
Welcome to virtue's last reward, a balanced team biased around tyranitar and keldeo + FGW core o heatran, keldeo and celebi. I have come out o official retirement now and I hope it's this team that helps me relive my glory days of the past. Virtue's last reward is named after my most favourite Playstaion vita game, which got me through some rough times an to which I thought it was only right to get a platinium on. so let's see if we can not get this team to the same platinium standard as the highly revered VLR. Remember to luvdisc/like if you like the team. The team has been revitlised to suit the current metagame better.
Ferrothorn @ Leftovers

Trait: Iron Barbs
EVs: 88 Def / 252 HP / 168 SDef
Impish Nature
- Spikes
- Stealth Rock
- Power Whip
- Thunder Wave
Ferrothorn has taken the place of skarmory for virtue of it's better typing in grass and greater offensive presence for the team than skarmory. His job is to set up hazards and deal with a few rain baised threats such as rotom-w. His move pool is simple, hazards for dealing pasive damage on the switches this team will cause, power whip to deal damage to things weak to grass and thunder wave to cripple anythign that might try to set up on him. The move eves are your standard and impish nature is chosen as I am not running gyro ball.
Landorus (M) @ Choice Scarf

Trait: Sheer Force
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Earth Power
- Focus Blast
- Rock Polish
- Hidden Power [Ice]
I was origonally using choice scarf lando, but as I am now using choice latios, I feel the place is getting a little too crowded with choice users, so lando was switched to his rather impressive special sweeper set. Lando against completes the core of keltarlan to which this team is biased appon.
Tyranitar @ Choice Band

Trait: Sand Stream
EVs: 100 HP / 252 Atk / 156 Spd
Adamant Nature
- Crunch
- Pursuit
- Fire Blast
- Superpower
RAWR, this thing is powerful, but more important he is the herat and soul of the team, the glue that holds it together. Tyranitar is here to check/counters to the team, lati? no problem, starmie bye bye ect. ect. tyranitar makes gaps in the enemy team, for keldeo and pals to make use of. sandstorm is nice as only keldeo and celebi are hurt by it, but it makes landerous, that bit more of a powerful scarfer with stone edge and eq getting a nice boost. Ev spread for tyranitar was adjusted to outpace jellificent.
Keldeo-Resolute @ Leftovers

Trait: Justified
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
IVs: 0 Atk
- Hydro Pump
- Secret Sword
- Calm Mind
- Substitute
Keldeo is here to set up and sweep once the time comes, as mentioned his friend tyranitar doe a good job at taking out threats that would otherwise, wall it. The set is simple hydro pump for rawr power, Secret sword for fighting stab, substitute to prevent status and calm mind to set up. Keldeo is a pretty straight forward mon.
Latios @ Choice scarf

Trait: Levitate
Timid
EVs: 252 Spd / 252 SAtk / 4 SDef
- Psyshock
- Surf
- Thunderbolt
- Draco Meteor
I wanted a solid check for keldeo and friends and choice scarf latios fits the bill, it's power and speed is what the team needs and now celebi is gone, his psychic typing does not give the team as big of issues. The move set is simple enough, draco for spamming power, surf for coverage and pesudo stab in the rain baised metagame, psyshock to hurt keldeo and pal and lastly the odd ball, thunderbolt to deal with gyarados should he set up a dd.
Scizor @ Choice Band

EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Bullet Punch
- Pursuit
- Superpower
- U-turn
Scizor is another check to various threats that could run rampant against the team. His raw power and u turn spamming helps the team keep up the offensive momentum as well.