eric the espeon said:Pre-emptively as this was brought up on #littlecup, the reason this is different from Rotom is that this both simplifies the rules and brings them closer to what LC was originally based off, even though it changes the base rules that we currently have. The rule change required for Rotom does precisely the opposite in both cases.
I really still feel the need to bring this up though, because if I recall correctly you are the only one who feels that we shouldn't add Rotom because it complicates the currently simple rules that we have.
Everyone else was just saying that we shouldn't because "we can't change the rules". I'm tempted to say "slippery slope", like all the evolution rule modification nay-sayers said, but I won't because that will make my reasoning almost as invalid as theirs was :)
If this rule is removed, then it would be completely and utterly hypocritical to dismiss "Rotom's Evolution Process", which isn't removing a rule, but adding a simple exception. Especially since the reason it was disallowed is because "we can't change the rules", not because it would "un-simplify" our current rules like you suggest. Even then, this would do the same thing, it would make our rules less specific, therefore less simple.
Also, BoomLax isn't even worth using is it? Even if it's legal with Pursuit now that the pomeg glitch is in effect, it still doesn't have room for another attack. Explosion isn't really a good filler because it's too slow to function with low HP imo. Competitively this is less relevant than Rotom's case, imo.
I am for this change, but I don't believe it makes any sort of sense to follow through with this and ignore the slight modification of the evolution rule.