RMT BL/UU

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Rapidash @ Wide Lens
Nature: Hasty
Ability: Flash Fire
EVs: 252 Atk, 252 Spd, 6 Sp Atk
Moveset:
-Hypnosis
-Flare Blitz
-Megahorn
-Overheat

Maybe the lead poke, pretty fast and able to bring the opponent to sleep so I can safely switch or attack.



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Gorebyss @ Leftovers
Nature: Calm
Ability: Swift Swim
EVs: 252 HP, 200 Sp Def, 56 Def
Moveset:
-Amnesia
-Iron Defense
-Substitude
-Baton Pass

Standard Baton Pass-Gorebyss, being able to pass Iron Defenses, Amnesia's and Subs to other pokes who are able to set up.


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Cradily @ Leftovers
Nature: Careful/Impish
Ability: Sunction Corps
EVs: 200 HP, 52 Atk, 164 Def, 92 Sp Def
Moveset:
-Swords Dance
-Rock Slide/Stone Edge
-Earthquake
-Recover

Special Wall. After some boosts from Gorebyss this guy is able to SD and sweep.


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Relicanth @ Life Orb
Nature: Adamant
Ability: Rock Head
EVs: 252 Atk, 252 Spd, 6 HP
Moveset:
-Rock Polish
-Waterfall
-Head Smash
-Earthquake/Stealth Rock

Standard Rock Polish-Relicanth, maybe able to set up SR.



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Nidoking @ Black Sludge
Nature: Bold/Modest
Ability: Poison Point
EVs: 252 Sp Atk, 56 HP, 200 Def
Moveset:
-Earth Power
-Flamethrower
-Toxic Spikes
-Thunderbolt

Sp Atker/Physical Wall, able to hit hard with some powerful attacks, and to set up Toxic Spikes.


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Claydol @ ???
Nature: Bold
Ability: ???
EVs: ???
Moveset:

-Earth Power/Psychic
-Rapid Spin/Ice Beam
-Calm Mind
-Stealth Rock

Claydol seems to fit in perfect, being able to resist Ground- and Psychic attacks. The problem is I hate this thing for some reason. It just looks stupid, i'd be happy to replace this thing...
 
Definitly Earthquake on Relecanth and I don't think Cradily can learn Stone Edge. If you want Claydol just base his nature and EV spread off which defense you lack.
 
Just some general points for you to consider, and a question

* Half your team is weak to water attacks. You have one resist (Gorebyss).

* Half your team is weak to ground attacks. You have one immunity (Claydol).

* Half your team are weak to grass attacks. You have one resist (Rapidash)

? Why are you are running overheat on Rapidash.

* Earthquake or even Double Edge would probably be a better choice than Stealth Rock on Relicanth otherwise you'll find yourself walled by Quagsire.

* Nidoking might not be your best option for a toxic spiker as its not that sturdy ... If this team is going to be used exclusively in the UU evironment then its worth considering that Toxic spikes is less effective than OU because there are more poison types around to absorb them.

* Although you don't like Claydol its probably your best line of defence against Hitmonlee. I'd make it physically bulky perhaps 252 HP 252 Def.

I don't think Cradily can learn Stone Edge.

It can! http://www.smogon.com/dp/moves/stone_edge
 
Just some general points for you to consider, and a question

* Half your team is weak to water attacks. You have one resist (Gorebyss).

* Half your team is weak to ground attacks. You have one immunity (Claydol).

* Half your team are weak to grass attacks. You have one resist (Rapidash)

? Why are you are running overheat on Rapidash.

* Earthquake or even Double Edge would probably be a better choice than Stealth Rock on Relicanth otherwise you'll find yourself walled by Quagsire.

* Nidoking might not be your best option for a toxic spiker as its not that sturdy ... If this team is going to be used exclusively in the UU evironment then its worth considering that Toxic spikes is less effective than OU because there are more poison types around to absorb them.

* Although you don't like Claydol its probably your best line of defence against Hitmonlee. I'd make it physically bulky perhaps 252 HP 252 Def.



It can! http://www.smogon.com/dp/moves/stone_edge
yeah i know the weaknesses, so I made this thread to see if someone suggests some changes ?

Rapidash has overheat with hasty nature, because after a flash fire boost it becomes strong like hell, it has no recoil damage, AND kills physical walls.
 
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