XY RU Risky- but maybe worth it?

DO YOU LIKE WAFFLES?!!


  • Total voters
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Okay I wanted something new. An RU team seemed cool, because I like most of the pokemon in it and most of the pokemon i like have some good competitive value. :P I think....

Here's my lineup-

Sharpedo (archie)-
I like sharpedo for it's speed and attack stats. Plus, water and dark are some cool types. I considered choicing him, but that seemed risky, and it might not work well. so I used a mega stone and that's only because I want to raise his attack and speed even HIGHER!!! >:D For him, trick room can be basically death, so I gave him some priority.

Aromatisse (Lady)-
Like I said, trick room teams are DEATH for archie, so he needed some slow support. Considering his weak defenses, I decided on aromatisse, because she's slow, and a great support pokemon. I gave draining kiss (which i may change) so she can regain health she's somehow lost, toxic for the sake of toxic-ising pokemon, wish just to be extra-annoying, and protect because maybe I need a turn. to watch an opponent die from toxic. I like Lady on my team, she can be help.

Spiritomb (4)-
4 is some more slow support, which I now find handy considering the rest of my team is so fast. :/ Giving him an evolite is best, because he has trick, which can become annoying when the opponent has basically no item, and spiritomb has something good. I have to be careful, though, because fletchinder CAN evolve, and I dont wanna get choiced. :( Because he's so slow, I gave him some priority. :)

Dugtrio (Mouth)-
I like dugtrio because he's FAST. almosy NOTHING can out-speed him. or escape, because of arena trap. I'm wondering if choicing him was the best.... CHOICE!! (ha, ha, i know.) because it doesn't always pay off. What if he's underground, and the opponent switches to a flying-type? However, since I dont know what to give him otherwise, I keep it on him. :/

Golbat (FeelTheRage)-
More speed. Figures. I like golbat and crobat because acrobatics is one of my FAVORITE moves. Use your disadvantage, to your advantage! Over time, I realized how ANNOYING it is to fall under confusion. So of course, confuse ray is best. Aerial Ace for opponents that are faster, or very evasive. Poison fang because it is like damage-bringing toxic. What fun!

Ambipom (Hans)-
I love fake out. I do. I also like making pokemon's moves super-strong. Ambipom with technician, and a normal gem makes victims of fake-out SUFFER. U-turn is very helpful in any battle, deal damage- then get OUT. xD Covet steals the target's item- which maaes up for my gem-loss. Toxic because I had an extra space. I was thinking toxic or protect- I chose toxic.



Here's the team's stats-


Archie (Sharpedo) (M) @ Sharpedonite
Ability: Speed Boost
EVs: 4 HP / 252 Atk / 252 Spe
Lonely Nature
- Aqua Jet
- Crunch
- Roar
- Night Slash

Speed boost can make him FASTER. Man, this could get annoying. :/ Roar because some opponents i don't like, so I dont battle them yet. night slash and crunch for STAB.

Lady (Aromatisse) (F) @ BrightPowder
Ability: Aroma Veil
EVs: 252 HP / 120 Def / 16 SpA / 120 SpD
Quiet Nature
- Draining Kiss
- Toxic
- Wish
- Protect

I like giving defensive pokemon defense AND special defense AND hp. I spent the rest on SpA for some drainning-kiss power.

4 (Spiritomb) (M) @ Eviolite
Ability: Infiltrator
EVs: 4 Atk / 252 Def / 252 SpD
Careful Nature
- Curse
- Confuse Ray
- Shadow Sneak
- Trick

I figured spiritomb didn't really need hp, but now I sorta regret my decision. Curse gives me the need for hp. though, I like having SpD and Def. . Should I get rid of Atk? But then shadow sneak wouldn't do well.... Idk!

Mouth (Dugtrio) (M) @ Choice Band
Ability: Arena Trap
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Facade
- Dig
- Slash

When you can't escape, and you're trapped with a super-speedy pokemon, it can be buggy. Though, I feel like he needs SpD instead of HP. and choice band! I don't think he's good with THAT. I think I should change his item, but to WHAT?

FeelTheRage (Golbat) (M)
Ability: Inner Focus
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Acrobatics
- Confuse Ray
- Aerial Ace
- Poison Fang

The nickname says it all. FTR has no item. But that means acrobatics will do a lot. His main purpose is tostep in when someone faints, a revenge pokemn if you will. He does better than some of my others, so I'm wondering, is something wrong with my team? Or is FTR the sweeper, though I was aiming for Archie to be?

Hans (Ambipom) (M) @ Normal Gem
Ability: Technician
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Fake Out
- Toxic
- U-turn
- Covet

I always need a Fake-out pokemon. Always. Unless there's a ghost-type involved, Hans is always my lead.The PAIN when you realize, that I used FAKE OUT! and it did A LOT. Then, I U-turn away. (pun intended) If a pokemon doesn't seem like a threat, I toxic it. Ahh, help.



So, there ya' go. Please help- I think this is okay, but not great. :)
 
Hey there, there are several optimizations you can make to your sets. Wall of text inc, also if you want general help feel free to pm me!

Sharpedo: There is 0 reason to use both Night Slash and Crunch. Crunch is superior is all cases, especially because Mega Sharpedo's ability boosts bite moves. Roar is also not optimal, because Sharpedo doesn't want to take hits at all (Roar is negative priority, so basically it always goes last). Two fine options are Protect, to guarantee a Speed Boost, and Waterfall for a powerful STAB move. This makes Sharpedo a very solid late game cleaner.

Draining Kiss isn't very useful because Aromatisse doesn't hit very hard and it has low Base Power. Wish healing is much more reliable. Moonblast is a good attack to use over Draining Kiss because it hits decently hard. Generally you'll want full Special Defense (or Defense) and use it as only a Special wall (you've got Golbat to cover physical attacks, more on this later). Aromatherapy is nice over Toxic, but not necessary since your team doesn't absolutely hate status. Also Brightpowder is too unreliable as an item, Leftovers is much better for passive recovery, and Protect allows you to gain a bit extra. This can save you from 2HKOes and such.

Spiritomb is not a pre-evolution; therefore, Eviolite doesn't work on it. Blackglasses is nice to boost its power, or Leftovers for some recovery. On Pokemon with low HP, you want to invest EVs into that stat to make it more tanky. Therefore, I suggest 252 HP / 252 Atk / 4 Def with Pursuit, Sucker Punch, Foul Play, and Will-O-Wisp. This checks a lot of physical attackers and hits fairly hard.

I personally like LO Dugtrio but CB is usually fine too. However, Facade is not that useful since Dugtrio doesn't really get Toxic'd. Stone Edge has good coverage with Earthquake. Dig is largely useless compared to Earthquake, you can use a move like Sucker Punch vs faster stuff. In the last slot I like Stealth Rock or Memento to help teammates.

Itemless Golbat isn't that good in RU, since it really likes Eviolite to add a ton more bulk. Also, Fletchinder is generally better because it also gets priority. A defensive set with Defog is generally the way to go, and its typing is really good for checking Fighting-types and Fairies and stuff. I recommend

Golbat @ Eviolite
Ability: Infiltrator
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Defog
- Roost
- Brave Bird / Toxic
- Super Fang

It can solidly wear down other walls with Super Fang, and immunity to Toxic is really nice.

Ambipom is kind of weak, and Fake Out is way too obvious for it to deal significant damage (they just switch to a Ghost or their resist). If you really like Fake Out you can use stuff like Unburden Hitmonlee (iffy) or like Mega Lopunny.

There's still some stuff to work on regarding team structure and all, so feel free to pm me with questions and all!
 
Thanks, but spritomb's item is an annoying switch thing- I should put that in. :P thats why he has trick, so the opponent gets the evolite. but all your other changes rock, so I'll put them in. :D thanks! I won't change the text in the post, though, because I'd like to see what others think of the original team. thank you SO much.



also, i just realized your profile pic is moving. O_O
 
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Hi Youngster Julia like Lemonade said there are some small changes that will make your team just that much better, a lot of them have to do with sub optimal move sets and items. Seeing as Lemonade already explained some better options and why the moves you chose weren't the greatest I'll give you a quick importable so you can quickly change things.

Sharpedo @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- Waterfall
- Crunch
- Aqua Jet

Aromatisse @ Leftovers
Ability: Aroma Veil
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
- Protect
- Wish
- Aromatherapy
- Moonblast

Spiritomb @ Black Glasses
Ability: Infiltrator
EVs: 192 HP / 252 Atk / 64 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Foul Play
- Will-O-Wisp

Dugtrio @ Life Orb
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Memento
- Sucker Punch

Golbat @ Eviolite
Ability: Infiltrator
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Defog
- Roost
- Brave Bird
- Taunt

Ambipom @ Silk Scarf
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- U-turn
- Knock Off
- Double Slap

Okay, so after the sets have been optimized, looking at your team it actually synergizes fairly well together. The main issue that I see is that you have no specially offensive Pokemon, so keeping that in mind I would say it is best to have Jolteon > Ambipom as this will provide you with a way pivot out of special walls into dugtrio to be able to open up holes in your opponents defensive core. Now I know you said you always use a Fake Out mon, but honestly Ambipom is really bad at it and the tier is just not full of any good Fake Out Pokemon. You already have plenty of priority between Sharpedo and Spiritomb and the Fake Out is unnecessary, Jolteon is also a good lead Pokemon because it can Volt Switch out of the opponent's lead into an appropriate Pokemon. If you want to use a Fake Out Pokemon in RU, use Mega Lopunny, I was going to suggest this but seeing as you already have Mega Sharpedo I figured you wouldn't want to give up the mega you had already chosen.

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Jolteon @ Life Orb / Choice Specs
Ability: Volt Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Volt Switch
- Hidden Power [Water]
- Signal Beam

Hope this helped ^.^
 
thanks, monsegur. oh and btw how to put pokemon's pics in? nvm. anyways, i am now wondering- should i keep with the hitmonlee i switched ambipom too? or go with jolteon? I love jolteon for it as a pokemon, and it's great SpA and Spe stats. But I love how this hitmonlee works. :/ I'll try both, and go with the best team in the end. :3 I've been really wondering if I should change to M. lopunny, BUT I wouldn't know what to do with sharpedo, and It could mess him up if I'm not careful. Though these are somee big changes, it is MUCH less than my lc team's changes. Here we go, TESTING TIME!
 
I use this site for pics http://pldh.net/ you click on the sprite you want and then it gives you the code for this which is sweet. You can try Jolteon out over something else, but your team is in some sore need of some specially offensive Pokemon, any team with a good physical wall can just check your team. Gl with the testing.
 
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