RMT BT Lock 'n load

So the idea here is the lock the foe into a move, load up your stats, and sweep. Based on the fact that in the battle tower they will never switch.
I claim no originality in this idea, naturally, as it's been done before. Although I did try and find a good duo of pokemon, and I really wanted to use scizor instead of Lucario, the rock moves were a bit of a threat to scizor. Dragonite was also another good option instead of Latias, but the typing wasn't quite perfect (neutrality to electricity, or using both dragonite and Lucario meant neutral/weak to rock, which obviously was terrible.)
General idea when using it is...
Trick anything first, then paralyze, then if you can survive, stealth rock, then memento. If you can't survive up to 2 hits, then you'll have to live without halved offense when you send out your next guys, or the advantage of speed (at first).
Exploded, send out Latias, and hopefully win.
Sticky hold, send out latias/lucario depending on pokemon. (ex: fake lapras goes to latias, muk goes to lucario.)

Uxie @ Choice Scarf
Ability: Levitate
EVs: 252 HP/80 Def/56 Spd/120 SDef
Timid nature (+Spd, -Atk)
- Trick
- Thunder Wave / Trick Room / Yawn
- Memento
- Stealth Rock / Flash

Since Trick has been thrown out to more pokemon, I looked through the ones that learn that and memento, and choose the best one. (Based on stats, moves availiable, etc.)
I use thunder wave/trick room so I can always sub before they get a hit on me, so no chance of status/unwanted side effects. Trick room has the advantage of working on ground/limber pokemon, but we need to know the enemies speed (so we don't outspeed it, even with it having a choice scarf), and we lose our 25% fully paralyzed. Yawn is an alternative as it allows complete set-up, they have to be asleep for at least one turn (the turn you sub), and unlike other sleep moves, that turn isn't wasted on the turn you use it. I.e. trick, yawn, memento, next pokemon subs. It lacks anti-speed though. Stealth rock is to stop focus sashers later on in the sweep. Flash / Mud Slap is a good alternative if I am more concerned with surviving.
Uxie also gets the screens, safeguard, and toxic.

If I want a slow slightly less bulky Will-o-wisp'er, Dusknoir is a good alternative. It also has pressure, spite, and torment. It lacks thunder wave and the screens though.


Lucario (M) @ Salac Berry
Ability: Steadfast
EVs: 28 HP/228 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Substitute
- Swords Dance / Bulk Up
- Bullet punch / Crunch
- Close Combat / Brick Break
I send this guy in if he resists the locked attack, sub, stat up, and sweep.
bullet punch is great against other priority moves, as well as ghosts and things that are immune to fighting. Crunch deals with the ghosts and more pokemon type coverage better, but I quite like the priority.
I am also considering a Calm Mind Vacuum wave one, but I dislike the idea of two special sweepers on a 3 man team.
Swords Dance and Close Combat go hand in hand, as do Bulk up and Brick break, depending if I want to be slightly bulkier or fast at sweeping.
It would be great to have SD/CC/Extreme Speed/Crunch, but the sub is really needed.

An alternative I was thinking of is:
Empoleon @ Leftovers / Life Orb / Sitrus Berry
252 Hp, 252 Att, 4 def
Adament
~ Aqua Jet
~ Swords Dance
~ Substitute
~ Filler: Drill Peck / Return
A secondary attack for water absorb pokemon. Or if I want to kill pokemon that resist water easier. Drill peck is neutral against all water absorb pokemon. Only Lanturn, Empoleon, and Dialga resist flying + water. Return is also neutral against all water absorb pokemon. Only empoleon, giratina, dialga, and shedinja resist Water + Normal. With latias not having anything against shedinja, and no status moves etc., I'd have to resort to stalling it out. Laturn is super effective against empoleon, which would be troublesome if it lanturn had any defense.
Empoleon is slightly bulkier than Lucario, has the advantage of a flying resistance, and a good priority move, but lacks bulk up/curse/calm mind, and has less attack.

Latias (F) @ Leftovers
Ability: Levitate
EVs: 136 Def/252 Spd/122 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- Substitute
- Dragon Pulse
- Roost / HP (fire) / Rest
My other sweeper. Bulkier than latios, just as fast, great sp.att, etc.
Sub first, calm mind, etc.
No priority move, but quite fast.
Roost for some healing, extra bulkiness. HP (fire) deals with the steels that otherwise aren't always OHKO'ed. Rest gives more bulkiness and heals status, but latias won't be picking up any status 99.9% of the time anyways. Even if something DOES manage to 2HKO Uxie, it's probably super effective against Latias aswell, so I'd send out Lucario. And if something explodes and manages to OHKO Uxie, then chances are Latias is faster than whatever is sent out next.

So if you guys have any ideas tell me. Some threats, etc. I've never used this team - it was created in shoddy merely for theory of complete ownage.
Anyways, a lot of thought went into this team, so I hope it's good.
ENJOY.
 
I did mention it in the second sentence as well. It'd be great if people actually read the thing. I know I didn't put pretty pictures, but c'mon.
 
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