RM sucky T

Hello, this is a team that I made with my friend who had never played competitive pokemon before this. Originally called "sucky" it's actually suprisingly good! We went 13-3 before we had to stop. Additionally, make your avatar either Lenora or Subway Boss Emmet, and make sure to start each match with either "Immma cook you up a swag potion" or "All aboard the swag train" respectively. If you are going to use this team please keep the nicknames.

Teambuilding Process:
We had no idea where to start so we just did some random good water, fire, and grass types.
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After this we noticed we have a little flying-type weakness so we added Jolteon to help cover that.
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Then we were like fairy types are amazing so wynaut put in a fairy type.
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And finally we wanted a lead, a spinner, and a hazard user and the best fit was Forretress.
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After some testing, we realized Volcarona wasn't really doing anything for this team and we needed a mega so we added Mega Charizard X.
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The Team:

yolo (Charizard-Mega-X) (M) @ Charizardite X
Ability: Tough Claws
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Claw
- Flare Blitz
- Metal Claw
- Dragon Dance
Mega Charizard X always manages to take out another pokemon with it, at the very least. He was added to this team because of his mega status and his ability and base attack. Dragon Claw and Flare Blitz are STABS, and Metal Claw is the best I could find for fairies. DDance is there to boost up whenever he can.

swag (Azumarill) @ Expert Belt
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Play Rough
- Aqua Jet
- Waterfall
- Superpower
Azumarill is the second part of the FWG core, he helps the team with priority aqua jet. Play Rough and Waterfall are helpful stabs, however I don't know if I should keep Superpower. I may want to switch it out for Ice Punch so it isn't helpless against Tentacruel and Venusaur.

weed (Breloom) @ Life Orb
Ability: Technician
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Bullet Seed
- Mach Punch
- Spore
- Swords Dance
Breloom's main strategy is to Spore the opponent, the SD and Mach Punch or Bullet Seed to kill things. Always switch it out against Trevenant, because it is totally helpless against it and to a lesser extent Gourgeist. I may want to switch Bullet Seed for Seed Bomb due to Bullet Seed's randomness it hitting but idk.

drake (Jolteon) @ Leftovers
Ability: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Volt Switch
- Substitute
- Hidden Power [Ice]
drake is the fastest member of this team and can always get a volt switch in and switch right out. HP ice is for those Dragon and Ground types that resist electric. Pokemon such as Aegislash think it is setup bait, but it uses substitute so Aegislash for example cannot kill it with +3 attack. This team is a little weak to Aegislash so Jolteon covers that up (but it also works for other set-up sweepers)

2chainz (Sylveon) (M) @ Assault Vest
Ability: Cute Charm
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Draining Kiss
- Moonblast
- Psyshock
- Hidden Power [Fighting]
Fairy types are the new awesome in gen 6. Moonblast is for raw power and Draining Kiss is for reliable recovery. The Assault Vest is helpful to make it more bulky on the defensive side. Psyshock is for special walls and Poison-Types, HP is for steel types exclusively. If anyone has a suggestion to switch out HP fighting for something else I would gladly take it.

gangsta rap (Forretress) (M) @ Rocky Helmet
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Rapid Spin
- Toxic Spikes
- Stealth Rock
- Volt Switch
This is a pretty standard set that doesnt need much explanation. SR then Spikes until you die. If they try to set up their own hazards they are just rapid spun away. If I notice they have a spinner I Volt Switch out. Fun Fact: Volt Switch OHKO's Cloyster when it's at -1 def. Rocky Helmet is to get in some grudge damage.

HAVE FUN RATING!!!!!! BUT IM KEEPING THE EBELT NO MATTER WHAT YOU SAY

yolo (Charizard-Mega-X) (M) @ Charizardite X
Ability: Tough Claws
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Dragon Claw
- Flare Blitz
- Metal Claw
- Rock Tomb

swag (Azumarill) @ Expert Belt
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Play Rough
- Aqua Jet
- Waterfall
- Superpower

weed (Breloom) @ Life Orb
Ability: Technician
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Bullet Seed
- Mach Punch
- Spore
- Swords Dance

drake (Jolteon) @ Leftovers
Ability: Volt Absorb
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Volt Switch
- Substitute
- Hidden Power [Ice]

2chainz (Sylveon) (M) @ Assault Vest
Ability: Cute Charm
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
- Draining Kiss
- Moonblast
- Psyshock
- Hidden Power [Fighting]

gangsta rap (Forretress) (M) @ Rocky Helmet
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Rapid Spin
- Toxic Spikes
- Stealth Rock
- Volt Switch
 
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