It's been about a year since I've battled Pokémon and want to make a team around my favorite build for Metagross. I wanted to try some new guys as well, since all my old teams had the same three or four.
My goal here is to sweep, stall, and sacrifice in any way that will leave Metagross to take out the rest of the opponent's team with neutral/super effective moves. I tried to avoid heavy Ground- or Fire-type weakness in general to throw off opponents. This would allow Metagross to switch in more easily.
Mamoswine @ Lum Berry
Snow Cloak
252 HP / 252 Atk / 4 SpD
Impish
- Ice Shard
- Earthquake
- Stealth Rock
- Roar
This is my lead. I basically used a Swampert set I liked and decided to get of the 4x Grass weakness. My plan is to ignore any status effect on the first turn and either set up rocks or use the priority move depending on whether the opposing lead is bulky or not. If I suspect a switch, I'll use Stealth Rock and then Roar to get entry damage going right away. I gave Mamo a lot of HP to survive throughout Roars and be able to come back to re-cast SR. Maybe the EVs should be more defensive?
Blastoise @ Leftovers
Torrent
Unknown EVs
Bold
- Surf
- Rapid Spin
- Protect
- Toxic
EVs are unknown, as I can't find all of my charts where I kept track of everything. I do remember however, that his EVs were build around his defensive IVs, making up for any lower values. I'd like to keep what Pokémon I do have in-game because it just takes too long for me to breed them all again. Blastoise is my staller. Leftovers and Protect help keep HP going while Toxic and the occasional Surf work away at the opponent's. In this case, Toxic will only be used against those who are not physical sweepers. Surf is for STAB while Rapid Spin helps clear the way for others.
Gengar @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid
- Trick
- Will-O-Wisp
- Shadowball
- Thunderbolt
I've been reading about Trick lately and wanted to try it. Gengar seemed like a good choice to me due to his immunities and good speed. My plan is to use Trick on a physical sweeper and then possibly burn before a switch. Either way, Gengar can use the Choice Specs himself for a bit and Will-O-Wisp will be used to help Metagross in the long run. Ideally anyone who may be able to stop Agiligross will be burned and the rest are poisoned. The other two attacks are for basic coverage.
Infernape @ Choice Scarf
Blaze
24 Atk / 252 SpA / 232 Spe
Jolly
- Fire Blast
- Close Combat
- Grass Knot
- U-Turn
This is basically a copy of the Choice Scarf set listed here on Smogon. I took out the Hidden Power because I don't plan on spending all the time to breed a 69 or 70 HP Ice. Infernape is meant for scouting and revenge killing. I was actually considering Flygon for this position but decided not to, as I would end up with double 4x Ice weaknesses. My main focus is U-Turn to draw attention and see what my opponent will do. I would expect to out-speed many Water-typed so Grass Knot should be able to get me a kill before Surf hits me. Since Infernape's speed is decent from the start, I can switch in and out a few times as long as Blastoise keeps the entry hazards away.
Salamence @ Life Orb
Intimidate
4 HP / 252 Atk / 252 Spe
Adamant
- Outrage
- Roost
- Aqua Tail
- Earthquake
This is my only 4x weakness but with three others able to resist Ice, I'm not too worried about it. Salamence also resists both types that threaten Metagross. This is more of a suicide killer, as I plan on being stuck in Outrage for his last attack. I didn't go too heavy on EQs in this team, same for Surf so both of those types are included. Roost is to make up for LO recoil and hopefully survive any weaker Ice attacks. Intimidate may help get Salamence through Outrage without dying but I doublt it would take that long for some Ice moves to come out. It's actually one of the better abilities on my teamand could possibly directly help Metagross.
Metagross @ Expert Belt
Clear Body
112 HP / 252 Atk / 12 Def / 132 Spe
Adamant
- Earthquake
- Agility
- Ice Punch
- Thunderpunch
EVs taken from Smogon, as well as the moves except that I took both punches instead of Meteor Mash. The attack boost is great on MM but it isn't often that I even use the attack so I never get the boost anyway. I also feel like these three attacks cover enough types which is why I chose Expert Belt. As mentioned earlier, I didn't over-do EQ on this team, same goes for both Ice- and Electric-types so I wanted to get them all on Metagross. Hop in on an attack Metagross resists, and use Agility when the opponent switches.
Quick strategy: Start out with SR and annoy the opponent with either burn, poison, or roar. Blastoise stalls to amplify passive damage and remove Spikes/SR while Choice Team then cycles in and out for quick kills and reveal opponent's team. Come back to SR again if needed, or Roar until Mamoswine tires out. Salamence and Metagross come in later to fight each other's counters.
Besides Metagross, only one other Pokémon is weak to Fire, same for Ground. Salamence has a 4x weaskness which is resisted by three other guys. Attackes focus on STAB to make up for type coverage
Thanks for taking a look, any advice is appreciated.
My goal here is to sweep, stall, and sacrifice in any way that will leave Metagross to take out the rest of the opponent's team with neutral/super effective moves. I tried to avoid heavy Ground- or Fire-type weakness in general to throw off opponents. This would allow Metagross to switch in more easily.







Mamoswine @ Lum Berry
Snow Cloak
252 HP / 252 Atk / 4 SpD
Impish
- Ice Shard
- Earthquake
- Stealth Rock
- Roar
This is my lead. I basically used a Swampert set I liked and decided to get of the 4x Grass weakness. My plan is to ignore any status effect on the first turn and either set up rocks or use the priority move depending on whether the opposing lead is bulky or not. If I suspect a switch, I'll use Stealth Rock and then Roar to get entry damage going right away. I gave Mamo a lot of HP to survive throughout Roars and be able to come back to re-cast SR. Maybe the EVs should be more defensive?

Blastoise @ Leftovers
Torrent
Unknown EVs
Bold
- Surf
- Rapid Spin
- Protect
- Toxic
EVs are unknown, as I can't find all of my charts where I kept track of everything. I do remember however, that his EVs were build around his defensive IVs, making up for any lower values. I'd like to keep what Pokémon I do have in-game because it just takes too long for me to breed them all again. Blastoise is my staller. Leftovers and Protect help keep HP going while Toxic and the occasional Surf work away at the opponent's. In this case, Toxic will only be used against those who are not physical sweepers. Surf is for STAB while Rapid Spin helps clear the way for others.

Gengar @ Choice Specs
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid
- Trick
- Will-O-Wisp
- Shadowball
- Thunderbolt
I've been reading about Trick lately and wanted to try it. Gengar seemed like a good choice to me due to his immunities and good speed. My plan is to use Trick on a physical sweeper and then possibly burn before a switch. Either way, Gengar can use the Choice Specs himself for a bit and Will-O-Wisp will be used to help Metagross in the long run. Ideally anyone who may be able to stop Agiligross will be burned and the rest are poisoned. The other two attacks are for basic coverage.

Infernape @ Choice Scarf
Blaze
24 Atk / 252 SpA / 232 Spe
Jolly
- Fire Blast
- Close Combat
- Grass Knot
- U-Turn
This is basically a copy of the Choice Scarf set listed here on Smogon. I took out the Hidden Power because I don't plan on spending all the time to breed a 69 or 70 HP Ice. Infernape is meant for scouting and revenge killing. I was actually considering Flygon for this position but decided not to, as I would end up with double 4x Ice weaknesses. My main focus is U-Turn to draw attention and see what my opponent will do. I would expect to out-speed many Water-typed so Grass Knot should be able to get me a kill before Surf hits me. Since Infernape's speed is decent from the start, I can switch in and out a few times as long as Blastoise keeps the entry hazards away.

Salamence @ Life Orb
Intimidate
4 HP / 252 Atk / 252 Spe
Adamant
- Outrage
- Roost
- Aqua Tail
- Earthquake
This is my only 4x weakness but with three others able to resist Ice, I'm not too worried about it. Salamence also resists both types that threaten Metagross. This is more of a suicide killer, as I plan on being stuck in Outrage for his last attack. I didn't go too heavy on EQs in this team, same for Surf so both of those types are included. Roost is to make up for LO recoil and hopefully survive any weaker Ice attacks. Intimidate may help get Salamence through Outrage without dying but I doublt it would take that long for some Ice moves to come out. It's actually one of the better abilities on my teamand could possibly directly help Metagross.

Metagross @ Expert Belt
Clear Body
112 HP / 252 Atk / 12 Def / 132 Spe
Adamant
- Earthquake
- Agility
- Ice Punch
- Thunderpunch
EVs taken from Smogon, as well as the moves except that I took both punches instead of Meteor Mash. The attack boost is great on MM but it isn't often that I even use the attack so I never get the boost anyway. I also feel like these three attacks cover enough types which is why I chose Expert Belt. As mentioned earlier, I didn't over-do EQ on this team, same goes for both Ice- and Electric-types so I wanted to get them all on Metagross. Hop in on an attack Metagross resists, and use Agility when the opponent switches.
Quick strategy: Start out with SR and annoy the opponent with either burn, poison, or roar. Blastoise stalls to amplify passive damage and remove Spikes/SR while Choice Team then cycles in and out for quick kills and reveal opponent's team. Come back to SR again if needed, or Roar until Mamoswine tires out. Salamence and Metagross come in later to fight each other's counters.
Besides Metagross, only one other Pokémon is weak to Fire, same for Ground. Salamence has a 4x weaskness which is resisted by three other guys. Attackes focus on STAB to make up for type coverage
Thanks for taking a look, any advice is appreciated.