Hello everyone! This is a team a created a while ago with the sole purpose of proving Rhyperior can be a beast in OU (without the normal SS crutch). It has been relatively successful on the ladder (pwning most opponents up till the high 1300 CRE level where it wins 50-65% of the time).
Lead
Uxie @ Light Clay
Ability: Levitate
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Light Screen
- Reflect
- Stealth Rock
- U-turn
Uxie functions as a standard yet odd lead. Most opponents presume it is going to trick so often times it is met with switches. The goal is to lay down stealth rock or U-turn to something that can handle the opposing lead (generally Rhyperior). If my opponent is using the Anti-lead Machamp that is in vogue these days I get the max value out of this set. I Dual screen and watch my opponent scramble. The main issue this lead faces is lead Heatran, Infernape, or Dragonite. I generally deal with those by switching to Bliss/Zapdos.
Physical Sweeper
Rhyperior (M) @ Life Orb
Ability: Solid Rock
EVs: 252 Atk/252 Spd/4 SDef
Jolly nature (+Spd, -SAtk)
- Aqua Tail
- Earthquake
- Stone Edge
- Rock Polish
Rhyperior is the main intimidating force on the team. Generally I bring Rhyp out in the mid to late game to kill the slow/withered pokes that are left. The goal of this set is to boost Rhyp’s speed and then sweep. This set has serious problems with Celebi, but Bliss/Zapdos are there to support it. Generally Dual Screen support is important to the success of Sweeperior.
Special Wall A
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Wish
- Protect
- Flamethrower
- Thunder Wave
Good ol’ fashion cleric that passes wish to all the beautiful people. In concert with the general Rhyperior strategy Thunder Wave is used to slow down the opposition. This particular set is relatively useless against sub/torment Heatran but often I just let them explode on bliss (hopefully in reflect).
Special Sweeper
Gengar (M) @ Life Orb
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Focus Blast
- Pain Split
- Shadow Ball
- Substitute
Gengar is the real sweeper of the team. He mostly does the dirty work of weakening the opposition and revenge killing the likes of Salamence and Gyarados. He also Subs up on locked EQs/superpowers and proceeds to hurt at least one Pokémon. Pain Split is generally useful because it enables Gengar to live a bit longer. Full health counters don’t take lightly to being Pain Split. Gengar is also useful late game at defeating Lucario (who is often lurking).
Special Wall B
Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP/36 Spd/224 SDef
Calm nature (+SDef, -Atk)
- Thunderbolt
- Hidden Power [Grass]
- Roost
- Heat Wave
Specially defensive Zapdos is a great way of dealing with all of the mixed Salamence ‘s being used. It also forces opponents to switch to things like Jolteon, Snorlax, Blissey, and Flygon. These counters can all be systematically taken out by Blissey, Rhyperior, and Bronzong.
Physical Wall
Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/84 Atk/80 Def/92 SDef
Sassy nature (+SDef, -Spd)
- Explosion
- Earthquake
- Gyro Ball
- Hypnosis
Bronzong is generally good at its job of tanking hits and putting something to sleep. Zong serves as my main counter for Jirachi and all things stuck on Outrage. When all the fun is over Bronzong blows up; leaving dust and debris (and hopefully depressed challengers) in its wake.
Threats
This team worries about a couple of things that have the potential to be very threatening: Excess entry hazards, Breloom (or Sleep in general), and Trick.
I enjoyed making this team and any assistance would be greatly appreciated.
Lead

Uxie @ Light Clay
Ability: Levitate
EVs: 252 HP/252 Def/4 SDef
Impish nature (+Def, -SAtk)
- Light Screen
- Reflect
- Stealth Rock
- U-turn
Uxie functions as a standard yet odd lead. Most opponents presume it is going to trick so often times it is met with switches. The goal is to lay down stealth rock or U-turn to something that can handle the opposing lead (generally Rhyperior). If my opponent is using the Anti-lead Machamp that is in vogue these days I get the max value out of this set. I Dual screen and watch my opponent scramble. The main issue this lead faces is lead Heatran, Infernape, or Dragonite. I generally deal with those by switching to Bliss/Zapdos.
Physical Sweeper

Rhyperior (M) @ Life Orb
Ability: Solid Rock
EVs: 252 Atk/252 Spd/4 SDef
Jolly nature (+Spd, -SAtk)
- Aqua Tail
- Earthquake
- Stone Edge
- Rock Polish
Rhyperior is the main intimidating force on the team. Generally I bring Rhyp out in the mid to late game to kill the slow/withered pokes that are left. The goal of this set is to boost Rhyp’s speed and then sweep. This set has serious problems with Celebi, but Bliss/Zapdos are there to support it. Generally Dual Screen support is important to the success of Sweeperior.
Special Wall A

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/4 SDef
Bold nature (+Def, -Atk)
- Wish
- Protect
- Flamethrower
- Thunder Wave
Good ol’ fashion cleric that passes wish to all the beautiful people. In concert with the general Rhyperior strategy Thunder Wave is used to slow down the opposition. This particular set is relatively useless against sub/torment Heatran but often I just let them explode on bliss (hopefully in reflect).
Special Sweeper

Gengar (M) @ Life Orb
Ability: Levitate
EVs: 4 Def/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Focus Blast
- Pain Split
- Shadow Ball
- Substitute
Gengar is the real sweeper of the team. He mostly does the dirty work of weakening the opposition and revenge killing the likes of Salamence and Gyarados. He also Subs up on locked EQs/superpowers and proceeds to hurt at least one Pokémon. Pain Split is generally useful because it enables Gengar to live a bit longer. Full health counters don’t take lightly to being Pain Split. Gengar is also useful late game at defeating Lucario (who is often lurking).
Special Wall B

Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP/36 Spd/224 SDef
Calm nature (+SDef, -Atk)
- Thunderbolt
- Hidden Power [Grass]
- Roost
- Heat Wave
Specially defensive Zapdos is a great way of dealing with all of the mixed Salamence ‘s being used. It also forces opponents to switch to things like Jolteon, Snorlax, Blissey, and Flygon. These counters can all be systematically taken out by Blissey, Rhyperior, and Bronzong.
Physical Wall

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/84 Atk/80 Def/92 SDef
Sassy nature (+SDef, -Spd)
- Explosion
- Earthquake
- Gyro Ball
- Hypnosis
Bronzong is generally good at its job of tanking hits and putting something to sleep. Zong serves as my main counter for Jirachi and all things stuck on Outrage. When all the fun is over Bronzong blows up; leaving dust and debris (and hopefully depressed challengers) in its wake.
Threats
This team worries about a couple of things that have the potential to be very threatening: Excess entry hazards, Breloom (or Sleep in general), and Trick.
• Entry hazards can be particularly painful for Bliss/Rhyp to handle but I usually deal try my best to shorten the lifespan of all Skarms, Roserades, Forretress’, and Tentacruels.
• Breloom is generally an issue for most teams, in the sense that it incapacitates one Pokémon and can do an incredible amount of damage with stab Focus punch/Seed bomb. I try to deal with this issue by electing to put Uxie to sleep, maybe sacrificing something, and attempting to kill with Zapdos.
• Trick is a problem because I have no choice items on my team. I follow the same strategy of switching in Uxie because Uxie’s value is mitigated once it has already used Stealth Rock
• Breloom is generally an issue for most teams, in the sense that it incapacitates one Pokémon and can do an incredible amount of damage with stab Focus punch/Seed bomb. I try to deal with this issue by electing to put Uxie to sleep, maybe sacrificing something, and attempting to kill with Zapdos.
• Trick is a problem because I have no choice items on my team. I follow the same strategy of switching in Uxie because Uxie’s value is mitigated once it has already used Stealth Rock
I enjoyed making this team and any assistance would be greatly appreciated.