ok so here's my first rmt for my best team, please tell me tips!. This team has a member invested in each stat (except HP and 2 in physical attack)
Gallade @ Leftovers
Ability: Justified
EVs: 240 Atk / 252 HP / 4 SDef / 12 Spd
Adamant Nature
- Drain Punch
- Shadow Sneak
- Psycho Cut
- Swords Dance
My main physical attacker. Leftovers over Life Orb because Gallade can also be pretty bulky. Drain Punch restores HP as well as providing STAB. Psycho Cut is just insane STAB. Shadow Sneak provides priority. Get one Swords Dance and then Gallade has the potential to sweep a team without a physical wall.
Staraptor (M) @ Choice Band
Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Brave Bird
- Close Combat
- U-turn
- Quick Attack
He's My all out attacker who takes down MEGAs!! No set up required at all. Brave Bird is STAB as well as making use of Reckless. Close Combat takes care of steel types as well as type coverage. U-turn gets him out of a tough spot as well as killing off Malamar, Who would otherwise kill my team. Quick attack is that normal priority. But, when rocks come out, Staraptor's in trouble.
Goodra (M) @ Leftovers
Ability: Sap Sipper
EVs: 160 Atk / 252 HP / 96 SDef
Sassy Nature
- Sludge Wave
- Dragon Tail
- Fire Blast
- Power Whip
First of my Tanks, Starts off with a SPECIAL TANK. As soon as saw the Kalos Pseudo-Legendary I was sceptic, look at it! I thought I would never use it, but then I used in Random and found a new friend. I switch in to Spore and wreck. Sludge Wave waits on a fairy switch in and kills. Dragon Tail ruins set ups and can also help me get a free switch turn. Fire Blast ruins Scizor and Ferrothorn, which I have no other cover for. Power Whip also gives me grass to take care of threats like Quagsire and Barbacle.
Swampert (M) @ Leftovers
Ability: Damp
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Stealth Rock
- Earth Power
- Scald
- Ice Beam
My first Pokemon gets a spot on my team. Well, sort of. All of his stats are pretty balanced. I set up stealth rocks with my lead. Earth Power is My STAB. Scald is my second STAB which burns, my first status. Ice Beam Takes care of Dragons and Gliscors who try to set up. Paired with Goodra, this guy is a force to be reckoned with.
Regirock @ Leftovers
Ability: Clear Body
EVs: 252 Def / 248 HP / 8 Atk
Impish Nature
- Iron Defense
- Rock Tomb
- Thunder Wave
- Power-Up Punch
Complete Physical WALL!! Already tanking physical hits, Iron Defense Makes me a force to be reckoned with, Especially when I've set up a Thunder Wave. Power-Up Punch raises my attack as well as damaging. Rock Tomb over Stone Edge as I had a PP issue and the accuracy as well as the added affect of lowering speed.
Ampharos (M) @ Ampharosite
Ability: Static
EVs: 252 SAtk / 212 HP / 4 SDef / 40 Spd
Modest Nature
- Dragon Pulse
- Volt Switch
- Agility
- Heal Bell
Here is the highest special attack allowed in ou, as well as my favourite electric type. Dragon Pulse makes use of my high special attack as well as STAB for the new DRAGON TYPE. Volt Switch is my electric STAB as well as free switch after heal bell. As his speed isn't high, Agility gives me edge while resisting stuff with the Zekrom typing. Heal Bell is to get rid of status on my team.
Thats my team!! Please rate and Tip me!!
Gallade @ Leftovers

Ability: Justified
EVs: 240 Atk / 252 HP / 4 SDef / 12 Spd
Adamant Nature
- Drain Punch
- Shadow Sneak
- Psycho Cut
- Swords Dance
My main physical attacker. Leftovers over Life Orb because Gallade can also be pretty bulky. Drain Punch restores HP as well as providing STAB. Psycho Cut is just insane STAB. Shadow Sneak provides priority. Get one Swords Dance and then Gallade has the potential to sweep a team without a physical wall.
Staraptor (M) @ Choice Band

Ability: Reckless
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Brave Bird
- Close Combat
- U-turn
- Quick Attack
He's My all out attacker who takes down MEGAs!! No set up required at all. Brave Bird is STAB as well as making use of Reckless. Close Combat takes care of steel types as well as type coverage. U-turn gets him out of a tough spot as well as killing off Malamar, Who would otherwise kill my team. Quick attack is that normal priority. But, when rocks come out, Staraptor's in trouble.
Goodra (M) @ Leftovers

EVs: 160 Atk / 252 HP / 96 SDef
Sassy Nature
- Sludge Wave
- Dragon Tail
- Fire Blast
- Power Whip
First of my Tanks, Starts off with a SPECIAL TANK. As soon as saw the Kalos Pseudo-Legendary I was sceptic, look at it! I thought I would never use it, but then I used in Random and found a new friend. I switch in to Spore and wreck. Sludge Wave waits on a fairy switch in and kills. Dragon Tail ruins set ups and can also help me get a free switch turn. Fire Blast ruins Scizor and Ferrothorn, which I have no other cover for. Power Whip also gives me grass to take care of threats like Quagsire and Barbacle.
Swampert (M) @ Leftovers

EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Stealth Rock
- Earth Power
- Scald
- Ice Beam
My first Pokemon gets a spot on my team. Well, sort of. All of his stats are pretty balanced. I set up stealth rocks with my lead. Earth Power is My STAB. Scald is my second STAB which burns, my first status. Ice Beam Takes care of Dragons and Gliscors who try to set up. Paired with Goodra, this guy is a force to be reckoned with.
Regirock @ Leftovers

EVs: 252 Def / 248 HP / 8 Atk
Impish Nature
- Iron Defense
- Rock Tomb
- Thunder Wave
- Power-Up Punch
Complete Physical WALL!! Already tanking physical hits, Iron Defense Makes me a force to be reckoned with, Especially when I've set up a Thunder Wave. Power-Up Punch raises my attack as well as damaging. Rock Tomb over Stone Edge as I had a PP issue and the accuracy as well as the added affect of lowering speed.
Ampharos (M) @ Ampharosite

EVs: 252 SAtk / 212 HP / 4 SDef / 40 Spd
Modest Nature
- Dragon Pulse
- Volt Switch
- Agility
- Heal Bell
Here is the highest special attack allowed in ou, as well as my favourite electric type. Dragon Pulse makes use of my high special attack as well as STAB for the new DRAGON TYPE. Volt Switch is my electric STAB as well as free switch after heal bell. As his speed isn't high, Agility gives me edge while resisting stuff with the Zekrom typing. Heal Bell is to get rid of status on my team.
Thats my team!! Please rate and Tip me!!