Reg I/J White Kyurem Team

I personally think White Kyrem is very underused probably for a good reason... I'm not great at this game to be fair but I'm looking for advice on how to fix this team up. I'm not sure it's perfect, scratch that it definetly isn't, but I really wanted to give Kyurem a chance. Anyway here it is!

The Ice Emperor (Kyurem-White) @ Assault Vest
Ability: Turboblaze
Level: 50
Shiny: Yes
Tera Type: Ground
EVs: 234 HP / 12 Def / 252 SpA / 12 SpD
Modest Nature
IVs: 0 Atk
- Blizzard
- Draco Meteor
- Earth Power
- Icy Wind

Again this is the main inspiration for the team. I built it bulky but with max sp.atk and made sure it would survive an astrial barrage from a max sp.atk calyrex shadow as well as close combat from banded urshifu under snow. I'm new to the ev spreads so if there's a better way please tell me... Kyrem is going to be used mainly under snow so that's why I went for blizzard instead of ice beam. Draco Meteor is standard for Kyurem. Earth Power is a better fusion flare for coverage and icy wind for speed control(not really sure about that move). It's really just a bulky attacker

Excalibur (Zacian-Crowned) @ Rusted Sword
Ability: Intrepid Sword
Level: 50
Tera Type: Fairy
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Behemoth Blade
- Play Rough
- Protect
- Close Combat

I used Zacian as the seccondary restricted. I think it's also very underused and not the gen 8 monster it was back when I was playing swsh(I got shield, don't ask why, I don't know) Anyway, it's built with max speed and attack to maybe out speed slow calyrex shadows and possibly threaten a OHKO. I didn't know what tera to use for this honestly, it just has the best defensive type in the game so... I like leading with it and Incineroar personally, turn on the pressure right off the bat. So speaking about the cat...

Why are you here? (Incineroar) (M) @ Leftovers
Ability: Intimidate
Level: 50
Tera Type: Ghost
EVs: 252 HP / 148 Def / 108 SpD
Careful Nature
- Fake Out
- Parting Shot
- Protect
- Knock Off

Yeah... It was between this, flutter mane and ting lu, I wanted a special attacker but needed a bulky pivot so here it is. If the other two are better options please tell me. I built this thing bulky to survive hopefully anything... Knock off is for calyrex, then the standard utility

AquaBear (Urshifu-Rapid-Strike) (M) @ Choice Scarf
Ability: Unseen Fist
Level: 50
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Surging Strikes
- Close Combat
- U-turn
- Helping Hand

When building this team I wanted a fire-water-grass core so here's the water, Choice scarf+max speed to out speed hopefully a lot. This is another attacker just in case it's needed .Helping hand because I didn't want Aqua Jet with a choice scarf and I hope, eventually, it will actually help to some extent.

Burning Bush (Ogerpon-Hearthflame) (F) @ Hearthflame Mask
Ability: Mold Breaker
Level: 50
Tera Type: Fire
EVs: 244 HP / 252 Atk / 12 Spe
Adamant Nature
- Ivy Cudgel
- Horn Leech
- Spiky Shield
- Follow Me

This is the Fire and Grass in one. I didn't have room for two separate 'mons so this was the best pick. I need a better EV spread, I wanted it bulky but still strong enough as a back up attacker if all else fails. The bulk is to survive a follow me redirection.

The Weather Master (Tornadus) @ Covert Cloak
Ability: Prankster
Level: 50
Shiny: Yes
Tera Type: Ghost
EVs: 200 HP / 100 Def / 100 SpD / 108 Spe
Timid Nature
IVs: 0 Atk
- Protect
- Snowscape
- Icy Wind
- Tailwind

This is what creates the snow, It's a support 'mon, icy wind is for speed control. I need snow up to make Kyurem absolutely bulky. It hasn't really failed me before it shouldn't now.

So that's the team as of now, pretty successful in the matches I played, at least I think... Any revisions help!
 

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Okay so the team is cool, and looks interesting but there are some revisions I'd recommend for each mon:
Kyurem: First I'd recommend going choice specs for more damage, but assault vest does work fine here, more importantly I'd go freeze dry to hit common waters and have reliable ice stab out of snow over icy wind, as you already have plenty of speed control.

Zacian: Sacred Sword is generally preferred over close combat for zamazenta among other things, and you could benefit from a more defensive spread that allows you to stick around for longer (find them https://munchstats.com/gen9vgc2025regi/1500/Zacian-Crowned here). Further, zacian-c and kyurem have little synergy as partners really, both thud into incineroar, zamazenta. Thus, I strongly urge you to replace zacian with eirther miraidon or zamazenta-c both of which handle kyurem's problem match ups a lot better.

Ogerpon: Fine set, cold do with refining of ev spreads (check munchstats), and also I believe that ogerpon-c would wokr better here to hit incin and have a guaranteed survival at least once, but both work fine.

Urshifu: Fine set, but either aqua jet for priority or coaching if you are running with zacian is better utilised over helping hand here, as its too exploitable and generally attacking will give you a similar damage reward. Tera ghost could be used to imporve your incineroar match up, but water works fine.

Tornadus: Run Bleakwind Storm over Icy Wind, its just generally a lot better of an option, you can also go taunt over protect as trick room looks quite difficult for your team at best. Tera dark is likely better to avoid prankster taunt as covert cloak alread allows you a fake out immunity.

Incineroar: Protect is almost never used on incineroar, as it much prefers the value of other moves and prefers to be pivoting in and out of the battle field. Hence, I'd go will o wisp over protect to punish zamazenta and calyrex-ice and the like, whilst changing your item to rocky helmet to punish urshifu-r a little further as its problematic for your team under certain circumstances.

Final note is you are missing out on Kyurem's strongest partner in Alolan Ninetales, which is something i'd consider, but with the current state of the team it should work fine. Anyways, the team looks good.
 
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