
Rapidash @ Wide Lens
Nature: Hasty
Ability: Flash Fire
EVs: 252 Atk, 252 Spd, 6 Sp Atk
Moveset:
-Hypnosis
-Flare Blitz
-Megahorn
-Overheat
Maybe the lead poke, pretty fast and able to bring the opponent to sleep so I can safely switch or attack.

Gorebyss @ Leftovers
Nature: Calm
Ability: Swift Swim
EVs: 252 HP, 200 Sp Def, 56 Def
Moveset:
-Amnesia
-Iron Defense
-Substitude
-Baton Pass
Standard Baton Pass-Gorebyss, being able to pass Iron Defenses, Amnesia's and Subs to other pokes who are able to set up.

Cradily @ Leftovers
Nature: Careful/Impish
Ability: Sunction Corps
EVs: 200 HP, 52 Atk, 164 Def, 92 Sp Def
Moveset:
-Swords Dance
-Rock Slide/Stone Edge
-Earthquake
-Recover
Special Wall. After some boosts from Gorebyss this guy is able to SD and sweep.

Relicanth @ Life Orb
Nature: Adamant
Ability: Rock Head
EVs: 252 Atk, 252 Spd, 6 HP
Moveset:
-Rock Polish
-Waterfall
-Head Smash
-Earthquake/Stealth Rock
Standard Rock Polish-Relicanth, maybe able to set up SR.

Nidoking @ Black Sludge
Nature: Bold/Modest
Ability: Poison Point
EVs: 252 Sp Atk, 56 HP, 200 Def
Moveset:
-Earth Power
-Flamethrower
-Toxic Spikes
-Thunderbolt
Sp Atker/Physical Wall, able to hit hard with some powerful attacks, and to set up Toxic Spikes.

Claydol @ ???
Nature: Bold
Ability: ???
EVs: ???
Moveset:
-Earth Power/Psychic
-Rapid Spin/Ice Beam
-Calm Mind
-Stealth Rock
Claydol seems to fit in perfect, being able to resist Ground- and Psychic attacks. The problem is I hate this thing for some reason. It just looks stupid, i'd be happy to replace this thing...