Draft Regidrago

a fairy

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[overview]
**Draft Order**: Round 6 onwards

**Price Range**: 5-6 points

**Overview**: Regidrago's massive HP stat, great offensive ability in Dragon's Maw, and passable dual offenses may make it an enticing Dragon-type wallbreaker addition to a draft. However, paper-thin defenses and the lack of reliable recovery blunt the effectiveness of an incredible base 200 HP, and a base 80 Speed makes it difficult for Regidrago to trade evenly with an opposing team, often needing to take hits while setting up or trying to take KOs. While Regidrago can play both an offensive and defensive role on a draft, it finds itself outclassed in its cost bracket when teams need only specifically one or the other. It gets completely walled by Fairy-types and many Steel-types, lacking coverage that can do meaningful damage unless it is made a Tera Captain, making it near impossible to bring to most matchups due to the prevalence of these Pokemon.


[strategy comments]
Common Roles
========
**Choice Item Wallreaker**: Whether it's using a Choice Scarf to patch up its Speed or one of the offensive Choice items to provide more bite to an otherwise unremarkable base 100 attacking stat, Regidrago can serve as a hammer, bashing dents and holes into an opposing team until a teammate can come in for the sweep. Dragon Energy works particularly well on these sets early-game, especially when paired with teammates that can beat opposing Fairy-types.

**Dragon Dance Sweeper**: With so few things able to OHKO Regidrago, it can run Dragon Dance and attempt to sweep late-game. After a boost and the removal of Choice Scarf users, Regidrago can do significant damage to anything already chipped by its teammates.

**Dual Screens Setter**: With the difficulty of 2HKOing Regidrago, it can provide Light Screen and Reflect to its team, either switching out to attempt to do so again later or keeping momentum up with Explosion to bring in a teammate to set up. With the limited moveslot space, however, Regidrago cannot both set the screens and make use of them by setting up itself.

**Wall**: Despite a lack of recovery outside of Rest, an invested Regidrago can effectively sponge hits from powerful attackers thanks to its HP stat and large selection of useful resistances.

Common Moves
========
**Primary STAB Moves**: Dragon Energy, Draco Meteor, Outrage, Dragon Pulse, Dragon Claw

**Setup Moves**: Dragon Dance, Scale Shot

**Utility Moves**: Substitute, Light Screen, Reflect

**Coverage**: Crunch, Earth Power, Earthquake, Fire Fang, Hammer Arm, Ice Fang, Tera Blast, Thunder Fang

Niche Moves
========

**Explosion**: Explosion is an option to deal a large amount of damage while also allowing a teammate to come in and pick up the momentum created by Regidrago's sacrifice.

**Rest and Sleep Talk**: Regidrago's only healing option, Rest, allows it to maintain longevity, while Sleep Talk avoids the passivity associated with Rest. Chesto Berry can be used alongside Rest to serve as a one-time full heal.

Common Items
========
**Sitrus Berry**: With a sky-high HP stat, Sitrus Berry can provide it with a large amount of healing, allowing it to remain in play for longer.

**Choice Band / Choice Specs**: The two offense-boosting Choice items can turn a respectable, if underwhelming, offensive Regidrago into something that can dismantle the defensive backbone of an opposing team, especially if any opposing Fairy-type Pokemon have taken reasonable amounts of damage from teammates or its coverage.

**Choice Scarf**: With a Choice Scarf, Regidrago can outspeed most unboosted Pokemon, dispatching them with a powerful STAB Dragon Energy or a super effective coverage move.

**Light Clay**: Should Regidrago attempt a utility-focused dual screens setup role, the lack of a necessary item allows it to run Light Clay effectively, increasing the utility it provides with Light Screen and Reflect.

**Heavy-Duty Boots**: With Regidrago wanting to switch in multiple times during a game to check threats or deal damage, avoiding the chip from hazards is beneficial to its longevity.

Niche Items
========
**Resist Berries**: Regidrago can use resistance Berries such as the Haban and Yache Berries to potentially lure and remove a dangerous foe.

**Rocky Helmet**: Against physical wallbreakers, Regidrago can rely on a large HP value to tank multi-hit and pivoting contact moves, returning the damage in turn.

**Loaded Dice**: If Scale Shot is Regidrago's boosting move of choice, Loaded Dice increases the consistency and effectiveness of Scale Shot.

**Eject Button / Red Card**: With the ability to take hits, Regidrago can serve as either a pivot option, safely bringing in allies unscathed, or an emergency stop to an ascending sweeper.

**Chesto Berry**: Without reliable healing, Regidrago needs to rely on Rest to heal itself up, and it can use Chesto Berry to limit the negative side effects of Rest for one use.

Tera
========
Regidrago is not the best user of Terastallization, though it does not entirely waste it, either. Using Tera Dragon can allow it to pull additional damage out of its STAB options, while other Tera types can make it difficult to counter or allow it to defensively check a threatening foe. Tera Steel specifically can be used to gain an upper hand against Fairy- and Ice-types that may be tasked with its removal, while Tera Poison works well as another defensive option that can target Fairy-types. With stronger coverage thanks to Tera Blast, Dragon Dance sets can more reliably muscle through their counters.

Draft Strategy
========
Regidrago is a multi-faceted tool that, while not always effective, can provide a secondary or tertiary option for teams in defensive, offensive, and utility roles. When it's evaluated individually in any of those roles, Regidrago is unlikely the best option on a draft board for its price range, but its ability to serviceably handle multiple roles allows it to help teams in need of flexibility. It should not be the star of the show, though it does appreciate certain other tools being present.

**Entry Hazard Control**: Unable to avoid any hazards itself and always appreciative of the chip damage on its foes to secure KOs, Regidrago strongly enjoys having an advantage in the hazard game. Corviknight, Galarian Weezing, and Great Tusk can all bring Defog or Rapid Spin to the table, while Klefki, Landorus-T, and Gliscor can provide Spikes, Stealth Rocks, or both.

**Offensive Poison- and Steel-types**: Regidrago appreciates teammates that can threaten the Fairy- and Steel-types that block it from making progress. Pokemon like Sneasler and Gholdengo can provide Regidrago with a way around its most prescient threats.

Checks and Counters
========
**Fairy-types**: Without coverage to hit them super effectively, Fairy-types like Iron Valiant or Clefable are the one stop shops to countering Regidrago, disabling its powerful STAB options and threatening back with super effective STAB options of their own.

**Fast Wallbreakers**: With Choice Scarf users potentially overcoming even boosted Regidrago and most Pokemon being faster than it naturally, a weakened Regidrago can be KOed by anything able to hit with a strong enough neutral hit. Few things can outright KO Regidrago, let alone without a super effective STAB option, but Regidrago's defenses can only go so far once it has been sufficiently damaged.

**Chip Damage**: Regidrago's health is not infinite and lacks recovery outside of Rest, so switching into entry hazards and pivoting moves or taking status ailments can quickly whittle away at Regidrago, making it much harder for it to effectively sponge actual hits.

**Bulky Steel-types**: Without a standout offensive stat, many Steel-types like Corviknight and Jirachi are able to stomach Regidrago's hits even if they mispredict the attacking stat of choice. Bulky Steel-types like Jirachi can even successfully take Regidrago's Ground-type coverage well.

[credits]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/theuncultured.629845/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/a-blue-banana.649096/
 
Last edited:
ready for qc. i think the tone is maybe a bit too in favor of regidrago but im honestly not sure it's too terrible of a mon?
 
qc 1
add comment remove
[overview]
**Draft Order**: Round 6 onwards

**Price Range**: 5-6 points

**Overview**: Regidrago's massive HP stat and passable dual offenses may make it an enticing Dragon-type breaker addition to a draft. However, paper-thin defenses and the lack of reliable recovery blunt the effectiveness of an incredible base 200 HP, and a base 80 Speed makes it difficult for Regidrago to trade evenly with an opposing team, often needing to take hits while setting up or trying to take KOes. While Regidrago can play both an offensive and defensive role on a draft, it finds itself outclassed in its cost bracket when teams need only specifically one or the other. Elaborate on Regidrago's weak coverage moves that hinder it from breaking through certain mons.


[strategy comments]
Common Roles
========
**Wall**: Despite a lack of recovery outside of Rest, an invested Regidrago can effectively sponge hits from powerful attackers thanks to its HP stat and large selection of useful resistances. A fully uninvested Regidrago is not 2HKOd by a Tera Ogerpon's Ivy Cudgel or an unboosted Greninja's Hydro Pump. With investment to hit targeted benchmarks, Regidrago can provide an opponent with difficulty if not properly prepared for. move to the bottom of common roles

**Choiced Breaker**: Whether using a Choice Scarf to patch up its Speed, or one of the offensive Choice items to provide more bite to an otherwise unremarkable base 100 attacking stat, Regidrago can serve as a hammer, bashing dents and holes into an opposing team until a teammate can come in for the sweep.

**Dragon Dance Sweeper**: With so few things able to OHKO Regidrago, it can run Dragon Dance and attempt to sweep late-game. A boosted Regidrago outspeeds nearly everything unboosted, and with a boost to its attacking stats can clean up through an already-weakened team.

**Screen Setter**: With the difficulty of 2HKOing Regidrago, it can provide Light Screen and Reflect to its team, either switching out to attempt to do so again later, or exploding to keep momentum up and bring in a teammate to setup. With the limited moveslot space, however, Regidrago cannot both set the screens and make use of them by setting up itself.

Common Moves
========
**Primary STAB Moves**: Draco Meteor, Outrage, Dragon Pulse, Dragon Claw

**Setup Moves**: Dragon Dance, Scale Shot

**Utility Moves**: Substitute, Light Screen, Reflect

**Coverage**: Crunch, Earth Power, Earthquake, Hammer Arm, Tera Blast

Niche Moves
========
**Dragon Energy**: Dragon Energy can serve as a powerful STAB option on Choice Scarf sets or when supported by Sticky Web, or other situations where Regidrago can both confirm to be able to attack before an opponent. Dragon Energy's drawback quickly ramps up as Regidrago loses HP, meaning this cannot be used reliably as a long-term STAB option. A low HP Regidrago locked into Dragon Energy is set-up fodder for a large percentage of the metagame, making this a risky option.

**Explosion**: While not as powerful as the heights of the early generations, Explosion is an option to deal a large amount of damage while also allowing a teammate to come in and pick up the momentum created by Regidrago's sacrifice.

**Elemental Fangs**: With access to Fire, Ice, and Thunder Fang, Regidrago can bring a targeted response to a dangerous threat. These should be treated more as tools to prevent an opponent from stopping a sweep, rather than a tool to stop an opponent's sweep. Regidrago does not have the power at the start to use one of the Fangs to dispatch an opponent, rather using them as a surprise counter to a defensive Pokemon attempting to stall it. add the elemental fangs to coverage and see the comment I made in overview

Common Items
========
**Choice Band / Choice Specs**: The two offense-boosting Choice items can turn a respectable-if-underwhelming offensive Regidrago into something that can dismantle the defensive backbone of an opposing team.

**Choice Scarf**: With a Scarf, Regidrago can outspeed most unboosted Pokemon, dispatching them with a powerful STAB or a super-effective coverage.

**Light Clay**: Should Regidrago attempt a utility-focused screens setup role, the lack of a necessary item allows it to run Light Clay effectively, increasing the utility it provides with Light Screen and Reflect.

**Sitrus Berry**: With a sky-high HP stat, Sitrus Berry can provide it with a large amount of healing, allowing defensive sets to remain in play for longer.

(repeat as necessary)

Niche Items
========
**Resist Berries**: While limited to just Haban and Roseli and Yache Berry, Regidrago can use these berries to provide a one-time reversal of the type chart, allowing Regidrago to potentially remove a dangerous opponent.

**Assault Vest**: Regidrago does not need to run any boosting or utility moves, and can patch up some of its defenses by sacrificing little to run an Assault Vest.

**Rocky Helmet**: Against opponents like Urshifu-Rapid-Strike or Maushold, Regidrago can rely on a large HP value to tank multi-hit contact moves, returning the damage in turn.

**Loaded Dice**: If Scale Shot is Regidrago's boosting move of choice, Loaded Dice increases the consistency and effectiveness of Scale Shot.

**Eject Button / Red Card**: With the ability to take hits, Regidrago can serve as either a pivot option, safely bringing in allies without them being hit, or an emergency stop to an ascending sweeper.

Tera
========
Regidrago is not the best user of Tera, though it does not entirely waste it, either. Using Tera Dragon can allow it to pull additional damage out of its STAB options, while other types can make it difficult to counter Regidrago or allows Regidrago to defensively check a threatening opponent. Regidrago is rarely going to be the Tera selection of choice, but depending on its teammates, Regidrago can serve as a serviceable cheap Tera Captain that won't entirely waste the option. Mention Tera Steel as an alternative option to flip matchups against opposing Fairy and Ice types.

Draft Strategy
========
Regidrago is a multi-tool that, while not always effective, can provide a secondary or tertiary option for teams in defensive, offensive, and utility roles. While individually in any of those roles, Regidrago is unlikely the best option on a draft board for its price range, its ability to serviceably handle multiple roles allow it to help teams in need of flexibility. It should not be the star of the show, though it does appreciate certain other tools being present.

**Trick Room**: While not extraordinarily slow by default, a Regidrago built for Trick Room can reach 148 Speed, underspeeding almost any opponent not kitted out for a reversed speed bracket. Pokemon like Hatterene, Slowking-Galar, and Jirachi can all provide this option while not limiting their own presence on the team by necessitating it. Too specific and unreliable

**Hazard control**: Unable to avoid any entry hazards itself, and always appreciative of the chip damage on its opponents to secure KOes, Regidrago strongly enjoys having an advantage in the entry hazard game. Corviknight, Weezing-Galar and Great Tusk can all bring Defog or Rapid Spin to the table, while Klefki, Landorus-Therian, and Gliscor can provide Spikes, Stealth Rocks, or both.

add other wallbreakers, fighting types and mons that can set up screens to help it gain the power it needs to sweep on dd sets.

Checks and Counters
========
**Fairy-types**: Without an additional type like Steel or Poison opening up a weakness to one of Regidrago's coverage move, Fairy-types are one-stop-shop to countering Regidrago, disabling its powerful STAB options and threatening back with super-effective STAB options of their own. Tera can be used to mitigate this, but with Tera Preview revealing the strategy at the start of the game, it is not a particularly effective strategy.

**Revenge killers**: With Choice Scarf potentially overcoming even boosted Regidrago, and most Pokemon faster than it naturally, a weakened Regidrago can be KOed by anything able to hit with a strong enough neutral hit. Few things can outright KO Regidrago, let alone without a super-effective STAB option, but Regidrago's defenses can only go so far once it has been sufficiently hit.

**Walls**: Without a stand-out offensive stat, many walls are able to stomach Regidrago's hits, though they have to worry about predicting the wrong offensive leaning of Regidrago and being hit on their weaker side. A standard defensive Clodsire, for example, can easily stomach Draco Meteor, but can fall to Outrage with even a little bit of advance chip.

[credits]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/theuncultured.629845/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
implemented pending a few questions i sent in pm but moving it on for the moment, ty!
 
Last edited:
Making a lot of changes so I'll take another look once this is implemented
Add Remove Comments
[overview]
**Draft Order**: Round 6 onwards
**Price Range**: 5-6 points

**Overview**: Regidrago's massive HP stat, great offensive ability in Dragon's Maw, and passable dual offenses may make it an enticing Dragon-type breaker addition to a draft. However, paper-thin defenses and the lack of reliable recovery blunt the effectiveness of an incredible base 200 HP, and a base 80 Speed makes it difficult for Regidrago to trade evenly with an opposing team, often needing to take hits while setting up or trying to take KOes. While Regidrago can play both an offensive and defensive role on a draft, it finds itself outclassed in its cost bracket when teams need only specifically one or the other. It gets completely walled by Fairy-types and many Steel-types and lacks coverage that can do meaningful damage to them unless it is made a Tera Captain, making it nearly unbringable to most matchups due to the prevalance of these types. Regidrago also suffers from coverage limitations, with little more than elemental fangs and Ground-type moves to hit most types for super-effective damage. mentioning fairies specifically because it literally gets completely walled by them. you dont need to mention specific coverage here - it isn't really relevant especially against fairies. feel free to put in your own words


[strategy comments]
Common Roles
========
**Choiced Breaker**: Whether using a Choice Scarf to patch up its Speed, or one of the offensive Choice items to provide more bite to an otherwise unremarkable base 100 attacking stat, Regidrago can serve as a hammer, bashing dents and holes into an opposing team until a teammate can come in for the sweep.

**Dragon Dance Sweeper**: With so few things able to OHKO Regidrago, it can run Dragon Dance and attempt to sweep late-game. A boosted Regidrago outspeeds nearly everything unboosted, and with a boost to its attacking stats can clean up through an already-weakened team. this is too positive - mention that it relies on prior chip damage to ko things (especially fairies) even at +1, and that most choice scarfers outspeed regardless

**Screen Setter**: With the difficulty of 2HKOing Regidrago, it can provide Light Screen and Reflect to its team, either switching out to attempt to do so again later, or exploding to keep momentum up and bring in a teammate to setup. With the limited moveslot space, however, Regidrago cannot both set the screens and make use of them by setting up itself.

**Wall**: Despite a lack of recovery outside of Rest, an invested Regidrago can effectively sponge hits from powerful attackers thanks to its HP stat and large selection of useful resistances. A fully uninvested Regidrago is not 2HKOd by a Tera Ogerpon's Ivy Cudgel or an unboosted Greninja's Hydro Pump. not really needed here + they're not very effective so it's expected that regi would eat these hits With investment to hit targeted benchmarks, Regidrago can provide an opponent with difficulty if not properly prepared for. fluff

Common Moves
========
**Primary STAB Moves**: Draco Meteor, Outrage, Dragon Pulse, Dragon Claw

**Setup Moves**: Dragon Dance, Scale Shot

**Utility Moves**: Substitute, Light Screen, Reflect

**Coverage**: Crunch, Earth Power, Earthquake, Fire Fang, Hammer Arm, Ice Fang, Tera Blast, Thunder Fang

Niche Moves
========
**Dragon Energy**: Dragon Energy can serve as a powerful early-game STAB option on Choice Scarf sets or when supported by Sticky Web, or other situations where Regidrago can both confirm to be able to attack before an opponent. Dragon Energy's drawback quickly ramps up as Regidrago loses HP, meaning this cannot be used reliably as a long-term STAB option. However, A low HP Regidrago locked into Dragon Energy is set-up fodder for a large percentage of the metagame, making this a risky option.

**Explosion**: While not as powerful as the heights of the early generations, Explosion is an option to deal a large amount of damage while also allowing a teammate to come in and pick up the momentum created by Regidrago's sacrifice.

**Elemental Fangs**: With access to Fire, Ice, and Thunder Fang, Regidrago can bring a targeted response to a dangerous threat. These should be treated more as tools to prevent an opponent from stopping a sweep, rather than a tool to stop an opponent's sweep. Regidrago does not have the power at the start to use one of the Fangs to dispatch an opponent, rather using them as a surprise counter to a defensive Pokemon attempting to stall it.

Common Items
========
**Choice Band / Choice Specs**: The two offense-boosting Choice items can turn a respectable-if-underwhelming offensive Regidrago into something that can dismantle the defensive backbone of an opposing team, especially if the opposing Fairy-type takes reasonable amounts of damage from its coverage.

**Choice Scarf**: With a Scarf, Regidrago can outspeed most unboosted Pokemon, dispatching them with a powerful STAB or a super-effective coverage.

**Light Clay**: Should Regidrago attempt a utility-focused screens setup role, the lack of a necessary item allows it to run Light Clay effectively, increasing the utility it provides with Light Screen and Reflect.

**Sitrus Berry**: With a sky-high HP stat, Sitrus Berry can provide it with a large amount of healing, allowing defensive sets it (it's good on dd sets too, so no reason to specifically mention defensive sets) to remain in play for longer. put this first

add boots - good if it needs to switch in often to check specific mons


Niche Items
========
**Resist Berries**: While limited to just Haban, Roseli, and Yache Berry, Regidrago can use these resistance berries to provide a one-time reversal of the type chart, allowing Regidrago to potentially lure and remove a dangerous opponent.

**Assault Vest**: Regidrago does not need to run any boosting or utility moves, and can patch up some of its defenses by sacrificing little to run an Assault Vest. too niche

**Rocky Helmet**: Against opponents like Urshifu-Rapid-Strike, Regidrago can rely on a large HP value to tank multi-hit contact moves, returning the damage in turn.

**Loaded Dice**: If Scale Shot is Regidrago's boosting move of choice, Loaded Dice increases the consistency and effectiveness of Scale Shot.

**Eject Button / Red Card**: With the ability to take hits, Regidrago can serve as either a pivot option, safely bringing in allies without them being hit, or an emergency stop to an ascending sweeper.

add chesto berry for one time healing

Tera
========
Regidrago is not the best user of Tera, though it does not entirely waste it, either. Using Tera Dragon can allow it to pull additional damage out of its STAB options, while other types can make it difficult to counter Regidrago or allows Regidrago to defensively check a threatening opponent. Tera Steel specifically can be used to gain an upper hand against Fairy- and Ice-types that may be tasked with its removal. Regidrago is rarely going to be the Tera selection of choice, but depending on its teammates, Regidrago can serve as a serviceable cheap Tera Captain that won't entirely waste the option.

Draft Strategy
========
Regidrago is a multi-tool that, while not always effective, can provide a secondary or tertiary option for teams in defensive, offensive, and utility roles. While individually in any of those roles, Regidrago is unlikely the best option on a draft board for its price range, its ability to serviceably handle multiple roles allow it to help teams in need of flexibility. It should not be the star of the show, though it does appreciate certain other tools being present.

**Hazard control**: Unable to avoid any entry hazards itself, and always appreciative of the chip damage on its opponents to secure KOes, Regidrago strongly enjoys having an advantage in the entry hazard game. Corviknight, Weezing-Galar and Great Tusk can all bring Defog or Rapid Spin to the table, while Klefki, Landorus-Therian, and Gliscor can provide Spikes, Stealth Rocks, or both.

**Wallbreakers**: Regidrago works great alongside other wallbreakers, working collectively to push through opposing walls and defensive checks. Pokemon like Landorus-I and Ursaluna can provide wallbreaking in either damage category, wearing thin any Pokemon that needs to handle both defensively with Regidrago's help. change this to offensive poison and steel types that can beat the fairies it brings in

**Screen setters**: For Dragon Dance sweeps, Regidrago appreciates the defensive benefits of Reflect and Light Screen, giving it turns to boost without needing to invest too heavily in defenses. too niche

**Fighting-types**: While sharing a weakness to Fairy-types, Fighting-type Pokemon can help Regidrago handle Steel- and Ice-type Pokemon that would otherwise threaten it. its not really as worried about steel types as it is fairies


Checks and Counters
========
**Fairy-types**: Without an additional type like Steel or Poison opening up a weakness to one of Regidrago's coverage move coverage to hit them super effectively, Fairy-types are one-stop-shop to countering Regidrago, disabling its powerful STAB options and threatening back with super-effective STAB options of their own. Tera can be used to mitigate this, but with Tera Preview revealing the strategy at the start of the game, it is not a particularly effective strategy.

**Revenge killers Fast Wallbreakers**: With Choice Scarf potentially overcoming even boosted Regidrago, and most Pokemon faster than it naturally, a weakened Regidrago can be KOed by anything able to hit with a strong enough neutral hit. Few things can outright KO Regidrago, let alone without a super-effective STAB option, but Regidrago's defenses can only go so far once it has been sufficiently hit.

add chip damage (hazards, status, pivoting moves, etc) - they all make it struggle much more with taking hits

**Walls**: Without a stand-out offensive stat, many walls are able to stomach Regidrago's hits, though they have to worry about predicting the wrong offensive leaning of Regidrago and being hit on their weaker side. A standard defensive Clodsire, for example, can easily stomach Draco Meteor, but can fall to Outrage with even a little bit of advance chip. nothing is realistically taking dragon hits except fairies and steels. make this steel types and mention that bulkier ones can typically take its ground coverage really well


[credits]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/theuncultured.629845/
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
should be good for 2/2 now!
[overview]
**Draft Order**: Round 6 onwards
**Price Range**: 5-6 points

**Overview**: Regidrago's massive HP stat, great offensive ability in Dragon's Maw, and passable dual offenses may make it an enticing Dragon-type breaker addition to a draft. However, paper-thin defenses and the lack of reliable recovery blunt the effectiveness of an incredible base 200 HP, and a base 80 Speed makes it difficult for Regidrago to trade evenly with an opposing team, often needing to take hits while setting up or trying to take KOes. While Regidrago can play both an offensive and defensive role on a draft, it finds itself outclassed in its cost bracket when teams need only specifically one or the other. It gets completely walled by Fairy-types and many Steel-types, lacking coverage that can do meaningful damage unless it is made a Tera Captain, making it a near-impossible bring to most matchups due to the prevalence of these types.


[strategy comments]
Common Roles
========
**Choiced Breaker**: Whether using a Choice Scarf to patch up its Speed, or one of the offensive Choice items to provide more bite to an otherwise unremarkable base 100 attacking stat, Regidrago can serve as a hammer, bashing dents and holes into an opposing team until a teammate can come in for the sweep. Dragon Energy works especially well on these sets early-game, especially when paired with teammates that can beat the opposing Fairy-types.

**Dragon Dance Sweeper**: With so few things able to OHKO Regidrago, it can run Dragon Dance and attempt to sweep late-game. After a boost and the removal of Choice Scarfers, Regidrago can do significant damage to anything already chipped by its teammates.

**Screen Setter**: With the difficulty of 2HKOing Regidrago, it can provide Light Screen and Reflect to its team, either switching out to attempt to do so again later, or exploding to keep momentum up and bring in a teammate to setup. With the limited moveslot space, however, Regidrago cannot both set the screens and make use of them by setting up itself.

**Wall**: Despite a lack of recovery outside of Rest, an invested Regidrago can effectively sponge hits from powerful attackers thanks to its HP stat and large selection of useful resistances.

Common Moves
========
**Primary STAB Moves**: Draco Meteor, Outrage, Dragon Pulse, Dragon Claw

**Setup Moves**: Dragon Dance, Scale Shot

**Utility Moves**: Substitute, Light Screen, Reflect

**Coverage**: Crunch, Earth Power, Earthquake, Fire Fang, Hammer Arm, Ice Fang, Tera Blast, Thunder Fang

Niche Moves
========
**Dragon Energy**: Dragon Energy can serve as a powerful early-game STAB option on Choice Scarf sets or when supported by Sticky Web. However, a low HP Regidrago locked into Dragon Energy is set-up fodder for a large percentage of the metagame, making this a risky option. move to common stab moves, was discussed in discord

**Explosion**: Explosion is an option to deal a large amount of damage while also allowing a teammate to come in and pick up the momentum created by Regidrago's sacrifice.

add rest/sleep talk, mention chesto as a way to heal up

Common Items
========
**Sitrus Berry**: With a sky-high HP stat, Sitrus Berry can provide it with a large amount of healing, allowing it to remain in play for longer.

**Choice Band / Choice Specs**: The two offense-boosting Choice items can turn a respectable-if-underwhelming offensive Regidrago into something that can dismantle the defensive backbone of an opposing team, especially if any opposing Fairy-type Pokemon have taken reasonable amounts of damage from teammates or its coverage.

**Choice Scarf**: With a Scarf, Regidrago can outspeed most unboosted Pokemon, dispatching them with a powerful STAB Dragon Energy worth specifying this since its the most common choice scarf move, you can mention alternative stab moves too if you want or a super-effective coverage.

**Light Clay**: Should Regidrago attempt a utility-focused screens setup role, the lack of a necessary item allows it to run Light Clay effectively, increasing the utility it provides with Light Screen and Reflect.

**Heavy-Duty Boots**: With Regidrago wanting to switch in multiple times during a game to check threats or deal damage, avoiding the chip from hazards is beneficial to its longevity.

Niche Items
========
**Resist Berries**: Regidrago can use resistance berries such as Haban and Yache Berry not worth mentioning roseli since it really wouldnt do much back to most fairies to potentially lure and remove a dangerous opponent.

**Rocky Helmet**: Against opponents like Urshifu-Rapid-Strike physical wallbreakers, Regidrago can rely on a large HP value to tank multi-hit and pivoting contact moves, returning the damage in turn. it'd be too niche if it's just for multihit moves - it's good for punishing pivoting too

**Loaded Dice**: If Scale Shot is Regidrago's boosting move of choice, Loaded Dice increases the consistency and effectiveness of Scale Shot.

**Eject Button / Red Card**: With the ability to take hits, Regidrago can serve as either a pivot option, safely bringing in allies without them being hit, or an emergency stop to an ascending sweeper.

**Chesto Berry**: Without reliable healing, Regidrago needs to rely on Rest to heal itself up, and can use Chesto Berry to limit the negative side effects of Rest for one use.

Tera
========
Regidrago is not the best user of Tera, though it does not entirely waste it, either. Using Tera Dragon can allow it to pull additional damage out of its STAB options, while other types can make it difficult to counter Regidrago or allows Regidrago to defensively check a threatening opponent. Tera Steel specifically can be used to gain an upper hand against Fairy- and Ice-types that may be tasked with its removal. mention how stronger coverage options (especially against fairies) makes it a more reliable dd sweeper Regidrago is rarely going to be the Tera selection of choice, but depending on its teammates, Regidrago can serve as a serviceable cheap Tera Captain that won't entirely waste the option. repeats the beginning sentence

Draft Strategy
========
Regidrago is a multi-tool that, while not always effective, can provide a secondary or tertiary option for teams in defensive, offensive, and utility roles. While individually in any of those roles, Regidrago is unlikely the best option on a draft board for its price range, its ability to serviceably handle multiple roles allow it to help teams in need of flexibility. It should not be the star of the show, though it does appreciate certain other tools being present.

**Hazard control**: Unable to avoid any entry hazards itself, and always appreciative of the chip damage on its opponents to secure KOes, Regidrago strongly enjoys having an advantage in the entry hazard game. Corviknight, Weezing-Galar and Great Tusk can all bring Defog or Rapid Spin to the table, while Klefki, Landorus-Therian, and Gliscor can provide Spikes, Stealth Rocks, or both.

**Offensive Poison- and Steel-types**: Regidrago appreciates teammates who can threaten the Fairy- and Steel-types that block it from making progress. Pokemon like Sneasler or Gholdengo can provide Regidrago with a way around its most prescient threats.

Checks and Counters
========
**Fairy-types**: Without coverage to hit them super effectively, Fairy-types are one-stop-shop to countering Regidrago, disabling its powerful STAB options and threatening back with super-effective STAB options of their own.

**Fast Wallbreakers**: With Choice Scarf potentially overcoming even boosted Regidrago, and most Pokemon faster than it naturally, a weakened Regidrago can be KOed by anything able to hit with a strong enough neutral hit. Few things can outright KO Regidrago, let alone without a super-effective STAB option, but Regidrago's defenses can only go so far once it has been sufficiently damaged.

**Chip Damage**: Regidrago's health is not infinite and lacks recovery outside of Rest, and switching in to hazards, pivoting moves, or taking status ailments can quickly whittle away at Regidrago, making it much harder for it to effectively sponge actual hits.

**Bulky Steel-types**: Without a stand-out offensive stat, many Steel-types including ... are able to stomach Regidrago's hits even if they mispredict the attacking stat of choice. Bulky Steel-types can even succesfully take Regidrago's Ground-type coverage well.

[credits]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/theuncultured.629845/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
GP Team done

add remove comment

[overview]
**Draft Order**: Round 6 onwards
(add line break)
**Price Range**: 5-6 points

**Overview**: Regidrago's massive HP stat, great offensive ability in Dragon's Maw, and passable dual offenses may make it an enticing Dragon-type wallbreaker addition to a draft. However, paper-thin defenses and the lack of reliable recovery blunt the effectiveness of an incredible base 200 HP, and a base 80 Speed makes it difficult for Regidrago to trade evenly with an opposing team, often needing to take hits while setting up or trying to take KOes KOs. While Regidrago can play both an offensive and defensive role on a draft, it finds itself outclassed in its cost bracket when teams need only specifically one or the other. It gets completely walled by Fairy-types and many Steel-types, lacking coverage that can do meaningful damage unless it is made a Tera Captain, making it a near (hyphen) impossible to bring to most matchups due to the prevalence of these types Pokemon.


[strategy comments]
Common Roles
========
**Choiced Item Breaker Wallbreaker**: Whether it's using a Choice Scarf to patch up its Speed (RC) or one of the offensive Choice items to provide more bite to an otherwise unremarkable base 100 attacking stat, Regidrago can serve as a hammer, bashing dents and holes into an opposing team until a teammate can come in for the sweep. Dragon Energy works particularly well on these sets in the early-game, especially when paired with teammates that can beat opposing Fairy-types.

**Dragon Dance Sweeper**: With so few things able to OHKO Regidrago, it can run Dragon Dance and attempt to sweep late-game. After a boost and the removal of Choice Scarfers Scarf users, Regidrago can do significant damage to anything already chipped by its teammates.

**Dual Screens Setter**: With the difficulty of 2HKOing Regidrago, it can provide Light Screen and Reflect to its team, either switching out to attempt to do so again later (RC) or exploding to keeping momentum up with Explosion and to bring in a teammate to setup set up. With the limited moveslot space, however, Regidrago cannot both set the dual screens and make use of them by setting up itself.

**Wall**: Despite a lack of recovery outside of Rest, an invested Regidrago can effectively sponge hits from powerful attackers thanks to its HP stat and large selection of useful resistances.

Common Moves
========
**Primary STAB Moves**: Dragon Energy, Draco Meteor, Outrage, Dragon Pulse, Dragon Claw

**Setup Moves**: Dragon Dance, Scale Shot

**Utility Moves**: Substitute, Light Screen, Reflect

**Coverage**: Crunch, Earth Power, Earthquake, Fire Fang, Hammer Arm, Ice Fang, Tera Blast, Thunder Fang

Niche Moves
========

**Explosion**: Explosion is an option to deal a large amount of damage while also allowing a teammate to come in and pick up the momentum created by Regidrago's sacrifice.

**Rest and Sleep Talk**: Regidrago's only healing option, Rest, (AC) allows it to maintain longevity, while Sleep Talk avoids the passivity associated with Rest. Chesto Berry can be used alongside Rest to serve as a one-time full heal.

Common Items
========
**Sitrus Berry**: With a sky-high HP stat, Sitrus Berry can provide it with a large amount of healing, allowing it to remain in play for longer.

**Choice Band / Choice Specs**: The two offense-boosting Choice items can turn a respectable-if-underwhelming, (AC) if underwhelming, offensive Regidrago into something that can dismantle the defensive backbone of an opposing team, especially if any opposing Fairy-type Pokemon have taken reasonable amounts of damage from teammates or its coverage.

**Choice Scarf**: With a Choice Scarf, Regidrago can outspeed most unboosted Pokemon, dispatching them with a powerful STAB Dragon Energy or a super (remove hyphen) effective coverage move.

**Light Clay**: Should Regidrago attempt a utility-focused dual screens setup role, the lack of a necessary item allows it to run Light Clay effectively, increasing the utility it provides with Light Screen and Reflect.

**Heavy-Duty Boots**: With Regidrago wanting to switch in multiple times during a game to check threats or deal damage, avoiding the chip damage from entry hazards is beneficial to its longevity.

Niche Items
========
**Resist Berries**: Regidrago can use resistance berries Berries such as the Haban or and Yache Berry Berries to potentially lure and remove a dangerous opponent foe.

**Rocky Helmet**: Against physical wallbreakers, Regidrago can rely on a large HP value to tank multi-hit and pivoting contact moves, returning the damage in turn.

**Loaded Dice**: If Scale Shot is Regidrago's boosting move of choice, Loaded Dice increases the consistency and effectiveness of Scale Shot.

**Eject Button / Red Card**: With the ability to take hits, Regidrago can serve as either a pivot option, safely bringing in allies without them being hit unscathed, (clarity) or an emergency stop to an ascending sweeper.

**Chesto Berry**: Without reliable healing, Regidrago needs to rely on Rest to heal itself up, and it can use Chesto Berry to limit the negative side effects of Rest for one use.

Tera
========
Regidrago is not the best user of Terastallization, though it does not entirely waste it, either. Using Tera Dragon can allow it to pull additional damage out of its STAB options, while other Tera types can make it difficult to counter Regidrago or allows Regidrago it to defensively check a threatening opponent foe. Tera Steel specifically can be used to gain an upper hand against Fairy- and Ice-types that may be tasked with its removal, while Tera Poison works well as another defensive option that can target Fairy-types. With stronger coverage thanks to Tera Blast, Dragon Dance sets can more reliably muscle through its their counters.

Draft Strategy
========
Regidrago is a multi-tool multi-faceted tool (I think this is what you meant, lmk otherwise) that, while not always effective, can provide a secondary or tertiary option for teams in defensive, offensive, and utility roles. While When it's evaluated individually in any of those roles, Regidrago is unlikely the best option on a draft board for its price range, but its ability to serviceably handle multiple roles allows it to help teams in need of flexibility. It should not be the star of the show, though it does appreciate certain other tools being present.

**Entry Hazard control Control**: Unable to avoid any entry hazards itself (RC) and always appreciative of the chip damage on its opponents foes to secure KOes KOs, Regidrago strongly enjoys having an advantage in the entry hazard game. Corviknight, Galarian Weezing-Galar, (AC) and Great Tusk can all bring Defog or Rapid Spin to the table, while Klefki, Landorus-Therian, and Gliscor can provide Spikes, Stealth Rocks, or both.

**Offensive Poison- and Steel-types**: Regidrago appreciates teammates who that can threaten the Fairy- and Steel-types that block it from making progress. Pokemon like Sneasler or and Gholdengo can provide Regidrago with a way around its most prescient threats.

Checks and Counters
========
**Fairy-types**: Without coverage to hit them super effectively, Fairy-types (examples?) are the one-stop (remove hyphens) shops to countering Regidrago, disabling its powerful STAB options and threatening back with super (remove hyphens) effective STAB options of their own.

**Fast Wallbreakers**: With Choice Scarf users potentially overcoming even boosted Regidrago (RC) and most Pokemon being faster than it naturally, a weakened Regidrago can be KOed by anything able to hit it with a strong enough neutral hit. Few things can outright KO Regidrago, let alone without a super (remove hyphen) effective STAB option, but Regidrago's defenses can only go so far once it has been sufficiently damaged.

**Chip Damage**: Regidrago's health is not infinite and lacks recovery outside of Rest, so switching in to into entry hazards and pivoting moves (RC) or taking status ailments can quickly whittle away at Regidrago, making it much harder for it to effectively sponge actual hits.

**Bulky Steel-types**: Without a stand-out standout offensive stat, many Steel-types like Corviknight and Jirachi are able to stomach Regidrago's hits even if they mispredict the attacking stat of choice. Bulky Steel-types (examples?) can even successfully take Regidrago's Ground-type coverage well.

[credits]
Written by:
https://www.smogon.com/forums/members/a-fairy.57965/
Quality checked by:
https://www.smogon.com/forums/members/theuncultured.629845/
https://www.smogon.com/forums/members/techno.527276/
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000

GP Check 1/1

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