XY OU Rhyperior Semi-Stall Team

At a Glance
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(Latios just can't stay still)
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Rhyperior@Solid Rock
Leftovers
Impish Nature
EV's 252 HP/ 4 Atk/ 252 Def
-Stealth Rock
-Rock Blast
-Earthquake
-Ice Punch

I just love this mon ever since i put it on my team, it's honestly the best birdspam check i can think of as solid rock prevents fighting and ground coverage attacks from doing too much and rock blast OHKO's most birds. This thing can also take on most set up physical set up sweepers and beat them one on one. It does have 2 crippling quad weaknesses to water and grass but i think my team has them patched up pretty well. The damage calcs on this thing are absolutely insane as it can tank super effective STAB attacks from some of the most prominent physical attackers in the game at hit back hard with it's impressive STAB edgequake coverage.

Some Calcs:
252 Atk Terrakion Close Combat vs. 252 HP / 252+ Def Solid Rock Rhyperior: 177-208 (40.7 - 47.9%) -- guaranteed 3HKO after Leftovers recovery

252 Atk Mega Garchomp Earthquake vs. 252 HP / 252+ Def Solid Rock Rhyperior: 180-213 (41.4 - 49%) -- guaranteed 3HKO after Leftovers recovery

252+ Atk Life Orb Bisharp Iron Head vs. 252 HP / 252+ Def Solid Rock Rhyperior: 164-195 (37.7 - 44.9%) -- guaranteed 3HKO after Leftovers recovery

252+ Atk Landorus-T Earthquake vs. 252 HP / 252+ Def Solid Rock Rhyperior: 177-208 (40.7 - 47.9%) -- guaranteed 3HKO after Leftovers recovery

252+ Atk Huge Power Mega Mawile Play Rough vs. 252 HP / 252+ Def Rhyperior: 168-198 (38.7 - 45.6%) -- guaranteed 3HKO after Leftovers recovery

252+ Atk Pure Power Mega Medicham High Jump Kick vs. 252 HP / 252+ Def Solid Rock Rhyperior: 348-411 (80.1 - 94.7%) -- guaranteed 2HKO after Leftovers recovery (I know it cant take it well but damn it lives)

252+ Atk Choice Band Dragonite Outrage vs. 252 HP / 252+ Def Rhyperior: 198-234 (45.6 - 53.9%) -- 2.3% chance to 2HKO after Leftovers recovery

And Rhyperior can easily dispatch all of these pokemon (except medi) with the given moveset

Type Coverage:
Water: Amoonguss, Greninja, Latios

Grass: Amoonguss, Scizor, Latios

Steel: Greninja, Scizor

Ice: Scizor, Greninja

Fighting: Amoonguss, Latios

Ground: Latios

I know that these are a lot of weaknesses especially to pretty much the 2 most common attacking types in OU but Solid Rock is an amazing ability and lets Rhyperior tank these hits with ease.
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Amoonguss@Regenerator
Black Sludge
Calm Nature
EV's 252 HP/ 112 Def/ 144 SDef
-Spore
-Giga Drain
-Clear Smog
-Foul Play

The purpose of Amoonguss is to pretty much take anything Rhyperior doesn't, it resists grass and water attacks that Rhyperior doesn't want to take. Spore is an awesome move that temporarily takes one of your opponents mons out of the game and can be crucial late game. Giga Drain is standard grass STAB that gets recovery, Clear Smog and Foul Play eliminate certain threatening set up sweepers like Clefable or CroCune while Foul Play hits physical attackers hard. The EV's are tailored to take on the 2 mons that Amoonguss has to take on Azumarill and Keldeo.

Some Calcs:
252+ Atk Choice Band Huge Power Azumarill Play Rough vs. 252 HP / 112 Def Amoonguss: 155-183 (35.8 - 42.3%) -- 91% chance to 3HKO after Black Sludge recovery (The only set that 3HKO's is Band, Amoonguss doesnt fear Belly Drum as it can just spam Clear Smog)

252 SpA Choice Specs Keldeo Hidden Power Flying vs. 252 HP / 144+ SpD Amoonguss: 180-214 (41.6 - 49.5%) -- guaranteed 3HKO after Black Sludge recovery

252 SpA Mega Gardevoir Psyshock vs. 252 HP / 112 Def Amoonguss: 362-428 (83.7 - 99%) -- guaranteed 2HKO after Black Sludge recovery (In a pinch I can live and put it to sleep with Spore)

Type Coverage:

Fire: Rhyperior, Greninja, Latios

Ice: Greninja, Scizor

Flying: Rhyperior

Psychic: Greninja, Scizor

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Chansey@Natural Cure
Eviolite
Bold Nature
EV's 252 Def/ 252 SDef/ 4 Spd
-Heal Bell
-Softboiled
-Wish
-Seismic Toss

Chansey is so fat it's ridiculous, It can take neutral (and super effective) special attacks for days and can easily heal off the damage. Now i know mono seismic toss makes her Gengar fodder but i chose wish over other utility move such as thunder wave because wish really does save lives. It eases prediction by providing free switches for my team and I still have Softboiled for immediate recovery. Heal Bell keeps my team healthy pretty standard stuff.

Type Coverage:
Fighting: Amoonguss, Latios
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Scizor@Light Metal --> Technician
Scizorite
Impish Nature
EV's 252 HP/ 252 Def/ 4 Spd
-Swords Dance
-Roost
-Bullet Punch
-Knock Off

Scizor is my setup sweeper and secondary physical wall. Base 150 attack is still a lot of power uninvested and after a swords dance it gets boosted to extreme levels while still retaining it's sturdy defenses. Scizor also has good synergy with Rhyperior as it can tank grass attacks while Rhyperior can take fire attacks. Scizor in some ways is a more reliable wall than Rhyperior as it has access to roost.

Type Coverage:

Fire: Rhyperior, Greninja, Latios

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Greninja@Protean
Life Orb
Timid Nature
EV's 252 SAtk/ 4 SDef/ 252 Spd
-Surf
-Ice Beam
-Extrasensory
-Hidden Power Fire

Greninja is usually my revenge killer and is also a nasty Mega Venusaur, Ferrothorn and Scizor lure. Protean+Life Orb ensures that these moves at least 2HKO. I do face an issue with this greninja as HP Fire makes it so that i lose one speed iv and lose all speed ties with other Greninjas if there is any way that this can be avoided please let me know in the comments. other than that it's pretty standard as Surf and Ice Beam get very good super effective coverage.

Type Coverage:

Grass: Amoonguss,Scizor, Latios

Electric: Amoonguss, Latios, Rhyperior

Fairy: Amoonguss, Scizor

Fighting: Amoonguss, Latios

Bug: Scizor, Rhyperior

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Latios@Levitate
Life Orb
Naive Nature
EV's 24 Atk/ 240 SAtk/ 244 Spd
-Defog
-Draco Meteor
-Earthquake
-Hidden Power Fighting

24 Atk what the hell? This is another lure set for the likes of Heatran, Tyranitar, and Bisharp. 24 Atk guarantees the OHKO on Heatran after Stealth Rocks and HP Fighting is gonna demolish Bisharps and T-Tars that think they have Latios pursuit trapped. Other than that it's just a standard defogger. Once again the HP Fighting drops your speed so I figured lets just put more special attack on it 244 ensures you still outspeed base 108s of which there are many you lose to Durant though so that may be an issue.

Some Calcs:
24 Atk Life Orb Latios Earthquake vs. 252 HP / 0 Def Heatran: 338-400 (87.5 - 103.6%) -- guaranteed OHKO after Stealth Rock

Type Coverage:

Dragon: Scizor

Fairy: Amoonguss, Scizor

Ice: Greninja, Scizor
Dark: Greninja

Ghost: Chansey, Greninja

Threat List
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Full out attacker - Chansey walls it for days but if Chansey is gone look out
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Dragon Dance - Need to keep Rhyperior healthy
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Full Out Attacker - Chansey walls it but not much else can take it on
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Bulk Up - Amoonguss can Clear Smog boosts or put it to sleep but it is tougher for Scizor to take on
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Full out attacker - This thing gives my walls problems but Greninja or Latios can revenge kill it
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Taunt + Will-O-Wisp - Greninja and Amoonguss can take it one but it really hurts the rest of my team
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Dragon Dance - If lacking Ice Fang then Amoonguss can take it on but Scizor also walls it
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Air Balloon - annoying but not really too threatening
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Swords Dance - if it sets up i can revenge kill it with Greninja but i usually have to sac someone
Full Out Attacker - Same as above
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Choice Band - If i can get a clean switch then Amoonguss can Giga Drain or Scizor can Knock Off If i can't then I say bye bye to someone
Swords Dance - Same as above except even more threatening
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Special Attacker - This thing wrecks my team again Greninja can revenge kill it but ill have to sac someone
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Choice Specs - Threatens Scizor but that's about it
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Full Out Attacker - Scizor can kinda wall it but it can't really switch in safely
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Choice Scarf - can trick scarf onto my walls but other than that it's not a big threat
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Nasty Plot-can be a pretty big threat Greninja usually has to eat a t wave to kill it
Prankster - Taunt is an issue
Mixed - can hurt Chansey so it's definitely a problem
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Bulky Quiver Dance / Roost - Chansey can't stall it out with seismic toss if it lacks Giga Drain then Rhyperior can handle it.

wow that is a lot longer than it should be but this team is very effective at handling some very commonly used threats. I am open to any and all suggestions in the comments below and would love to hear feedback on this team. Thanks and have a nice day










 
Last edited:
Solboiled and Wish, why not ?
You can don't let the opponent have a free boost. But if you have Protect you can drain the oponent's PP. :D
 
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