This teams premise is simple: kill Tatsugiri with Perish Song after it boosts Dondozo to get in Flamigo, sweeping the entire team from there. This sounds like a dumb gimmick that is easy to shut down. However, I have spent hours making sure this team can shut down all counterplay to it. As such, I will go in great detail about this team.
Tatsugiri (M) @ Ability Shield
Ability: Commander
Level: 50
Shiny: Yes
Tera Type: Grass
EVs: 252 HP / 20 Def / 4 SpA / 188 SpD / 44 Spe
Calm Nature
IVs: 0 Atk
- Substitute
- Protect
- Draco Meteor
- Taunt
Tatsugiri is optimized to survive as long as possible to minimize the turns Dondozo is stuck on the field alone like a sitting duck. The standard gameplan is to Protect turn one, use Substitute on Tailwind turn two, and Protect turn three, switching Murkrow to Dondozo on Turn four leaving Dondozo only alone for that turn. Taunt is an important tool to stop Haze, and Draco Meteor can make progress and threaten some pokemon, most importantly Amoonguss in conjunction with Gengar. At 108 Speed, it can outspeed Dragapult after Tailwind, letting it put up Substitute. Tera Grass lets it ignore Rage Powder to Taunt, and without Ability Shield, the whole team hard loses to Weezing. It is EVd to survive a Draco Meteor from Timid Choice Specs Infiltrator Dragapult after Substitute and Tera. Having it by droopy was tempting, but the attack buff is ultimately too good to pass up.
Murkrow @ Eviolite
Ability: Prankster
Level: 50
Tera Type: Ghost
EVs: 244 HP / 44 Def / 220 SpD
Careful Nature
IVs: 0 SpA
- Tailwind
- Protect
- Perish Song
- Taunt
The main Perish Singer, Murkrows Prankster makes it very consistent at it. Taunt is great fro previous reasons, and Protect helps it live longer to avoid either having Dondozo switch in early or put Flamigo in danger. Tailwind helps Tatsugiri get up a Substitute, and is also great to have in general. Tera Ghost blocks Fake-Out and any trapping that would prevent a switch to Dondozo. The EV spread lets it live single target Make It Rain. If Murkrow is ever taunted, it would be forced to struggle, so max attack IVs are ideal.
Dondozo (M) @ Assault Vest
Ability: Unaware
Level: 50
Tera Type: Steel
EVs: 4 HP / 20 Atk / 76 Def / 204 SpD / 204 Spe
Jolly Nature
IVs: 0 SpA
- Wave Crash
- Body Press
- Heavy Slam
- Order Up
The big guy himself, Dondozo is built to last. The speed investments let it outspeed Alolan Ninetails, the attack investments let it OHKO Primarina with Tera Heavy Slam, and the defense lets it kill Offensive Pivot Rillaboom with Body Press alongside Weezings Gunk Shot. Without Unaware, Assault Vest, and significant investments in special defense, Dondozo is threatened by Archaludon. Tera Steel lets it block Clear Smog, and is generally great defensively.
Flamigo (M) @ Covert Cloak
Ability: Costar
Level: 50
Tera Type: Grass
EVs: 28 HP / 252 Atk / 140 Def / 84 SpD / 4 Spe
Adamant Nature
IVs: 0 SpA
- Brave Bird
- Close Combat
- Throat Chop
- Taunt
Flamigo threatens to OHKO a lot of things, defending it and Dondozo. Throat Chop lets it threaten Gholdengo, and Taunt lets it stop Haze if it can't kill it itself. I am considering replacing Taunt with Wide Guard or Protect, as it already OHKOs basically everything. Tera Grass lets it ignore Rage Powder, and Covert Cloak lets it ignore Fake-Out and Clear Smog. The defensive investments let it live Gallades Psycho Cut on Psychic Terrain.
Gengar (M) @ Focus Sash
Ability: Cursed Body
Level: 50
Tera Type: Dark
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic Noise
- Protect
- Perish Song
- Taunt
Farigiraf blocks Murkrows Perish Song, so a second user is needed. Gengars fast speed and Ghost type makes it ideal for this role. Psychic Noise threatens Amoonguss, and Tera Dark makes it immune to Prankster.
Weezing (M) @ Air Balloon
Ability: Neutralizing Gas
Level: 50
Tera Type: Steel
EVs: 12 HP / 4 Atk / 4 Def / 236 SpD / 252 Spe
Careful Nature
IVs: 0 SpA
- Gunk Shot
- Protect
- Pain Split
- Taunt
Murkrow really shut down this team. For a while, I tried with Baxcalibur and Comfey for priority attacks, but if Murkrow invested in the wrong defense, I was fucked. But then, I had an epiphany. Weezing stopped Murkrows Prankster. I thought I would have to OHKO it with Dondozo, but it turns out that Weezing with max speed EVS outspeeds uninvested Murkrow by one point. I could then use Taunt to shut it down. I used Galarian Weezing at first for Aromatic Mist (the first time that has ever happened) to make Dondozo more resilient to special attacks, but ultimately, the Steel weakness proved too relevant. Protect is to make Weezing last longer, and Pain Split also helps with that as well as being able to heal Dondozo. Gunk Shot threatens Rillaboom, who is problematic for obvious reasons. Its EVs let it survive Make It Rain, and Tera Steel is great, especially with Air Balloon, which protects it from many problematic Ground attacks. It's worth noting that running Weezing usually means not running Flamigo.
Tatsugiri (M) @ Ability Shield
Ability: Commander
Level: 50
Shiny: Yes
Tera Type: Grass
EVs: 252 HP / 20 Def / 4 SpA / 188 SpD / 44 Spe
Calm Nature
IVs: 0 Atk
- Substitute
- Protect
- Draco Meteor
- Taunt
Tatsugiri is optimized to survive as long as possible to minimize the turns Dondozo is stuck on the field alone like a sitting duck. The standard gameplan is to Protect turn one, use Substitute on Tailwind turn two, and Protect turn three, switching Murkrow to Dondozo on Turn four leaving Dondozo only alone for that turn. Taunt is an important tool to stop Haze, and Draco Meteor can make progress and threaten some pokemon, most importantly Amoonguss in conjunction with Gengar. At 108 Speed, it can outspeed Dragapult after Tailwind, letting it put up Substitute. Tera Grass lets it ignore Rage Powder to Taunt, and without Ability Shield, the whole team hard loses to Weezing. It is EVd to survive a Draco Meteor from Timid Choice Specs Infiltrator Dragapult after Substitute and Tera. Having it by droopy was tempting, but the attack buff is ultimately too good to pass up.
Murkrow @ Eviolite
Ability: Prankster
Level: 50
Tera Type: Ghost
EVs: 244 HP / 44 Def / 220 SpD
Careful Nature
IVs: 0 SpA
- Tailwind
- Protect
- Perish Song
- Taunt
The main Perish Singer, Murkrows Prankster makes it very consistent at it. Taunt is great fro previous reasons, and Protect helps it live longer to avoid either having Dondozo switch in early or put Flamigo in danger. Tailwind helps Tatsugiri get up a Substitute, and is also great to have in general. Tera Ghost blocks Fake-Out and any trapping that would prevent a switch to Dondozo. The EV spread lets it live single target Make It Rain. If Murkrow is ever taunted, it would be forced to struggle, so max attack IVs are ideal.
Dondozo (M) @ Assault Vest
Ability: Unaware
Level: 50
Tera Type: Steel
EVs: 4 HP / 20 Atk / 76 Def / 204 SpD / 204 Spe
Jolly Nature
IVs: 0 SpA
- Wave Crash
- Body Press
- Heavy Slam
- Order Up
The big guy himself, Dondozo is built to last. The speed investments let it outspeed Alolan Ninetails, the attack investments let it OHKO Primarina with Tera Heavy Slam, and the defense lets it kill Offensive Pivot Rillaboom with Body Press alongside Weezings Gunk Shot. Without Unaware, Assault Vest, and significant investments in special defense, Dondozo is threatened by Archaludon. Tera Steel lets it block Clear Smog, and is generally great defensively.
Flamigo (M) @ Covert Cloak
Ability: Costar
Level: 50
Tera Type: Grass
EVs: 28 HP / 252 Atk / 140 Def / 84 SpD / 4 Spe
Adamant Nature
IVs: 0 SpA
- Brave Bird
- Close Combat
- Throat Chop
- Taunt
Flamigo threatens to OHKO a lot of things, defending it and Dondozo. Throat Chop lets it threaten Gholdengo, and Taunt lets it stop Haze if it can't kill it itself. I am considering replacing Taunt with Wide Guard or Protect, as it already OHKOs basically everything. Tera Grass lets it ignore Rage Powder, and Covert Cloak lets it ignore Fake-Out and Clear Smog. The defensive investments let it live Gallades Psycho Cut on Psychic Terrain.
Gengar (M) @ Focus Sash
Ability: Cursed Body
Level: 50
Tera Type: Dark
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic Noise
- Protect
- Perish Song
- Taunt
Farigiraf blocks Murkrows Perish Song, so a second user is needed. Gengars fast speed and Ghost type makes it ideal for this role. Psychic Noise threatens Amoonguss, and Tera Dark makes it immune to Prankster.
Weezing (M) @ Air Balloon
Ability: Neutralizing Gas
Level: 50
Tera Type: Steel
EVs: 12 HP / 4 Atk / 4 Def / 236 SpD / 252 Spe
Careful Nature
IVs: 0 SpA
- Gunk Shot
- Protect
- Pain Split
- Taunt
Murkrow really shut down this team. For a while, I tried with Baxcalibur and Comfey for priority attacks, but if Murkrow invested in the wrong defense, I was fucked. But then, I had an epiphany. Weezing stopped Murkrows Prankster. I thought I would have to OHKO it with Dondozo, but it turns out that Weezing with max speed EVS outspeeds uninvested Murkrow by one point. I could then use Taunt to shut it down. I used Galarian Weezing at first for Aromatic Mist (the first time that has ever happened) to make Dondozo more resilient to special attacks, but ultimately, the Steel weakness proved too relevant. Protect is to make Weezing last longer, and Pain Split also helps with that as well as being able to heal Dondozo. Gunk Shot threatens Rillaboom, who is problematic for obvious reasons. Its EVs let it survive Make It Rain, and Tera Steel is great, especially with Air Balloon, which protects it from many problematic Ground attacks. It's worth noting that running Weezing usually means not running Flamigo.