RKS Prize Possession # 2

RKS Prized Possession Second: Team Iconoclast

RKS Prized Possession Second
:Team Iconoclast:


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Team Intro:
This is my second RMT in smogon, so go easy on me. I don't like to point out the obvious, just take a look around my team it barely has any weaknesses. I created this RMT because im kinda confused, i dont kno what else to do with it, such as item wise and what pokes to take out, and what pokes to put in, although its undefeated 12-0 im still not satisfied that this is all it can do, it can be better. Im stuck so i need fresh ideas..help anyone!!..Im open to any ideas..Thanx! and RMT!!!


Team At A Glance:

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Team In Depth:

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Tyranitar (Godzilla) @ Leftovers
Ability: Sand Stream
Nature: Careful
EVs: 252 HP | 40 Def | 216 SpD
Moveset:
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- Payback
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- Curse
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- Rest
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- Sleep Talk

Description:
The beast of the team, Tyranitar!!! Tyranitar is the teams power house, special def wall, and sleep talker. This thing does it all and destroy's all once it sets up. The team was based around tyranitar because of his set. Tyranitar counters alot of the OU special attackers, like Latias, Porygon z, Gengar, Alakazam, etc the list keeps going lol.


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Nidoqueen (DinoQueen) @ Leftovers
Ability: Pressure
Nature: Relaxed
EVs: 252 HP | 212 Def | 44 Spe
Moveset:
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- Ice Beam
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- Earthquake
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- Stealth Rock
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- Taunt / Roar

Description:
Without Nidoqueen this team will fail. Nidoqueen is on the team because it counters those pesky Steel type pokes. Nidoqueen sets up rocks and absorbs toxic spikes that will cripple my Celebi and Vaporeon. Taunt is a big plus because it prevents my opponents pokes from setting up. Nidoqueen also serves as a trick user, thats why i have ice beam and earthquake; So which ever choice item i got tricked with, it can still be use full.


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Zapdos (Zeus) @ Leftovers
Ability: Pressure
Nature: Bold
EVs: 248 HP | 228 Def | 32 Spe
Moveset:
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- Thunderbolt
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- Heatwave
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- Toxic
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- Roost

Description:
Zapdos is one of the 3 pokes that has toxic in the team. Zapdos is very effective spreading status because of its typing. Ground pokes are not effective by thunderbolt so Toxic is a very good move on Zapdos.


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Heatran (LavaDome) @ Leftovers
Ability: Flash Fire
Nature: Timid
EVs: 6 HP | 252 Sp.Atk | 252 Spe
Moveset:
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- Flamethrower
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- Earth power
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- Toxic
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- Substitute

Description:
Heatran is the second toxic user on the team. Heatran is able to sweep whole teams by himself; Thats because this set is very effective, once it gets substitute up and if you don't have blissey or a sleep talker it might be gg.


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Vaporeon (AquaFina) @ Leftovers
Ability: Water Absorb
Nature: Bold
EVs: 188 HP | 252 Def | 68 Spe
Moveset:
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- Surf
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- Toxic
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- Wish
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- Protect

Description:
Vaporeon is my last of the 3 toxic user's on the team. Vaporeon's job is to heal his teammates with wish and its my Infernape counter.


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Celebi (HiddenLeaf) @ Leftovers
Ability: Natural Cure
Nature: Bold
EVs: 252 HP | 220 Def | 36 Spe
Moveset:
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- Grass Knot
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- U-Turn
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- Leech Seed
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- Recover

Description:
Celebi is the annoyer of the team. Leech seed really gets annoying when i have rocks up and sand storm raging. Leech Seed causes alot of switches, thats why i didn't put in perish song. I have U-turn because i can escape from pokes such as tyranitar, and scizor.
 
Vaporeon is an ideal Infernape counter. First of all, Vaporeon can take two Close Combat strikes and following the second, Vaporeon can fight back with Surf for a clear OHKO. Of course Vaporeon can heal its HP with the effective combination of both Wish and Protect while Infernape continues to attack, but to no avail, will eventually fall to the Life Orb recoil damage. After a Nasty Plot, Infernape's Grass Knot only manages to 2HKO Vaporeon, which still isn't good enough.

Heatran's more than capable of surviving a Close Combat that is boosted by Life Orb, especially with those HP and Defense EV investments. As too, Infernape cannot OHKO that particular Bronzong with Fire Blast, and thus will fall to an opposing Earthquake. Again, Machamp is one of the few that cannot switch-in, but is certainly capable of surviving a one-on-one confrontation with Infernape and come out victorious.

I strongly doubt that Infernape is considered a threat here.

Even then, what happens if something else kills your Vaporeon?

We are not supposed to use that kind of logic as a viable argument because all teams would then suffer the exact same problem. For instance, what good would come out of the following: If your Metagross falls, then Deoxys-S will walk all over your team. And? Metagross is built within the team to serve a certain ammount of purposes, with one being countering Deoxys-S. That's an intention, though it's only theoretical and not guaranteed to be executed the way it was intended every single time.
 
i waz thinking bout adding deoxys s with spikes and SR in for bronzong...and also changing machamp in for flygon what u guys think??
 
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