Hi! This is gonna be my first RMT. I'm bad with the introductions and stuff so let's just get to the team...
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
IVs: 0 Atk
- Fire Blast
- SolarBeam
- Focus Blast
- Roost
As the "name" of the team suggests, Charizard Y is the star of the team. This thing is a monster. Off the top of my head, only the blobs can completely wall it. I don't feel like i need to explain fire blast, but solar beam kills water types, while focus blast 2hkos specially defensive Heatran and TTar in sand. I have roost to recover health from SR damage should Excadrill die. I used to run hp ice instead of roost but apparently that's bad.
Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
I love this thing. Thinking about it now, I think I've used him on at least half of my teams. Excadrill is my spinner for this team, and a scary sweeper once TTar sets up sand, outspeeding and killing/heavily damaging threats like opposing Zard y on the turn it mega evolves,, +1 Zard x, and Deo-S. It can even live BB from Talonflame and then kill it with rock slide :D.
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 8 SAtk / 252 SDef
Sassy Nature
- Stealth Rock
- Pursuit
- Ice Beam
- Earthquake
As much as I love Excadrill, sweeping power like his would be impossible without the sand TTar provides. TTar is my main way of dealing with Talonflame, and my source of stealth rocks. It can kill Heatran with eq, kill Gliscor and cripple Lando with ice beam, and pursuit trap Lati@s with well, pursuit.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 120 HP / 136 SDef
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Just a standard conkeldurr set, nothing to see here. I put Conkeldurr on the team mainly to deal with Chansey, but it is also the status absorber for my team. Drain punch is it's main STAB and it's form of recovery, mach punch for priority, and knock off and ice punch for coverage.
Latias @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Thunderbolt
- Healing Wish
I know a lot of Latios use LO defog sets now, but since i already have Excadrill for hazard removal i thought i'd use the specs set. edit: switched Latios for Latias. I decided to use Latias because i noticed i had bit of a fighting weakness at this point. Psyshock is it's main STAB and for the blobs and fighting types. Draco Meteor can nuke most of anything that tries to switch in to it, and thunderbolt is it's coverage move of choice due to my Azumarill weakness. Healing Wish can be used for when Latias is a low health or is just not needed to heal a weakened teammate and get a free switch in
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
IVs: 30 Atk / 30 Def
- Earth Power
- Fire Blast
- Flash Cannon
- Hidden Power [ice]
I don't see ScarfTran very often, and it's a mystery why to me. This thing is an amazing revenge killer. It can kill weakened dragons with HP ice, opposing Heatran with ep, ice type Greninja and weakened cube with flash cannon, and a large amount of other pokemon with fire blast. IVS are set to 30/30 for hp ice
On a side note, i noticed this team has trouble with breloom and belly drum azumarill
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Def
Timid Nature
IVs: 0 Atk
- Fire Blast
- SolarBeam
- Focus Blast
- Roost
As the "name" of the team suggests, Charizard Y is the star of the team. This thing is a monster. Off the top of my head, only the blobs can completely wall it. I don't feel like i need to explain fire blast, but solar beam kills water types, while focus blast 2hkos specially defensive Heatran and TTar in sand. I have roost to recover health from SR damage should Excadrill die. I used to run hp ice instead of roost but apparently that's bad.
Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
I love this thing. Thinking about it now, I think I've used him on at least half of my teams. Excadrill is my spinner for this team, and a scary sweeper once TTar sets up sand, outspeeding and killing/heavily damaging threats like opposing Zard y on the turn it mega evolves,, +1 Zard x, and Deo-S. It can even live BB from Talonflame and then kill it with rock slide :D.
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 8 SAtk / 252 SDef
Sassy Nature
- Stealth Rock
- Pursuit
- Ice Beam
- Earthquake
As much as I love Excadrill, sweeping power like his would be impossible without the sand TTar provides. TTar is my main way of dealing with Talonflame, and my source of stealth rocks. It can kill Heatran with eq, kill Gliscor and cripple Lando with ice beam, and pursuit trap Lati@s with well, pursuit.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 120 HP / 136 SDef
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Latias @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Thunderbolt
- Healing Wish
Heatran @ Choice Scarf
Ability: Flash Fire
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
IVs: 30 Atk / 30 Def
- Earth Power
- Fire Blast
- Flash Cannon
- Hidden Power [ice]
I don't see ScarfTran very often, and it's a mystery why to me. This thing is an amazing revenge killer. It can kill weakened dragons with HP ice, opposing Heatran with ep, ice type Greninja and weakened cube with flash cannon, and a large amount of other pokemon with fire blast. IVS are set to 30/30 for hp ice
On a side note, i noticed this team has trouble with breloom and belly drum azumarill
Charizard-Mega-Y @ Charizardite Y
Ability: Drought
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 0 Atk
- Fire Blast
- SolarBeam
- Focus Blast
- Roost
Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Conkeldurr (M) @ Assault Vest
Ability: Guts
EVs: 252 Atk / 120 HP / 136 SDef
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 8 SAtk / 252 SDef
Sassy Nature
- Stealth Rock
- Pursuit
- Ice Beam
- Earthquake
Latios @ Choice Specs
Ability: Levitate
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Trick
Heatran @ Choice Scarf
Ability: Flash Fire
IVs: 30 Atk / 30 Def
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Earth Power
- Fire Blast
- Flash Cannon
- Hidden Power [oce]
Ability: Drought
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 0 Atk
- Fire Blast
- SolarBeam
- Focus Blast
- Roost
Excadrill @ Air Balloon
Ability: Sand Rush
EVs: 252 Spd / 252 Atk / 4 HP
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Conkeldurr (M) @ Assault Vest
Ability: Guts
EVs: 252 Atk / 120 HP / 136 SDef
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Tyranitar @ Leftovers
Ability: Sand Stream
EVs: 248 HP / 8 SAtk / 252 SDef
Sassy Nature
- Stealth Rock
- Pursuit
- Ice Beam
- Earthquake
Latios @ Choice Specs
Ability: Levitate
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Psyshock
- Surf
- Trick
Heatran @ Choice Scarf
Ability: Flash Fire
IVs: 30 Atk / 30 Def
EVs: 252 Spd / 252 SAtk / 4 SDef
Timid Nature
- Earth Power
- Fire Blast
- Flash Cannon
- Hidden Power [oce]
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