





At A Glance:
I created this team starting with Heatran as my lead and worked my way backwards to Magnezone, Salamence, Scizor, Finally then I chose Swampert, and Heracross Hope you like the team I took ages to build.

In Flames (Heatran) (M) @ Choice Scarf/Shucca Berry
Ability: Flash Fire
EVs: 6 Atk/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Explosion
- Earth Power
- Fire Blast
- Stealth Rock
This is my Heatran starter, Stealth Rock of course, good damage on switch out. Explosion is self-explanatory if I cannot take them down myself, I will take them down with me. Fire Blast nice STAB to add to my move pool and some good coverage mainly to take out many of my other Steel threats. Finally yet importantly for this move pool Earth Power an amazing STAB move with good power. Heatran sums up many gaps in my team unbelievably, and is my favorite lead. I choose between Shucca Berry or Choice Scarf depending on who I am playing (If I know) or just my mood.

Iron Maiden (Scizor) (F) @ Choice Band
Ability: Technician
EVs: 198 HP/252 Atk/60 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
Scizor, my little baby when she does her job my job is easy with a little bit of good prediction I can devour Average-Medium skilled players with ease. First of to bat Bullet Punch, with Scizor’s shitty speed Bullet Punch makes up for it enough times to save my ass and more ha-ha. First, I would like to add that U-Turn is amazing especially when you have Choice Band, its decent damage and the swap out makes it so un-predictable most players become boggled by it and lose. Superpower you really cannot go wrong with, Fighting is really the most reliable attacks behind Dragon and Steel because of the Pokemon choices of players today Superpower kills Blissey in one or two hits along with a lot of 1HKO’s on most Normal Types and Dark Types. Pursuit is usually my best move if I can predict a swap; which I usually will especially right after I swap Scizor in. My EVs are setup to out-speed Skarmory and survive most HP Fires and few other minor things I am not mentioning, moving on Scizor Is an amazing Pokemon and needs the place.

Pantera (Heracross) (F) @ Choice Scarf
Ability: Guts
EVs: 6 HP/252 Atk/252 Spd
Adamant Nature (+Atk, -SAtk)
- Megahorn
- Stone Edge
- *Focus Punch* / Close Combat
- Shadow Claw
Pantera… I made this little sucker with absolutely no clue how people use Heracross but it seems common setup for Heracross so not much to say other than, Megahorn takes out Psychic for me which is a weakness for Heracross. Stone Edge takes out Flying and Fire, which are Heracross weaknesses that are more common so all three weaknesses are potentially avoidable if I can 1HKO. (NOTE: That that is not counting the non-weakness types that knows my weaknesses of course) *Focus Punch* or Close Combat whichever yall prefer, Close Combat turns you into a glass cannon so if you are going to use Close Combat try and use it as late as possible and use it to the fullest if not it will be regretted. If you would prefer to use Focus Punch just do not get hit and you are in tiptop shape and their on the ground bleeding to death ha-ha! Choice Pokemon seems a little risky but it is worth it if your predictions are correct.

Bad Company (Swampert) (F) @ Leftovers
Ability: Torrent
EVs: 252 HP/98 Atk/160 Def
Impish Nature (+Def, -SAtk)
- Waterfall
- Rest
- Sleep Talk
- Avalanche
This is a Rest-Talk Swampert, decent Pokemon setup but it goes with my team quite well so I had to give it a go and I can tell you that I’m not turning back. Waterfall is of course a standard for me no need to explain it. Rest-Talk simply said is a annoyer moving on Avalanche to take out any potentially threatening Ground / Grass / Flying Pokemon, I use Rest-Talk Swampert basically to figure out what Pokemon they have because typically people will switch Pokemon a lot when their being annoyed. Therefore, if I can get them to swap more than once ill be happy. My biggest threat is Magnezone and any other Steel with Hidden Power, Grass.

Metallica (Magnezone) (N/A) @ Choice Specs
Ability: Magnet Pull
EVs: 6 HP/252 SAtk/252 Spd
Modest Nature (+SAtk, -Atk)
- Thunderbolt
- Flash Cannon
- Hidden Power, Grass
- Explosion
Yes another Choice Pokemon, you’re probably thinking that it’s a bad idea and it’s not… if you’re good and especially good at prediction. I can easily confuse players into doing things that they would not regularly do if I were constantly moving Pokemon around that being the case I can press a “Easy Button”. Moving on to the move-set, Thunderbolt takes out all but Ground type Pokemon in 1-3 Hits and with Scarf I can out speed 90% of opponents and kill before they even attack. Flash Cannon is a great STAB move 10% chance of lowering the opponents SDef stat is always awesome! Not even to mention the 80 Damage added to 394 SAtk, and a great speed stat (219). Hidden Power, Grass (HP-G) Is a coverage move for my whole team and will take out my biggest threat… Ground Pokemon, which is not always the case of course but is a great coverage move for my 1HKO Pokemon weakness that isn’t covered by Thunderbolt. Explosion… Well this is my Kamikaze move for when Allah promises me 42, 18-Year-Old Virgins I will just go, pull out my C-4, and have at their face ha-ha!

Dragonforce (Salamence) (F) @ Life Orb
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Outrage
- Earthquake
- Dragon Dance
- Roost
This is the “BEST” late game sweeper of all time. With Roost, Dragon Dance, Earthquake, and Outrage? You would honestly be stupid not to at least try this Pokemon. Setup with LO, and Jolly Nature will outrun most threats like Scarf Jirachi and Flygon, and even some Garchomp. Outrage is a powerhouse move that kill nearly every Pokemon before it is over and if I live through that… Roost will heal me back up and then go in for a Dragon Dance when available. Earthquake will take care of Lucario with Ice Punch and any other main threats that I do not want to list :D. Jolly Nature is the main key in theory but really its Life Orb and Roost that makes it all possible after calculation stats add up to about 369 Atk, 328 Speed, and 301 HP. (If that’s correct for your IV’s and EV’s like mine). That sums it up and I hope you guys like my team give me some good rates and make this team more popular!
MOVE-POOL:
NORMAL: EXPLOSION (HEATRAN), SLEEP TALK (SWAMPERT), EXPLOSION (MAGNEZONE)
FIRE: FIRE BLAST (HEATRAN)
WATER: WATERFALL (SWAMPERT)
ELECTRIC: THUNDERBOLT (MAGNEZONE)
GRASS: HIDDEN POWER (MAGNEZONE)
ICE: AVALANCHE (SWAMPERT)
FIGHTING: SUPERPOWER (SCIZOR), FOCUS PUNCH (HERACROSS)
POISON: N/A
GROUND: EARTH POWER (HEATRAN), EARTHQUAKE (SALAMENCE)
FLYING: ROOST (SALAMENCE)
PSYCHIC: REST (SWAMPERT)
BUG: U-TURN (SCIZOR), MEGAHORN (HERACROSS)
ROCK: STEALTH ROCK (HEATRAN), STONE EDGE (HERACROSS)
GHOST: SHADOW CLAW (HERACROSS)
DRAGON: OUTRAGE (SALAMENCE), DRAGON DANCE (SALAMENCE)
DARK: PURSUIT (SCIZOR)
STEEL: BULLET PUNCH (SCIZOR), FLASH CANNON (MAGNEZONE)
WATER: WATERFALL (SWAMPERT)
ELECTRIC: THUNDERBOLT (MAGNEZONE)
GRASS: HIDDEN POWER (MAGNEZONE)
ICE: AVALANCHE (SWAMPERT)
FIGHTING: SUPERPOWER (SCIZOR), FOCUS PUNCH (HERACROSS)
POISON: N/A
GROUND: EARTH POWER (HEATRAN), EARTHQUAKE (SALAMENCE)
FLYING: ROOST (SALAMENCE)
PSYCHIC: REST (SWAMPERT)
BUG: U-TURN (SCIZOR), MEGAHORN (HERACROSS)
ROCK: STEALTH ROCK (HEATRAN), STONE EDGE (HERACROSS)
GHOST: SHADOW CLAW (HERACROSS)
DRAGON: OUTRAGE (SALAMENCE), DRAGON DANCE (SALAMENCE)
DARK: PURSUIT (SCIZOR)
STEEL: BULLET PUNCH (SCIZOR), FLASH CANNON (MAGNEZONE)






OVERLOOK