At a Glance






Inspiration
I noticed most of my successful teams were pure offense so i decided to build a team that complemented each others weakness' well.
Rotom-C @ Choice Scarf
Modest 252SpA 252Spe 4HP
Levitate
--Leaf Storm
--Shadow Ball
--Thunderbolt
--Trick
Why Rotom-C
Rotom-C gives me a good lead and a spin blocker in one Pokémon. It also hurts in the further late game allowing me to take further advantage. It's also a great revenge killer and can kill a +1 speed Gyrados.
Why it's moves
Leaf Storm: Leaf Storm is there because it hits Hippowdon and Swampert some common leads and it gets you a good move to use
Shadow Ball: STAB hits hard and has pretty good coverage
Thunderbolt: The more powerful STAB and can revenge kill Gyra
Trick: It ruins other walls
Uxie @ Leftovers
Impish 252HP 252Def 4SpD
Levitate
--Yawn
--Stealth Rock
--Protect
--U-turn
Why Uxie
Well Uxie is a very Bulky version of azelf that can lay down Stealth Rock and Phaze with Yawn. It also causes a lot of switches and it's defense is nothing to be ashamed of. Being Immune to ground also helps out incredibly as it absorbs Earthquakes that heatran Draws as well as Some fighting moves.
It can get healed by Blissey's Wish and Celebi's Leech Seed as well and with the aid of protect poisoning does more damage to the oposing foe.
Why it's moves
Yawn: This move is really underrated it causes switches and racks up the minimum but still sweet Stealth Rock Damage
Stealth Rock: Pretty self explanatory it wears Pokemon down
Protect: Makes yawn take immediate effect (more less), gets leech seed health recovery plus leftovers and racks up extra Toxic damage
U-Turn: Sometimes yawn will cause switches so you U-turn to the appropriate counter
Celebi @ Leftovers
Timid 252HP 176Spe 80SpA
Natural Cure
--Leech Seed
--Recover
--Substitute
--Psychic
Why Celebi
This has to be the most annoying Pokemon in the game Slowly draining the oponents HP and just when you think it's dead it recovers. Psychic is there to atack. It also gets the amazing 101 HP subs that makes many Pokemon jealous and makes it a pretty good switch in to Celbi. With this and Toxic the oponent gets a slow painful death. He complements heatran as heatran complements him.
Why it's moves
Leech Seed: Standard for the subseeder
Recover: Want it to last longer
Substitute: Standard for the subseeder
Psychic: Good ol' STAB
Heatran @ Wise Glasses
Timid 4HP 252Spe 252SpA
Flash Fire
--Substitute
--Fire Blast
--Earthpower
--Toxic
Why Heatran
Heatran and Celebi complement each other so well it's like gamefreak decided that Celebi wasn't dominant enough they had to make it's perfect pair. Substitute is great as it causes switches and allows me to toxic or hit something with a move and we can keep rinsing and repeating to celebi with toxic and Leech Seed. The held Item is wise glasses because once the opponent sees leftovers he knows I'm not much of a threat and doesn't fall for the scarf thing but with wise glasses if it has no leftovers it must be choiced right, wrong and the sub is up.
Why it's moves
Substitute: When something switches out and this is behind a sub it ruins something
Fire Blast: STAB
Earthpower: 100% accurate and it complements well
Toxic: Ruins the bulky waters that think they can switch in
Blissey @ Leftovers
Calm 252Def 80HP 176SpD
Natural Cure
--Wish
--Protect
--Toxic
--Flamethrower
Why Blissey
This originally used to be a Vaporeon, but I had a tremendous weakness Gengar and Alakazam so Blissey it was since it got Wish plus Protect and I can lay off toxic. I'm thinking of replacing Flamethrower with thunderbolt to hit heatran but it's no rush.
Why it's moves
Wish: Recovery move that heals teammates
Protect: Stalls out toxic damage and scouts choiced Pokemon
Toxic: It poisons something crucial to this team
Flamethrower: Hits Steals
Tentacruel @ Black Sludge
Calm 252HP 120Def 136SpD
Liquid Ooze
--Surf
--Knock Off
--Toxic Spikes
--Rapid Spin
Why Tentacruel
I replaced forretress with this beacause it can hit harder and absorbs toxic spikes in one shot instead of needing to spin in that turn. It does what it does better than the rest and that is rapid spining and setting up Spikes and stalling.
Why it's moves
Surf: STAB
Knock Off: Knocks off the held Item (annoying)
Toxic Spikes: again the team works best when other Pokemon slowly looses HP
Rapid Spin: No more hazards
I noticed most of my successful teams were pure offense so i decided to build a team that complemented each others weakness' well.

Rotom-C @ Choice Scarf
Modest 252SpA 252Spe 4HP
Levitate
--Leaf Storm
--Shadow Ball
--Thunderbolt
--Trick
Why Rotom-C
Rotom-C gives me a good lead and a spin blocker in one Pokémon. It also hurts in the further late game allowing me to take further advantage. It's also a great revenge killer and can kill a +1 speed Gyrados.
Why it's moves
Leaf Storm: Leaf Storm is there because it hits Hippowdon and Swampert some common leads and it gets you a good move to use
Shadow Ball: STAB hits hard and has pretty good coverage
Thunderbolt: The more powerful STAB and can revenge kill Gyra
Trick: It ruins other walls

Uxie @ Leftovers
Impish 252HP 252Def 4SpD
Levitate
--Yawn
--Stealth Rock
--Protect
--U-turn
Why Uxie
Well Uxie is a very Bulky version of azelf that can lay down Stealth Rock and Phaze with Yawn. It also causes a lot of switches and it's defense is nothing to be ashamed of. Being Immune to ground also helps out incredibly as it absorbs Earthquakes that heatran Draws as well as Some fighting moves.
It can get healed by Blissey's Wish and Celebi's Leech Seed as well and with the aid of protect poisoning does more damage to the oposing foe.
Why it's moves
Yawn: This move is really underrated it causes switches and racks up the minimum but still sweet Stealth Rock Damage
Stealth Rock: Pretty self explanatory it wears Pokemon down
Protect: Makes yawn take immediate effect (more less), gets leech seed health recovery plus leftovers and racks up extra Toxic damage
U-Turn: Sometimes yawn will cause switches so you U-turn to the appropriate counter

Celebi @ Leftovers
Timid 252HP 176Spe 80SpA
Natural Cure
--Leech Seed
--Recover
--Substitute
--Psychic
Why Celebi
This has to be the most annoying Pokemon in the game Slowly draining the oponents HP and just when you think it's dead it recovers. Psychic is there to atack. It also gets the amazing 101 HP subs that makes many Pokemon jealous and makes it a pretty good switch in to Celbi. With this and Toxic the oponent gets a slow painful death. He complements heatran as heatran complements him.
Why it's moves
Leech Seed: Standard for the subseeder
Recover: Want it to last longer
Substitute: Standard for the subseeder
Psychic: Good ol' STAB

Heatran @ Wise Glasses
Timid 4HP 252Spe 252SpA
Flash Fire
--Substitute
--Fire Blast
--Earthpower
--Toxic
Why Heatran
Heatran and Celebi complement each other so well it's like gamefreak decided that Celebi wasn't dominant enough they had to make it's perfect pair. Substitute is great as it causes switches and allows me to toxic or hit something with a move and we can keep rinsing and repeating to celebi with toxic and Leech Seed. The held Item is wise glasses because once the opponent sees leftovers he knows I'm not much of a threat and doesn't fall for the scarf thing but with wise glasses if it has no leftovers it must be choiced right, wrong and the sub is up.
Why it's moves
Substitute: When something switches out and this is behind a sub it ruins something
Fire Blast: STAB
Earthpower: 100% accurate and it complements well
Toxic: Ruins the bulky waters that think they can switch in

Blissey @ Leftovers
Calm 252Def 80HP 176SpD
Natural Cure
--Wish
--Protect
--Toxic
--Flamethrower
Why Blissey
This originally used to be a Vaporeon, but I had a tremendous weakness Gengar and Alakazam so Blissey it was since it got Wish plus Protect and I can lay off toxic. I'm thinking of replacing Flamethrower with thunderbolt to hit heatran but it's no rush.
Why it's moves
Wish: Recovery move that heals teammates
Protect: Stalls out toxic damage and scouts choiced Pokemon
Toxic: It poisons something crucial to this team
Flamethrower: Hits Steals

Tentacruel @ Black Sludge
Calm 252HP 120Def 136SpD
Liquid Ooze
--Surf
--Knock Off
--Toxic Spikes
--Rapid Spin
Why Tentacruel
I replaced forretress with this beacause it can hit harder and absorbs toxic spikes in one shot instead of needing to spin in that turn. It does what it does better than the rest and that is rapid spining and setting up Spikes and stalling.
Why it's moves
Surf: STAB
Knock Off: Knocks off the held Item (annoying)
Toxic Spikes: again the team works best when other Pokemon slowly looses HP
Rapid Spin: No more hazards