RM SUN TEAM!

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Hi, few days ago I started to test my Sun team, now I am proud of it, it is very powerful team...

History
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As a Sun opener I choosed Ninetales (of course), He is better than Eviolited Vulpix and noone else has Drought ability.

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Then I decided to run Venusaur, He is a quite bulky, he is poison-type (keeps out Toxic Spikes and gives away Bug-type weak) and he has Chlorophyll! With his ability he outruns almost everything in OU.
He also have good Special Attack and access to Sleep Powder and Growth.

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Here I choosed Sableye as a Defender for my party, he has low stats and isn't in OU, but with Prankster he can be very good.

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Now, I decided for Porygon2, he is bulky Special Defender in my team. His weak to Fighting-moves can cover Sableye...

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As a Stealth Rocker and Rapid Spinner I choosed Donphan, he is Bulky and quite powerful with access to Ice Shard. He can take down a lot of Dragon-Flying Pokémon...
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So finally I choosed Hydreigon, his Special attack stat is so high and his movepool is also good...
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I decided to say 'Good bye' to Hydreigon and run Salamence. I decided for him, because he is Physical Attacker (which I need) and thanks to his ability he is very good.

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Finally I changed Sableye for my Skarmory, because I couldn't switch without risk to my Sableye, but know I don't have to be afraid thanks to Skarmory bulk.

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Ninetales @Leftovers
Drought
Modest 136 HP 252 Sp.Atk 120 Spe
-Substitute
-Sunny Day
-Flamethrower
-Solarbeam

With Flamethrower with Sun he can be monster... and everybody knows it, so I decided to play him with Substitute for predicting to switching. Then I can use Nasty Plot (if I am faster) or any attack depending on weaknesses...
Flamethrower is STAB and Dark Pulse is against Deoxys-D, Jellicent and sometimes Gengar (but only when I have Substitute - he is faster, and I must be also careful - Destiny Bond!)

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Venusaur @Life Orb
Chlorophyll
Modest 4 HP 252 Sp.Atk 252 Spe
-Sleep Powder
-Giga Drain
-Growth
-Hidden Power Fire

When Politoed comes to play and I can't switch to Ninetales (Hydro Pump or Surf) I can switch to Venusaur and keep my Sun (also needs to be careful of Politoed Ice Beam). Growth gives +2 Sp.Atk (and +2 useless Atk) and transform Venusaur to unstopable monster (but against Scizor or Mamoswime with their priority moves it is useless... so I must switch out).
Solarbeam is STAB move with 120 Power, but there I must be careful, Opponent can switch to Abomasnow, Hippowdon, Politoed, T-tar or something like that and change my Super-Solarbeam to two-turns attack and usually kills me. Hidden Power Fire is against Ferrothorn, Forretress, Magnezone and Bronzong, they resisting Solarbeam and with Sun it is strong move.

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Skarmory @Shed Shell
Sturdy
Impish 252 HP 232 Def 24 Spe
-Spikes
-Whirlwind
-Drill Peck
-Roost

My 'Priority Defender', when I need save Venusaur from Bullet Punch or Ice Shard, usually the best chance is Skarmory. He also resists Outrage (can be used against Salamence). His only weak is Conkeldurr (when I need use Roost he´ll use Drain Punch and do it Super Effective... Against Conkeldurr I must switch to Venusaur (Ice Punch!) or Ninetales.
He can set Spikes and Blows out Opponent's Pokémon with Whirlwind. Drill Peck is damaging STAB move. Shed Shell is because Magnezone Magnet Pull.

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Porygon2 @Eviolite
Trace
Calm 252 HP 4 Def 252 Sp.Def
-Toxic
-Thunderbolt
-Ice Beam
-Recover

My Special Defender... I really likes this Pokémon, with Eviolite and Calm Nature and EVs he is very bulky Sp.Defender, Toxic is against Opponent's defenders and Boltbeam as damaging moves. Recover is for healing itself.
This ducky duck can copy Opponent´s Pokémon ability (Trace) which is very useful against Magnezone, Gastrodon, Blissey and her Toxic :P, Celebi in same case, Heatran, Chandelure, Vaporeon (his both abilities) and lots more...

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Donphan @Leftovers
Sturdy
Adamant 252 HP 252 Atk 4 Spe
-Stealth Rocks
-Rapid Spin
-Earthquake
-Ice Shard

This bulky guy with high attack can set Stealth Rock and keeps out Opponent's Stealth Rocks and Spikes...
Ice Shard is against Dragons and Flying types, which usually can't be hit by Earthquake, and Earthquake is powerful STAB Move.

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Salamence @Choice Scarf
Moxie (I think it is better than Intimidate for scarfer,when he can't learn U-turn)
Jolly 252 Atk 4 Sp.Def 252 Spe
-Outrage
-Dragon Claw
-Brick Break
-Earthquake
I decided to keeps out Fire Blast (I have two Pokémon with Fire moves in my team). Outrage is very powerful move with his STAB, but I don't use it when Opponent has Steel-Pokémon in team which can stops my Salamence. Stone Edge is against Volcanrona and Gyarados, Earthquake for Steel-types and Brick Break for Steel-types with Levitate (Bronzong, Skarmory) and T-tar and a lot of more... With Moxie he can be really powerful and in lot of case after +2 or +3 Attack Opponent can't stop him

Thanks for reading ;)
Rate it please!
 
Hey, this Veofiend right here. Sweet team you got there but I see that your team is definitely weak to
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as with Ninetails gone, Thundurus-T can effectively sweep your team especially the choice-scarf variants with Hidden Power [Ice]. Also, Volcarona can cause some serious problems if Salamence is out of the battle. I would recommend switching out Porygon2 for a Specially defensive
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. He provides an Ice resistance and its flash fire ability can help take care of other fire types that may try to abuse the sun. Something like this.

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@ Leftovers
Trait: Flash Fire
EVs: 36 HP / 208 Def / 252 SDef / 12 Spd
Calm Nature
- Lava Plume
- Stealth Rock
- Roar
- Earth Power

This is the set I use when I'm in Pokemon Showdown.The extra speed EVs can help take care of opposing specially defensive Heatran and since you already have a Stealth Rock user, you can swap out Stealth Rock for Toxic if you'd like. Roar can stop opposing Pokemon from setting up on you and the Water weakness it brings your team is weakened by the Sun anyway so it's no big deal.

Hope I've helped you out and good luck with the battles!
 
Hi! You've got a pretty solid Sun team here.

As you probably already know, Sun teams always face stiff competition for weather control. Tyranitar really does a number on your team, OHKOing both Salamence and Ninetales with Stone Edge. The ever common SpDef Tyranitar occasionally also carries a Chople Berry, which makes your efforts to KO it with Mence's Brick Break in vain. Mamoswine is also very problematic for your team; ice shard will severely damage Donphan, Salamence, and Venasaur. Heatran and Dugtrio will also be very annoying when Porygon2 is gone. Skarmory is a very weak link in your team, since all it does is Spike and Whirlwind until it dies.

To help with a lot of those problems, I suggest you replace Skarmory with SD Lucario.
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Lucario @ Life Orb
4 HP / 252 Atk / 252 Spe
Adamant Nature
~Swords Dance
~Close Combat
~Extreme Speed
~Bullet Punch

This thing is really hard to stop once it gets going. +2 Bullet Punch OHKOs all Tyranitars and Mamoswines, and Close Combat decimates Politoed and Heatran, so you have an easier time countering your opponent's Sun counters. Extremespeed takes care of Therians real nicely, blasting right through their slightly frail defenses.

There are also a couple of other minor changes you should take care of. First off, Venasaur needs Giga Drain instead of Solar Beam, and Life Orb instead of Black Sludge. Solarbeam makes you weak to Politoed and Tyranitar switch ins, and although you have Sunny Day it's still better safe than sorry.

Good luck! I hope I helped!

EDIT: No, I can't say I agree with switching out Porygon2. It's awesome ability allows you to trap Magnezones that try to catch Lucario, revenge kill Dugtrios, and wall Heatran to ad infinitum. It's great bulk also allows it to tank a lot of hits. And I wouldn't necessarily say that his team is so weak to Thundurus-T because Porygon2 handles Thundurus pretty well after it copies Volt Absorb.
 
Hi Aelsorm

Solid sun team you have built here. Now looking at your team, I see that your team relies heavily on Sun. Not because you have many Sun abusers, your only team member who really benefits from sun is Venusaur, but because you can't afford to have your opponent set up their weather too often. Drizzle team especially give you problems as repeated Hydro Pumps and Hurricanes can really dent your team. I suggest replacing your current Ninetales set with the Sunny Day Ninetales with a moveset of Sunny Day / Fire Blast / Solarbeam / Toxic. This Ninetales actually fares quite well against the other weather summoners, something that other Ninetale sets cannot accomplish. You can use Sunny Day on a predicted Politoed, Tyranitar, or Hippowdon switchin to remove their weather and then scare them out with a super effective Solarbeam or hit the switchin with a Sun-boosted STAB Fire Blast. This means that your opponent will be switching their weather inducer in and out often and so are worn down by the entry hazards your team is using, letting you more easily win the weather war. Toxic in the last moveslot is useful to wear down walls and put a time limit on sweepers.

A factor of Sun teams is that they often need to keep their rapid spinners healthy in order to clear off hazards and give Ninetales plenty of opportunities to come in and set up Drought. To increase longevity, I suggest changing Donphan's EV spread to 252 HP / 80 Atk / 176 Def and the nature to Impish. The defense investment means Donphan will be surviving longer throughout the battle, giving you more chances to pull off a spin and also allows him to better handle Tyranitar and Terrakion, stalwarts on Sand teams. The 80 Atk EVs are used to get the 2HKO on Landorus with Ice Shard while also putting a little more force into Earthquake.

Now for Venusaur, I suggest replacing Solarbeam with Giga Drain and changing his hold item Life Orb. In Black and White 2, Giga Drain is now legal with Chlorophyll and with a Life Orb, the move is only a bit weaker than Solarbeam while also giving you recovery to negate the LO recoil. You can also try Sleep Powder over Sunny Day in order to cripple a would be check and give you a free opportunity to set up a Growth boost. Lastly on Salamence, I recommend changing Stone Edge to Dragon Claw. Currently you are using Stone Edge for Volcarona and Gyarados but Outrage hits them hard enough anyways. Dragon Claw gives you a powerful Dragon STAB when you don't want to be locked into Outrage and you can also sweep with it without having to worry about confusion. The 4 HP EVs on Salamence should be placed into Special Defense so that you have an odd HP number, maximizing the number of times you can switch into Stealth Rock. Salamence with 4 HP EVs has an HP stat of 332 and can only successfully switch into SR 3 times while Salamence with no HP EVs has an HP stat of 331 and can switch into SR 4 times. The 4 EVs are placed into Special Defense so that Download users, most of which are special attackers, will receive a useless Attack boost since your Defense stat is lower.

Hope I helped and good luck with your team!


Set:
Ninetales (F) @ Leftovers
Trait: Drought
EVs: 136 HP / 252 SAtk / 120 Spd
Modest Nature (+SAtk, -Atk)
-Sunny Day
-Fire Blast
-Solarbeam
-Toxic


tl;dr
Ninetales ----> Sunny Day Ninetales
Donphan's EV Spread ----> 252 HP / 80 Atk / 176 Def
Adamant Nature on Donphan ----> Impish Nature
Solarbeam on Venusaur ----> Giga Drain
Sunny Day on Venusaur ----> Sleep Powder
Black Sludge on Venusaur ----> Life Orb
Stone Edge on Salamence ----> Dragon Claw
4 HP EVs on Salamence ---> 4 Special Defense EVs
 
This team is alright, however you aren't allowed to have 2 active RMT's. The rules state you must wait 10 days between posts. Also don't use nasty plot ninetales, it's not good as it's easily countered/revenge killed by tyranitar etc.
 
I don't want to run Heatran as Sp.Defender, Thundurus-T can be stopped by Porygon2 without problem (with copied Volt Absorb).
I don't see any problem with opponent's Heatran, he is OHKOed by Earthquake of Salamence or if he has Air Balloon, killed by Porygon2.

Replacing Skarmory (Good Defensive Wall, Spiker and solver of my problem with priority) to Lucario is very stupid idea... Life Orb Physical Lucario can be easily OHKOed by almost everything... He has low attack and low speed...

Sunny Day Ninetales isn't so wrong, but everyone plays it and I with my Ninetales can take out this Ninetales without problem (Flamethrower do almost nothing and Substitute blocks Toxic). Also I´ll not change my Donphan, he can OHKO Landorus and takes out other damaged opponent's Scarfers."In Black and White 2, Giga Drain is now legal with Chlorophyll and with a Life Orb, the move is only a bit weaker than Solarbeam" So Giga Drain has power 75 and Solarbeam has 120, it is not a bit weaker, it is very low and I don't need healing of it... Black Sludge is good against Rotom and other Trick Pokémon and I don't want to hurt Venusaur with Life Orb. But I´ll try Dragon Claw and EV spread from your advice.

I know that I changed almost nothing, but I don't like your advices, reasons are here... in every way thanks for your rating
 
hey there ailsorm, great team, i just have one more adjustment, if you are planning to keep the porygon-2, i advice analytic instead of trace, since you are a slow ass pokemon, you sure can benefit from a recoil free life orb as well as having eviolite. this is just to put more hurt in your moves, since you actually can't touch magnezone, trace is useless exept when you trace prankster, or in blissey's case, but other wise it's not that great
 
I think you are very bad player, because you don't know what is good...
Many times I won thanks to Hydration of Vaporeon or Water Absorb of Jellicent or Flash Fire of Chandelure, and Intimidate for Salamence or Gyarados is also good...
Analytic could be for anyone with offense Porygon, I have defensive so Trace is the best.
 
I think you are very bad player, because you don't know what is good............

-_-

I was originally going to rate this team however you've yet to listen to any advice anyone's given in BOTH teams you've posted, and now you're flat out insulting other people.
 
I am insulting? Victini99 wrote me as 'Ailsorm' and I only wrote what I think.... and I explained why, your ideas isn't as good as I thought, most of it doesn't help even when I tested it. Only a few Novaray's ideas was really good.
 
You do know that you aren't allowed to have 2 active RMT's. The rules state you must wait 10 days between posts. Also you don't need to be rude to raters, you can disagree with what they both you don't have to insult their suggestions.
 
You really aren't allowed to post more than one team every 10 days, but I suppose that doesn't matter to you xD

Not gonna rate this team fully, but I just wanted to point out that most variants of Volcarona can flat out 6-0 your team, especially the ChestoRest / Substitute variants. After Stealth Rock, a +1 Fire Blast in the sun OHKOes Salamence, and Life Orb isn't even needed. Heatran or Dragonite might be worth a shot.
 
Hey ther Aelsorm nice looking sun team you have there! Sun teams are generally more difficult to make then rain and sand teams and by the looks of it you have a pretty good sun team.


However I have a few pieces of advice to give you on your team firstly regarding your ninetales set. It has sunny day to help it win the weather war but it doesnt use Solar Beam alongside this and it uses Dark Pulse instead which is....odd. Dark Pulse doesnt offer much coverage wise anyway so changing your Ninetales to Sunny Day Ninetales can help alot. With This Ninetales set you can fully abuse the power of setting up sunny day with Solar Beam which lets you hit Tyranitar and Politoed hard that decide to stay in when you have sun up from sunny day( Just watch out for ScarfTar) This set also uses Fire Blast because the damage it does far surpasses the sometimes frustrating accuracy.


With Sunny Day on Ninetales I see no reason to run it on Venasaur. Instead I think a good option is to change Sleep Powder>Sunny Day on Venasaur becuase with Sleep Powder lets Venasaur pretty much neutralize a threat for the rest of the game and it gives Venasaur more set up Oppurtunities.

I hope I helped Good luck with the team!

Sets
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Ninetales @ Leftovers | Drought
Modest | 136 Hp / 252 SpA / 120 Spe
Fire Blast | Sunny Day| Solar Beam| Toxic


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Venasaur @ Life Orb | Chlorophyl
Modest |4 Hp / 252 SpA / 252 Spe

Sleep Powder| Growth | Giga Drain| Hidden Power [Fire]


~Superpowerdude
 
I didn't insult anyone... If I wrote "I think ..." it isn't insulting... You should keep it in mind...
?
OK I can see that English isn't your first language, but saying " I Think" before it doesn't make it any less of an insult. Not only were you quick to dismiss Electrolyte's suggestion as "Stupid" but you almost definitely offended victini99 by calling him "A Bad Player". Granted it wasn't a great suggestion but if you want people to continue rating your team you should test ALL suggestions given to you before you quickly dismiss them and please try to be nice. I'm not trying to be a dick to you, remember we're all friends here!

Anyway I do have suggestions. Brave Bird > Drill Peck on Skarmory is a far better as you can Roost off recoil damage, and Brave Bird hits 50% harder IIRC. This boost in power is needed a lot considering Skarmory's attacks don't hit hard anyway, and without the extra power of Brave Bird, you won't be Ko'ing the stuff you should. As Omicron said, Offensive Volcarona has the potential to beat you at +1 as you are forced into trying to speed tie with Salamence, which is never a nice thing to occur considering its a 50/50 toss up. Can't fix this without ruining your teams sun style though.

Also echoing Novaray's Donphan spread as since you are using him to set up both Stealth Rock and Rapid Spin, he appreciates the bulk so that he doesn't get scared out by the powerful attackers that threaten him. Also note is that Skarmory and Donphan work fairly well together for hazard control, with Donphan being immune to Electric attacks aimed at Skarmory, and Skarmory can take Grass attacks aimed at Donphan with ease. Of course they both don't like taking the Fire attacks that may be used against your team , but this is a problem with most sun teams not running Heatran

GL and please listen to what I said.
 
Omicrom, aren't you as a mod supposed to enforce rules? How can you allow this guy to have 2 RMTS up, allow him to insult others, and have him not listen to anyone's advice And not accept any criticism?

I seriously think he posted these teams hoping to just get praised, but his lack of knowledge for this metagame made these teams subpar. Of course when everyone tried to fix it, he denies all changes.
 
Omicron is right, if Volcarona manages to get a Quiver Dance or two off on your team, it can really wreck your team. Have you run into a Volcarona with Hidden Power Rock yet? With HP Rock, you can't depend on Ninetails to take the Fire attacks to force a switch, and a boosted Fire Blast can take care of your Skarmory and your Venusaur. Also your Porygon2 can't do anything to it other than stall it with Toxic, but then again it would give it a chance to set up more Quiver Dances.

You cannot only depend on Salamence to take care of Volcarona, because Salamence is pretty frail and is often taken out early in the game. Besides like I said before, if a Timid Volcarona manages to set up a a lot of Dances, he may even outspeed your Scarfed Salamence and wreck shop with HP Rock. For now, your only real counter to Volcarona is Donphan. If you successfully set up Stealth Rocks before the Volcarona comes out, you may have a shot. However with Donphan down, your team can easily be sweeped.

Please take this advice, as I too had a Volcarona problem but didn't realize it until I ran into an Offesive Dancer. Volcarona is very common, and you MUST have more than one counter for it or you'll be doomed from the start. You need to learn to accept other's advice, because I also know how hard it is to change something on a team once you get it all planned out. But in this forever changing metagame, you need to listen to the community.

Anyway, good luck with this team. Tell me what you think about this, just please refrain from being rude.
 
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