completed. Birkal would confirm the illusion at some point in time before the reffing hopefully.
11:56:21 PM<FortColors> @pick skyla the whore first, fort the castle firstMegas = 1
Abilities = All
Items = On
Recovers: 2
Chills: 5
Substitutions: 3
Switch = Inevitable
DQ Time: 3 Days / 72 Hours, whichever comes first :^)
ASB Standard Arena
Illusion Adviser: Birkal (do me a favor plz and post here that you agree to do this kkthnx)
The user of illusion would tag birkal here within 24 hours after the opponent orders and before the reffing is completed. Birkal would confirm the illusion at some point in time before the reffing hopefully.
11:56:23 PM<+ASBot> skyla the whore first
Compare and Contrast: Horses vs Whores; Both meant to be ridden, but one of them doesn't want to ;P
jayelt413 sends out 2 mons + equips them
@me sends 2 + equips + orders
jayelt413 orders
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