RMT: 1500 OU Team, Offensive

Hello guys,

My OU team recently achieved a rating of 1535 on Showdown, though I'm currently around a 1475. I was hoping that you all could give me some suggestions on how to stay in the 1500 tier.

Dragonite (M) @ Lum Berry
Ability: Multiscale
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Dragon Dance
- Dragon Claw
- Extreme Speed
- Earthquake

Dragonite is my DD sweeper, and the Lum Berry is to ensure that a status condition does not cripple him before he has a chance to set up. Dragon Claw of course is for STAB, and Extreme Speed is to finish off opponents, as well as out-prioritize other moves, such as Aqua Jet and Sucker Punch. Earthquake is to deal with Heatran, Tyranitar, Bisharp, and other Pokemon that Dragonite gets walled with. I have tried Scarf Dragonite in the past, but I really dislike how it only locks you into one move, and it didn't work well for me. I would have considered Garchomp or another Dragon-Pokemon to fill this spot, especially as Dragonite is susceptible to Stealth Rock, but it can't learn Extreme Speed, which is a utility that I really want.

Conkeldurr (M) @ Assault Vest
Ability: Guts
Shiny: Yes
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Mach Punch
- Drain Punch
- Knock Off
- Thunder Punch

The Assault Vest is great for increasing Conkeldurr's terrible Special Defense, and combined with his bulkiness, it makes it harder to take him down. Mach Punch is for STAB and priority again. I put Drain Punch to help Conkeldurr regain health and help its bulk. Knock Off can be used to remove pesky Leftovers and to provide some resistance against Pokemon such as Aegislash. Thunder Punch is my only electric move in my entire team, and I often use it when predicting switch-ins for Pokemon like Azumarill and Talonflame.

Charizard (M) @ Charizardite Y
Ability: Blaze
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Roost
- Flamethrower
- Air Slash
- Solar Beam

Charizard is my mega evolution, and I chose Y over X because I needed some more special attackers, along with a Flying-type move. Roost is to regain health, but I don't use it as much as I should (especially since CharY is so frail), so if there is a better move to replace this with, that would be great. I was thinking HP Ground to deal with Heatran, but I don't know if that would be smart. Flamethrower is for STAB and Air Slash is to deal with Conkeldurr's and Dragon-types that Charizard is otherwise resistant to. Solar Beam is to take advantage of Charizard Y's ability and to counter Azumarill and other Water- and Rock-types.

Manaphy @ Leftovers
Ability: Hydration
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Tail Glow
- Surf
- Energy Ball
- Ice Beam

I initially had my Manaphy based on Rain Dance to take advantage of Hydration, but I felt as if that and Rest took up valuable spots, so I switched to a Tail Glow set, which has worked much better. Surf is for STAB, and Ice Beam is for Dragon-types which Manaphy can otherwise be walled by. Energy Ball is for Azumarill, which Manaphy is otherwise walled by.

Tyranitar (M) @ Assault Vest
Ability: Sand Stream
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature
- Stone Edge
- Crunch
- Earthquake
- Ice Punch

I also gave Tyranitar an Assault Vest to improve its Special Defense, and it has worked extremely well, allowing it to easily withstand Surf, Solar Beam, and sometimes even Focus Blast. Stone Edge and Crunch are for STAB, and Earthquake is another move that takes advantage of Tyranitar's awesome attack. Ice Punch is a filler move; it has worked great for me for Pokemon such as Landorus and Garchomp, but it would be great if a better move can replace it. I did not make this a DD sweeper because its Special Defense would leave it exposed and easy to knock out.

Excadrill (M) @ Air Balloon
Ability: Sand Rush
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Rock Slide
- Rapid Spin
- Iron Head
- Earthquake

Excadrill relies on Tyranitar's Sand Stream to speed up, and it is also my Rapid Spinner. It has a pretty basic moveset. Iron Head is for Fairy-types and gets STAB, as does Earthquake. Rock Slide is another filler move that I put in to replace Stealth Rock, which I did not use much. However, I don't know if it's the best choice. Similarly, I don't know if Excadrill is the best Rapid Spinner (I was thinking maybe Fortress) or if I should use a Defogger instead, especially as I don't have entry hazards myself.

When battling, I noticed that Stealth Rock cripples a third of my team. I want to keep Charizard Y as my mega, but is there a substitution for Dragonite. Also, Fighting-types are a big problem (Medicham, Conkeldurr, Breloom), and they can easily knock out Tyranitar and Excadrill if Charizard Y faints. This is part of the reason why I am willing to switch Excadrill. Finally, none of my team knows a Psychic move, so if one could learn it, that would be amazing.

Thanks in advance!
 
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mega charY with exca and ttar is... meh. and two assault vests on the same team? what is synergy.

without changing team members i am going to switch roles for a few pokes.

1. change ttar to mega ttar, and make it a DD set with edgequake and ice punch.

2. since ttar is now your sweeper, make dragonite a choice band set with max HP and attack. fire punch over dragon dance is the only move change, besides outrage over dclaw.

3. since zard can no longer be mega, it needs to go, unfortunately :(.
at this point you are running offense with no rocks...have i said enough? you also lack a revenge killer. revenge killer with rocks...sound familiar? deo-s.
Deoxys-Speed @ life orb
Ability: pressure
EVs: 252 Spd / 80 Atk / 176 Spa
naive nature
- stealth rock
- Psycho Boost
- Ice beam
- knock off / superpower

not completely sure on the EVs however, but they are kind of customizable.


so there is my rate, good luck



edit : on both dnite and zard change the 4 hp evs to a defensive stat.
and yeah, switch the roles of dnite and zard-y. special wallbreakers really arent that good in OU since chansey can easily wall all special attackers in the meta right now. there is no physically defensive chansey. Using Bandnite and DD charX, or even a different mega entirely if you are concerned about synergy, will help you do the trick. Dragonite isin't a good sweeper without weakness policy, and even then it isint all that good. its ability to be revenged is the reason of that.
 
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on both dnite and zard change the 4 hp evs to a defensive stat.
and yeah, switch the roles of dnite and zard-y. special wallbreakers really arent that good in OU since chansey can easily wall all special attackers in the meta right now. there is no physically defensive chansey. Using Bandnite and DD charX, or even a different mega entirely if you are concerned about synergy, will help you do the trick. Dragonite isin't a good sweeper without weakness policy, and even then it isint all that good. its ability to be revenged is the reason of that.

I switched Zard for Deo-S like you told me to. Should I switch it back? I have Bandnite, but I refrained from using CharX because I thought I had a Dragon sweeper already. Also, I needed the Air Slash for Fighting-types, along with a Fire- and Grass-type move. If you think I should replace Bandnite, what should I replace it with?
 
well no, i like that as is. bandnite and deo-s over zard and DD Dnite works well. you still lack a sweeper besides manaphy, who is more of a wallbreaker. i will suggest using DD mega ttar, one of the most reliable win conditions ever, over your regular one. and if it can't clean exca can, if neither can than you misplayed.
 
well no, i like that as is. bandnite and deo-s over zard and DD Dnite works well. you still lack a sweeper besides manaphy, who is more of a wallbreaker. i will suggest using DD mega ttar, one of the most reliable win conditions ever, over your regular one. and if it can't clean exca can, if neither can than you misplayed.
OK, I made those changes. I have DD Tyranitar, along with Bandnite and Deo-S. Thanks xJownage. And Reymedy deleted our previous posts, so I think that this will be our last one. Thanks again!
 
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