Hi everyone! I've finally decided to start EV training again, after almost a year and a half away from competitive Pokemon. I've been too busy playing Brawl competitively, but that's a different story, XD. Basically, I'm hosting a Pokemon side event at Brawl tournament in June, and I'd like some help getting my team up to par. This is a Sandstorm-ish team, but I wouldn't say it relies heavily on the weather, which is a good thing in the long run, IMO.
Team Overview
The Lead
Swampert @Leftovers
Relaxed 252 HP/ 6 Atk/ 252 Def
Torrent
-Earthquake
-Ice Beam
-Protect/Yawn
-Stealth Rock
A Mixpert lead. This spot was originally held by Azelf, but I realized that I had too many weaknesses as a team, and decided to put in Swampert. Depending on what I decide to go with, I'll either start out using Yawn or Stealth Rock. Yawn, more often than not, forces a switch, giving me a free Stealth Rock set up. If they don't switch, they fall asleep. If I stick with Protect, I'll be using it to scout for U-turn or the possible Explosion. I have to say though, I like the idea of Yawn more than I like the idea of Protect, but I'd like some opinions on it. The main problem with this set I see is an Azelf lead, who can quickly Taunt me out of using Stealth Rock or Yawn/Protect, and laying its own Rocks, and then possibly exploding.
Bulky Support Sweeper
Rotom - Heat @ White Herb
Bold 252 HP / 168 Def / 88 Spe
Levitate
-Thunderbolt
-Shadow Ball
-Overheat
-Will-O-Wisp
Also, a good follow up to Swampert, as Rotom-H is a very good way of dealing with Rapid Spinners like Starmie and Tentacruel, among others. Besides being able to stop spinners, Rotom-H is mainly a part of my team to give me some special coverage, as most of my team is physical. Will-O-Wisp is just a little extra to sweeten the deal. On my first team, this spot was held by Rotom-W to give me water coverage, but once I got rid of Azelf and it's Fire Blast, I decided to switch Rotom over to Heat to keep the fire attack needed to deal with the likes of Skarmory and Scizor.
Sandstorm Sweeper
Tyranitar @ Choice Scarf
Jolly 4 HP / 252 Atk / 252 Spe
Sand Stream
-Pursuit
-Stone Edge
-Crunch
-Earthquake
Originally a Dragon Dance set. Thanks to DDRMaster's advice, I decided to make him into a Choice Scarf set. He can outspeed many of his offensive threats. Also covers my teams weakness to Steel pretty well. Best used as a switch in on a predicted Taunt, usually from the opponents lead. Crunch, Pursuit and Stone Edge for STAB. Pursuit is used to scout for switches, especially against Rotom. Earthquake is for more coverage. Also, sets up the Sandstorm that helps out my next Pokemon...
ToxiStaller
Cradily @ Leftovers
Careful/Calm 252 HP / 252 Def / 4 SpDef
Suction Cups
-Stockpile
-Recover
-Toxic
-Earthquake/Earth Power
Oh how Sandstorm helps this guy out. Back when I had an older Sandstorm team, this guy was my staple. As much as the metagame has changed, this guy still holds a special place in my heart. Start out by poisoning the opponent with Toxic, and proceed to Stockpile. From this point, depending on my HP situation, I proceed to Recover to stall further, or EQ/EP to deal more damage. I'm not entirely sure if I should stick with Careful/EQ, because of the abundance of Scizor now. I was thinking of changing it to Calm/Earth Power to deal a little extra damage to Scizor's lower Special Defense. This also helps me against defensive Jirachi's, although I'm not sure I'd keep Cradily out if I had to deal with one of them anyway.
Defensive Passer
Gliscor @ Yache Berry
Impish 252 HP / 40 Atk / 216 Spe
Sand Veil
-Swords Dance
-Earthquake
-Roost
-Baton Pass
Defensive Baton Passing Gliscor. Swords Dance up, and proceed to either sweep, or Baton Pass to Tyranitar or Scizor. Roost is for longevity, to get as many SD's in as I can before I pass. Earthquake is for STAB and coverage. On top of being Bulky, the Sandstorm Tyranitar kicks up will also activate Gliscor's Sand Veil ability, which hopefully helps him survive even longer to get off the pass. Gliscor will probably be a late game passer, and more often than not, he'll be passing to...
Late Game Sweeper
Scizor @ Expert Belt
Adamant 44 HP / 252 Atk / 214 Spe
Technician
-Agility
-Bug Bite
-Bullet Punch
-Brick Break
My late game sweeper, Scizor. Hopefully get the BP from Gliscor to boost his already high attack, Agility up, and proceed to sweep. Now, I want to ask this, because I've never seen it mentioned before, but which is better when I have Technician, Bug Bite, or X-Scissor? Obviously X-Scissor is not affected by Technician, but Bug Bite is. Does Technician make Bug Bite stronger than X-Scissor? Well anyway, Bullet Punch and one of the bug moves for STAB, and Brick Break to deal with the likes of Tyranitar and Blissey. I chose Brick Break over Superpower, because, being a late game sweeper, I want Scizor around as long as possible, which is also why I went with Expert Belt over Life Orb.
So there we have it. As I mentioned before, one of my best teams back in the day was my Sandstorm team, so I wanted to sort of honor that, since I'm coming back to competitive play. I'm not really used to all of the new changes, to be honest. Last time I played, Scizor didn't even have Bullet Punch, XD. Well, constructive criticism is welcome, and appreciated!
Team Overview


The Lead
Swampert @Leftovers
Relaxed 252 HP/ 6 Atk/ 252 Def
Torrent
-Earthquake
-Ice Beam
-Protect/Yawn
-Stealth Rock
A Mixpert lead. This spot was originally held by Azelf, but I realized that I had too many weaknesses as a team, and decided to put in Swampert. Depending on what I decide to go with, I'll either start out using Yawn or Stealth Rock. Yawn, more often than not, forces a switch, giving me a free Stealth Rock set up. If they don't switch, they fall asleep. If I stick with Protect, I'll be using it to scout for U-turn or the possible Explosion. I have to say though, I like the idea of Yawn more than I like the idea of Protect, but I'd like some opinions on it. The main problem with this set I see is an Azelf lead, who can quickly Taunt me out of using Stealth Rock or Yawn/Protect, and laying its own Rocks, and then possibly exploding.

Bulky Support Sweeper
Rotom - Heat @ White Herb
Bold 252 HP / 168 Def / 88 Spe
Levitate
-Thunderbolt
-Shadow Ball
-Overheat
-Will-O-Wisp
Also, a good follow up to Swampert, as Rotom-H is a very good way of dealing with Rapid Spinners like Starmie and Tentacruel, among others. Besides being able to stop spinners, Rotom-H is mainly a part of my team to give me some special coverage, as most of my team is physical. Will-O-Wisp is just a little extra to sweeten the deal. On my first team, this spot was held by Rotom-W to give me water coverage, but once I got rid of Azelf and it's Fire Blast, I decided to switch Rotom over to Heat to keep the fire attack needed to deal with the likes of Skarmory and Scizor.

Sandstorm Sweeper
Tyranitar @ Choice Scarf
Jolly 4 HP / 252 Atk / 252 Spe
Sand Stream
-Pursuit
-Stone Edge
-Crunch
-Earthquake
Originally a Dragon Dance set. Thanks to DDRMaster's advice, I decided to make him into a Choice Scarf set. He can outspeed many of his offensive threats. Also covers my teams weakness to Steel pretty well. Best used as a switch in on a predicted Taunt, usually from the opponents lead. Crunch, Pursuit and Stone Edge for STAB. Pursuit is used to scout for switches, especially against Rotom. Earthquake is for more coverage. Also, sets up the Sandstorm that helps out my next Pokemon...

ToxiStaller
Cradily @ Leftovers
Careful/Calm 252 HP / 252 Def / 4 SpDef
Suction Cups
-Stockpile
-Recover
-Toxic
-Earthquake/Earth Power
Oh how Sandstorm helps this guy out. Back when I had an older Sandstorm team, this guy was my staple. As much as the metagame has changed, this guy still holds a special place in my heart. Start out by poisoning the opponent with Toxic, and proceed to Stockpile. From this point, depending on my HP situation, I proceed to Recover to stall further, or EQ/EP to deal more damage. I'm not entirely sure if I should stick with Careful/EQ, because of the abundance of Scizor now. I was thinking of changing it to Calm/Earth Power to deal a little extra damage to Scizor's lower Special Defense. This also helps me against defensive Jirachi's, although I'm not sure I'd keep Cradily out if I had to deal with one of them anyway.

Defensive Passer
Gliscor @ Yache Berry
Impish 252 HP / 40 Atk / 216 Spe
Sand Veil
-Swords Dance
-Earthquake
-Roost
-Baton Pass
Defensive Baton Passing Gliscor. Swords Dance up, and proceed to either sweep, or Baton Pass to Tyranitar or Scizor. Roost is for longevity, to get as many SD's in as I can before I pass. Earthquake is for STAB and coverage. On top of being Bulky, the Sandstorm Tyranitar kicks up will also activate Gliscor's Sand Veil ability, which hopefully helps him survive even longer to get off the pass. Gliscor will probably be a late game passer, and more often than not, he'll be passing to...

Late Game Sweeper
Scizor @ Expert Belt
Adamant 44 HP / 252 Atk / 214 Spe
Technician
-Agility
-Bug Bite
-Bullet Punch
-Brick Break
My late game sweeper, Scizor. Hopefully get the BP from Gliscor to boost his already high attack, Agility up, and proceed to sweep. Now, I want to ask this, because I've never seen it mentioned before, but which is better when I have Technician, Bug Bite, or X-Scissor? Obviously X-Scissor is not affected by Technician, but Bug Bite is. Does Technician make Bug Bite stronger than X-Scissor? Well anyway, Bullet Punch and one of the bug moves for STAB, and Brick Break to deal with the likes of Tyranitar and Blissey. I chose Brick Break over Superpower, because, being a late game sweeper, I want Scizor around as long as possible, which is also why I went with Expert Belt over Life Orb.
So there we have it. As I mentioned before, one of my best teams back in the day was my Sandstorm team, so I wanted to sort of honor that, since I'm coming back to competitive play. I'm not really used to all of the new changes, to be honest. Last time I played, Scizor didn't even have Bullet Punch, XD. Well, constructive criticism is welcome, and appreciated!