Revenankh [QC: 0/2]

snake

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[OVERVIEW]

With access to Triage, Drain Punch, and Moonlight, Revenankh seems like it would be an ideal check to wallbreakers like Ash-Greninja, Kartana, and Kyurem-B that can also switch into threats like Equilibra, Heatran, Krilowatt and Mega Tyranitar. However, Pokemon that take little to no damage from Drain Punch, such as Aurumoth, Tapu Lele, Tornadus-T, Jumbao, and Necturna are prominent metagame staples. Furthermore, Arghonaut generally outclasses Revenankh as a defensive Pokemon due to its access to Spikes, its superior recovery, and its better typing. Thus, Revenankh struggles to find a niche in the metagame, finding itself relying on status moves to cripple the opponent, as its other attacking options are weak. While it has the bulk to nearly guarantee status on at least one Pokemon, it lacks useful resistances and gets worn down too quickly to switch into threats over time. Thus, Revenankh isn't usually worth investing a whole teamslot on.

[SET]
name: Dual Status
move 1: Drain Punch
move 2: Toxic / Will-O-Wisp
move 3: Glare / Will-O-Wisp
move 4: Moonlight
item: Leftovers
ability: Triage
nature: Careful
evs: 252 HP / 56 Def / 200 SpD

[SET COMMENTS]

Toxic allows Revenankh to threaten bulky Pokemon such as Arghonaut, Tangrowth, and Rotom-W, Glare cripples faster checks like Aurumoth, Tapu Lele, and Tornadus-T, and Will-O-Wisp can be used to cripple physical attackers like Garchomp, Mega Mawile, and Caribolt and nullify Celesteela's passive recovery. While not many other Pokemon have access to the unique attributes Revenankh has, Arghonaut generally outclasses Revenankh as an Ash-Greninja counter due to its resistance to its Water typing, Unaware ability, and access to Recover and Spikes.

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
 
Last edited:

xavgb

:xavgb:
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World Defender
[OVERVIEW]

- With access to Triage, Drain Punch, and Moonlight, Revenankh seems like it would be an ideal check to setup sweepers and other frailer wallbreakers.
- Moreover, Revenankh is one of few Pokemon that can switch into Greninja and scout its set without too much punishment, and it can also switch into threats like Heatran, Krilowatt, Mega Tyranitar, and Syclant.
- However, the ubiquity of Unaware Arghonaut has caused Pokemon that take little to no damage from Drain Punch, such as Aurumoth, Tapu Lele, Tornadus-T, and Necturna to become metagame staples.
- Furthermore, Arghonaut generally outclasses Revenankh due to its access to Spikes, its superior recovery, and its better typing.
- Thus, Revenankh struggles to find a niche in the metagame, finding itself relying on status moves to cripple the opponent, as its other attacking options are weak. While it has the bulk to nearly guarantee status on at least one Pokemon, it's usually not worth investing a whole teamslot on, and Revenankh cannot even run all the status moves it wants to run due to limited moveslots.

[SET]
name: Dual Status
move 1: Drain Punch
move 2: Toxic / Will-O-Wisp
move 3: Glare / Will-O-Wisp
move 4: Moonlight
item: Leftovers
ability: Triage
nature: Careful
evs: 252 HP / 56 Def / 200 SpD

[SET COMMENTS]
Moves
========

- Toxic allows Revenankh to threaten bulky Pokemon such as Arghonaut, Tangrowth, and Rotom-W, while
- Glare cripples faster checks like Aurumoth, Tapu Lele, and Tornadus-T.
- Will-O-Wisp can be used over Toxic or Glare to cripple physical attackers like Garchomp, and Kartana Mega Mawile, and Caribolt and nullify Celesteela, Toxapex, and Ferrothorn's Leftovers recovery. - Nitpick but maybe just call it passive recovery since Pex runs Black Sludge. Also changed the Kart mention because Drain Punch already does enough to Kart in most scenarios.

Set Details
========

- The given EV spread and a Careful nature allows Revenankh to stomach two Hydro Pumps from Choice Specs Greninja, while also allowing it to tank hits from other special attackers like Heatran and Krilowatt comfortably.
- The rest of the EVs are dumped into Defense to soften blows from Mega Tyranitar and Mega Crucibelle.

Usage Tips
========

- Switching Revenankh into Pokemon like Heatran, Mega Tyranitar, and Krilowatt is best, as Revenankh can generally stomach their moves.
- Early-game, when Drain Punch resists are healthy, cripple them with the appropriate status move.
- Be wary of the opponent allowing one Pokemon to become statused and then switching that one into Revenankh to absorb more status moves. Use this to your advantage with double switches. - Wording, either say that the opponent can use one of their checks to absorb any status from Revenankh, or say that Revenankh generally can't status more than one mon so it should double switch once it has crippled a mon.
- Revenankh can clean up against weakened teams if Drain Punch resists are sufficiently weakened, so keep this option in mind.

Team Options
========

- Celesteela pairs well with Revenankh, keeping Psychic-, Fairy-, and Flying-types at bay, as well as further chipping down the opponent with Leech Seed. Pain Split + Heart Swap Magearna plays similarly and Volt Switch out of Heatran into Revenankh. Heart Swap + Pain Split is the analysis' set name so use that.
- Mega Tyranitar, Mega Diancie, and Mega Crucibelle can pressure Tornadus-T, while Revenankh can stop Ash-Greninja and somewhat check Kartana.
- Tornadus-T appreciates the switch-in to Heatran, Krilowatt, Mega Crucibelle, and Mega Tyranitar, while Revenankh appreciates Spikes being removed.
- Wallbreakers like Kartana, Landorus-T, and Heatran appreciate the opposing team being softened up by Revenankh's status moves. Mention that Kartana and Lando-T in particular can take advantage of a paralysed Torn-T.

[STRATEGY COMMENTS]
Other Options
=============

- Shadow Claw could be run to catch Tapu Lele, Mega Medicham, Necturna, and Pajantom on the switch, but it's weak otherwise, and Glare cripples most of them well anyways.
- Bulk Up and why it's ineffective (poor wallbreaker and loses out on status to annoy checks)

Checks and Counters
===================

**Psychic-types**: Tapu Lele is perhaps Revenankh's greatest annoyance, as it makes Drain Punch basically useless in Psychic Terrain, and can OHKO Revenankh after just a little bit of chip damage. Other Psychic-types like Aurumoth, Mega Alakazam, Mega Latios, and Mega Medicham don't particularly mind Drain Punch and can KO Revenankh after some chip damage, but they must watch out for Glare. Tapu Lele fears Glare too, so ideally there would be an extra sentence at the end ("all of these mons fear Glare", or something to that effect).

**Ghost-types**: Pajantom doesn't care about anything Revenankh can throw at it, barring a rare Shadow Claw. Necturna and Kitsunoh must watch out for Revenankh's status moves, but they can KO it with Shadow Claw and Shadow Strike.

**Fairy-types**: Tapu Fini's Misty Terrain prevents Revenankh from setting status, resists Drain Punch, and can beat it with Taunt + Moonblast. Pokemon like Magearna, Jumbao, Mega Mawile, and Tapu Koko don't particularly like status, but they take little from Drain Punch. Mega Diancie can muscle past Revenankh and reflect any status back, but it takes appreciable damage from Drain Punch. Maybe Clefable mention in here somewhere? (not sure about this as it's still fairly irrelevant)

**Flying-types**: Although it despises Glare, Rocky Helmet variants punish Drain Punch, and Flyinium Z variants can outright it. Hawlucha can't risk a Glare, but it resists Drain Punch and nearly OHKOs back with Acrobatics. Landorus-T can break past Revenankh with Supersonic Skystrike. You forgot to mention Torn-T by name.

**Bulky Pokemon**: Although Toxapex doesn't like Will-O-Wisp, it can win with Toxic. Mega Sableye completely walls Revenankh. - Mega Sableye would fit better in the Ghost type point. Celesteela can go in this point with Toxapex (just say that they both beat Revenankh although they dislike Will-O-Wisp)

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
QC 1/3
 
comments in purple things to remove in red
[OVERVIEW]

- With access to Triage, Drain Punch, and Moonlight, Revenankh seems like it would be an ideal check to setup sweepers and other frailer wallbreakers.
- Moreover, Revenankh is one of few Pokemon that can switch into Greninja and scout its set without too much punishment, and it can also switch into threats like Heatran, Krilowatt, Mega Tyranitar, and Syclant.
- However, the ubiquity of Unaware Arghonaut has caused Pokemon that take little to no damage from Drain Punch, such as Aurumoth, Tapu Lele, Tornadus-T, and Necturna to become metagame staples. I wouldn't say that Arghonaut caused these Pokemon to be good. They'd be almost if not just as good if Arghonaut didn't exist.
- Furthermore, Arghonaut generally outclasses Revenankh as a defensive Pokemon due to its access to Spikes, its superior recovery, and its better typing.
- Thus, Revenankh struggles to find a niche in the metagame, finding itself relying on status moves to cripple the opponent, as its other attacking options are weak. While it has the bulk to nearly guarantee status on at least one Pokemon, it's usually not worth investing a whole teamslot on, and to add onto that, Revenankh cannot even run all the status moves it wants to run due to limited moveslots.

[SET]
name: Dual Status
move 1: Drain Punch
move 2: Toxic / Will-O-Wisp
move 3: Glare / Will-O-Wisp
move 4: Moonlight
item: Leftovers
ability: Triage
nature: Careful
evs: 252 HP / 56 Def / 200 SpD

[SET COMMENTS]
Moves
========

- Toxic allows Revenankh to threaten bulky Pokemon such as Arghonaut, Tangrowth, and Rotom-W, while ?
- Glare cripples faster checks like Aurumoth, Tapu Lele, and Tornadus-T.
- Will-O-Wisp can be used over Toxic or Glare to cripple physical attackers like Garchomp, Mega Mawile, and Caribolt and nullify Celesteela, Toxapex, and Ferrothorn's passive recovery. Toxapex is a bad example; it's not reliant on Leftovers like the other 2. Drain Punch also does a bunch to Ferrothorn so I'm not sure if it's the best example - will you really go out of your way to burn a Ferrothorn rather than do about 40% damage to it.

Set Details
========

- The given EV spread and a Careful nature allows Revenankh to stomach two Hydro Pumps from Choice Specs Greninja, while also allowing it to tank hits from other special attackers like Heatran and Krilowatt comfortably.
- The rest of the EVs are dumped into Defense to soften blows from Mega Tyranitar and Mega Crucibelle.

Usage Tips
========

- Switching Revenankh into Pokemon like Heatran, Mega Tyranitar, and Krilowatt is best, as Revenankh can generally stomach their moves.
- Early-game, when Drain Punch resists are healthy, cripple them with the appropriate status move.
- Generally, your opponent will use one Pokemon to absorb status, so once one foe is crippled, double switch to an appropriate teammate.
- Revenankh can clean up against weakened teams if Drain Punch resists are sufficiently weakened, so keep this option in mind. This isn't really a usage tip and more of a condition to be met. It should probably be rewritten to account for how to meet the condition.

Team Options
========

- Celesteela pairs well with Revenankh, keeping Psychic-, Fairy-, and Flying-types at bay, as well as further chipping down the opponent with Leech Seed. Heart Swap + Pain Split Magearna plays similarly and Volt Switch out of Heatran into Revenankh.
- Mega Tyranitar, Mega Diancie, and Mega Crucibelle can pressure Tornadus-T, while Revenankh can stop Ash-Greninja.
- Tornadus-T appreciates the switch-in to Heatran, Krilowatt, Mega Crucibelle, and Mega Tyranitar, while Revenankh appreciates Spikes being removed.
- Wallbreakers like Kartana, Landorus-T, and Heatran appreciate the opposing team being softened up by Revenankh's status moves, especially a paralyzed Tornadus-T.

[STRATEGY COMMENTS]
Other Options
=============

- Shadow Claw could be run to catch Tapu Lele, Mega Medicham, Necturna, and Pajantom on the switch, but it's weak otherwise, and Glare cripples most of them anyway.
- While Bulk Up can improve Revenankh's damage output, Revenankh is a poor wallbreaker, is too slow to use its coverage moves effectively, and too reliant on Moonlight to set up. In doing so, it loses out on status moves to actually cripple its checks.
Mention Choice Band and why it's bad.

Checks and Counters
===================

**Psychic-types**: Tapu Lele is perhaps Revenankh's greatest annoyance, as it makes Drain Punch basically useless in Psychic Terrain, and can OHKO Revenankh after just a little bit of chip damage. Other Psychic-types like Aurumoth, Mega Alakazam, Mega Latios, and Mega Medicham don't particularly mind Drain Punch and can KO Revenankh after some chip damage. However, all of these examples Pokemon must watch out for Glare.

**Ghost-types**: Pajantom doesn't care about anything Revenankh can throw at it, barring a rare Shadow Claw. Necturna and Kitsunoh must watch out for Revenankh's status moves, but they can KO it with Shadow Claw and Shadow Strike. Finally, Mega Sableye completely walls Revenankh.

**Fairy-types**: Tapu Fini's Misty Terrain prevents Revenankh from setting status, resists Drain Punch, and can beat it with Taunt + Moonblast. Pokemon like Magearna, Jumbao, Mega Mawile, and Tapu Koko don't particularly like status, but they take little from Drain Punch. Mega Diancie can muscle past Revenankh and reflect any status back, but it takes appreciable damage from Drain Punch. Clefable doesn't mind anything Revenankh can throw at it besides Glare.

**Flying-types**: Although it despises Glare, Rocky Helmet Tornadus-T punishes Drain Punch, and the Flyinium Z variant can outright OHKOs it. Hawlucha can't risk a Glare, but it resists Drain Punch and nearly OHKOs back with Acrobatics. Landorus-T can break past Revenankh with Supersonic Skystrike. Landorus-T isn't really a switch in, point that out.

**Bulky Pokemon**: Although Toxapex doesn't like Will-O-Wisp, it can win with Toxic. Celesteela doesn't appreciate Will-O-Wisp, but it can eventually beat Revenankh with Leech Seed.

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
2/3
 
Last edited:
Hey snake_rattler I know its been a while since this was started but if your still willing to write for Rev a Psuedo analysis with the dual status set would suffice. If not we can reassign this np.
 
[OVERVIEW]

With access to Triage, Drain Punch, and Moonlight, Revenankh seems like it would be an ideal check to wallbreakers like Ash-Greninja, Kartana, and Kyurem-B [Ash-Greninja is not important enough to warrant being mentioned first over Kartana, I recommend removing it, but you could also put it third on the list] that can also switch into threats like Equilibra, Heatran, Krilowatt and Mega Tyranitar.
[I think it'd be a good idea to add a sentence here about how underwhelming Revenankh attack is, as it fails to KO most of the targets you mention without some prior chip before] However, Pokemon that take little to no damage from Drain Punch, such as Aurumoth, Tapu Lele, Tornadus-T, Jumbao, and Necturna [I recommend changing the order of this list, as Aurumoth is no longer that relevant] are prominent metagame staples. Furthermore, Arghonaut generally outclasses Revenankh as a defensive Pokemon due to its access to Spikes, its superior recovery, and its better typing. Thus, Revenankh struggles to find a niche in the metagame, finding itself relying on status moves to cripple the opponent, as its other attacking options are weak. While it has the bulk to nearly guarantee status on at least one Pokemon, it lacks useful resistances and gets worn down too quickly to switch into threats over time. Thus, Revenankh isn't usually worth investing a whole teamslot on.

[SET]
name: Dual Status
move 1: Drain Punch
move 2: Toxic / Will-O-Wisp
move 3: Glare / Will-O-Wisp
move 4: Moonlight
item: Leftovers
ability: Triage
nature: Careful
evs: 252 HP / 56 Def / 200 SpD

[SET COMMENTS]

Toxic allows Revenankh to threaten bulky Pokemon such as Arghonaut, Tangrowth, and Rotom-W, Glare cripples faster checks like Aurumoth, Tapu Lele, and Tornadus-T, and Will-O-Wisp can be used to cripple physical attackers like Garchomp, Mega Mawile, and Caribolt and nullify Celesteela's passive recovery. While not many other Pokemon have access to the unique attributes Revenankh has, Arghonaut generally outclasses Revenankh as an Ash-Greninja counter [I really don't think it's accurate to boil down Revenankh and Arghonaut as Ash-Greninja counters. Defensive Fighting-type Pokemon is better in my opinion. If you don't agree and still want to compare Revenankh to other Ash-Greninja checks, then Jumbao should be mentioned, as that's another great check.] due to its resistance to its Water typing, Unaware ability, and access to Recover and Spikes.

[CREDITS]
- Written by: [[, ]]
- Quality checked by: [[, ], [, ], [, ]]
- Grammar checked by: [[, ], [, ]]
1/2 , Well done.
 

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