i want to register for vcg competition, and this is the team ive Been usuing while my switch was broken.
made the team, and i played 20 battles. My record for the 20 was 13/7 which isn’t bad. But any suggestions Can help.
Snorlax-Gmax @ Figy Berry
Ability: Gluttony
Level: 50
EVs: 246 HP / 252 Atk / 12 Def
Brave Nature
IVs: 0 Spe
- Darkest Lariat
- Belly Drum
- Body Slam
- High Horsepower
love to set up with him. belly drum with gluttony and figgy to help keep his health high, then trick room with duscklops, then i uusally straight op my opponents by using oain split on their new Pokémon or one thats got decent health and use either gmax replenish or something and just go from there. So i love to op so that’s a big thing
Dusclops @ Eviolite
Ability: Frisk
Level: 50
EVs: 252 HP / 92 Def / 166 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Pain Split
- Trick Room
- Night Shade
- Haze
my trick room, heavy defensive. Pain split into whatever new mon they send out usually he’s gonna he hurt so. Haze to stop the justified Lucario and weakness policy steam engime coals, which I’ve struggled with. Night shade is there for night shade. I try to usually set up with Snorlax or conk with him.
Conkeldurr @ Expert Belt
Ability: Iron Fist
Level: 50
EVs: 214 HP / 252 Atk / 44 SpD
IVs: 0 Spe
- Drain Punch
- Fire Punch
- Ice Punch
- Mach Punch
my other slow mon, he’s strong so strong. Ice and fire punch to have as extra damage a giants dragapults, whims, etc. Thunder to try to help with the waters. Basic other set up drain punch and mach Punch, to take down ttar. He’s got expert belt to do more damage, against the super effective
Dragapult @ Focus Sash
Ability: Clear Body
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Shadow Ball
- Thunderbolt
the lone special sweeper i have. Fast when fast is needed, covers multiple range of threats. There’s not much to say but he’s quick and can pack a punch
Gyarados @ Life Orb
Ability: Moxie
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Waterfall
- Bounce
my favorite mon to run. Run him in everything life orb moxie and dragon dance equal op. Waterfall into pesky excadrilln, tar, or hippows. I know i rum trick room, but will always need some speed.
Excadrill @ Weakness Policy
Ability: Mold Breaker
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Swords Dance
- Iron Head
weakness policy just helps make him quick and a killer. There’s not much to say. I think i may add brick break instead of rock slide.
i usually try to outspeed or out Skow my opponent and force them to quit
but any help or suggestions would be nice
made the team, and i played 20 battles. My record for the 20 was 13/7 which isn’t bad. But any suggestions Can help.
Snorlax-Gmax @ Figy Berry
Ability: Gluttony
Level: 50
EVs: 246 HP / 252 Atk / 12 Def
Brave Nature
IVs: 0 Spe
- Darkest Lariat
- Belly Drum
- Body Slam
- High Horsepower
love to set up with him. belly drum with gluttony and figgy to help keep his health high, then trick room with duscklops, then i uusally straight op my opponents by using oain split on their new Pokémon or one thats got decent health and use either gmax replenish or something and just go from there. So i love to op so that’s a big thing


Dusclops @ Eviolite
Ability: Frisk
Level: 50
EVs: 252 HP / 92 Def / 166 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Pain Split
- Trick Room
- Night Shade
- Haze
my trick room, heavy defensive. Pain split into whatever new mon they send out usually he’s gonna he hurt so. Haze to stop the justified Lucario and weakness policy steam engime coals, which I’ve struggled with. Night shade is there for night shade. I try to usually set up with Snorlax or conk with him.


Conkeldurr @ Expert Belt
Ability: Iron Fist
Level: 50
EVs: 214 HP / 252 Atk / 44 SpD
IVs: 0 Spe
- Drain Punch
- Fire Punch
- Ice Punch
- Mach Punch
my other slow mon, he’s strong so strong. Ice and fire punch to have as extra damage a giants dragapults, whims, etc. Thunder to try to help with the waters. Basic other set up drain punch and mach Punch, to take down ttar. He’s got expert belt to do more damage, against the super effective


Dragapult @ Focus Sash
Ability: Clear Body
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Flamethrower
- Shadow Ball
- Thunderbolt
the lone special sweeper i have. Fast when fast is needed, covers multiple range of threats. There’s not much to say but he’s quick and can pack a punch


Gyarados @ Life Orb
Ability: Moxie
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Waterfall
- Bounce
my favorite mon to run. Run him in everything life orb moxie and dragon dance equal op. Waterfall into pesky excadrilln, tar, or hippows. I know i rum trick room, but will always need some speed.


Excadrill @ Weakness Policy
Ability: Mold Breaker
Level: 50
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Swords Dance
- Iron Head
weakness policy just helps make him quick and a killer. There’s not much to say. I think i may add brick break instead of rock slide.
i usually try to outspeed or out Skow my opponent and force them to quit
but any help or suggestions would be nice
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