RMT DP - Offensive team

The concept of team is quite simple: full offense raised to stratospheric levels, the idea of offensive teams has always been the same: keeping pressure over the opponent and using pokemons with common counters so that they can be weakened in order to make some sacrifices to open the path to a sweep. Most of the offensive teams are based in sweeps of physical attackers and that occurs basically because there are much more good physical attackers in the game than the good special attackers ones, but, because of that, most of the teams focuses on this aspect when it comes to distributing your Evs defensively and even when it comes to choosing walls, you’ll hardly see Snorlax, Blissey and Tyranitar in the same team, the most defensive it might look, and when you’re facing a Suicune, a Celebi or a Cresselia, you expects it to be way more bulky in the physical side than in the special side.
another feature hard to see in offensive sides is the conceipt of sacrificing your team members so harshly. this team plays with about zero switches, right after doing something with the Swampert.

swampert.png

Swampert (M) @ Rindo Berry
Ability: Torrent
EVS: 252 HP/192 Def/56 SAtk / 8 SDef
Relaxed nature (+ Def,-Spd)
- Earthquake
- Surf
- Stealth Rock
- Mirror Coat

EVs to survive for a long period and go back at mid game and also attack well, using Surf. Rindo Berry because it's part of a gimmick.

Morelike, a standard lead, without Ice Beam, though. Mirror Coat together with Rindo Berry make the gimmick said previously. It's fun to see Celebi switching in reliant against you and dying to Mirror Coat.

Set up Stealth Rock and mess up against possible threats of the team like Azelf, Heatran, Metagross and other more, and maybe can return after and try to kill something at mid/late game.


s_gyarados.png

Gyarados (M) @ Life Orb
Ability: Intimidate
EVS: 72 HP/252 Spd Atk/184
Adamant Nature (+ ATK,-SAtk)
- Bounce
- Dragon Dance
- Waterfall
- Stone Edge

The 72 EVs in HP help Gyarados to take some damage, while the maximizing Atk is optimal for a Life Orb Gyarados. The Speed is to outspeed base 115 pokémon and ScarfZone after one DD

Bounce + Stone Edge are for Celebi, Gyarados and Salamenc, who tend to switch-in on him.

Lure out and weaken Bulky Waters, besides being a wonderful Sweeper.



infernape.png

Infernape (M) @ Life Orb
Ability: Blaze
EVS: 252 Atk/194 Spd/62 SAtk
Naive nature (+ Spd,-SDef)
- U-turn
- Overheat
- Mach Punch
- Close Combat

A physical mixed Nape requires 252 Atk. The Spd EVs, along with the positive nature, make your pokemon faster than those who are able to reach 328 Spd max. The remaining EVs are thrown into Sp Atk to kill <pokemon> with Overheat.

Mach Punch can be quite surprising, or at least it used to, while Close Combat is STAB, alongside Overheat which is used to kill <pokemon>. It can be quite damaging on pokemon weak to Fire. U-Turn gets rid of Latias and other stuff.

Another sweeper on the team, it is planned for use mostly at late on the game, when I'll probably have already seen my opponent's Gyarados or Heatran (in case he's got it).



azelf.png

Azelf @ Life Orb
Ability: Levitate
EVS: 200 Atk/252 Spd/56 SAtk
Naive nature (+ Spd,-SDef)
- Zen Headbutt
- Explosion
- Fire Blast
- Ice Punch

Another physical mixed, Azelf gets 300 SpA with these EVs, enough to kill a lot of pokemons with Fire Blast

Zen Headbutt is for STAB, while Fier Blast is for steels. Ice Punch against Salamence, Flygon, Latias etc

The 3rd and last "pure sweeper" of the team. Like Infernape and Gyarados, Azelf can't take many hits and ends up dying with ease, if attacked



jirachi.png

Jirachi @ Expert Belt
Ability: Serene Grace
EVS: 252 Atk/252 Spd / 4 SAtk
Lonely Nature (+ ATK,-Def)
- Iron Head
- Ice Punch
- Fire Punch
- Thunderbolt

A mixed Jirachi that abuses the tipying coverage of its moves to use Expert Belt. Lonely nature not lose more Satk (credo, muda a nature viadinho)

Iron Head/Zen Headbutt are the main attacks and couldn't be missing here. I opted for Iron Head to deal with TTar better. Ice Punch works wonders against Mence, Latias and Flygon locked in Outrage, although Mence's EQ is a little scary.

Unlikely Gyarados, Nape, Mence and Azelf, Jirachi has good defenses (Gyarados has Intimidate and the same base sdef but less HP and not a good typing, defensively speaking) and doesn't die easily. Not that it's gonna last forever without a recovery move but with Lonely nature it can take some hits before dying. Besides, it's my only Dragon Resist




latias.png

Latias (F) @ Choice Specs
Ability: Levitate
EVS: 4 HP/252 Spd/252 SAtk
Timid nature (+ Spd,-ATK)
- Draco Meteor
- Surf
- Trick
- Dragon Pulse

Specs Latias <3. Standard Nature and EVs

Draco Meteor coming from a Pokemon with that Stak will hurt anything that does not resist Dragon. Even some Steel types will not like it.
Surf helps me against Steels and against general Pokemon that I dont need a lot of power to beat, so I won't get locked in a Dragon-type move.
Dragon Pulse so I don't have to lose half of my SAtk every time I have to kill a Dragon-type. Trick helps me against some Pokemon, Blissey for example.

Last sweeper and pokemon from the team, and, like Jirachi, it can take some hits. This guy is excellent to open holes in my opponent's team.

Defensive threats:

Blissey – She can’t wall many things, whereas most of my pokémon attacks with physical moves.

Bronzong - without recovery moves, he get pwned by Infernape and Azelf

Celebi - He can enter in Jirachi, but Infernape and Azelf can counter him

Cresselia – He can enter in Azelf and Jirachi, but takes a great Latias + Infernape's damage

Donphan - lol. Swampert counter himself, unless anybody uses Seed Bomb. They don't exist.

Forretress - Infernape and Azelf.

Gliscor – isn’t a problem. The six pokemon can kill him.

Gyarados - Thunderbolt

Hippowdon - Even being an excellent physical wall, he can only enter in Jirachi.

Rotom - I have nothing that give him super effective, but Infernape and Latias can counter him if he doesn't have Thunder Wave + Substitute.

Skarmory - he's equal Forretress.

Snorlax - Even if enter in Latias, he take a big damage by the Draco Meteor. Except this, he enters in Swampert only.

Suicune - Only Jirachi give him super effective, however he doesn't resist many time to the offensives of team.

Swampert - A poor Suicune.

Tentacruel - He doesn't resist for much time to the offensive of the team too, and he won’t make too much.

Tyranitar - Infernape, Jirachi, Latis, Swampert, Gyarados...

Vaporeon - Jirachi + Latias makes a good job.

Zapdos - He can give some difficult, but Latias can kill him if he's out of Subistitute.


Offensive Threats

Azelf - Swampert is the solution.

Breloom - He's very annoying when he spam Focus Punch.

Dragonite - He's slow and he's gets surpassed by the team.

Dugtrio – He only enter in Jirachi without be injured

Electivire - Only Jirachi has electrical attacks. But if he get boost, he can be dangerous if Swapert fall.

Empoleon - Infernape.

Flygon - All that he can do is hit with U-Turn.

Gengar - ScarfGengar would be a problem, but he doesn't exist.

Gyarados - He can only enter in Swampert.

Heatran - Swampert, Infernape and Latias

Heracross - Choice Scarf give a free turn. Without this, he's slow.

Infernape - Latias and Azelf.

Jirachi - Infernape and Azelf kill him, but Choice Scarf can be a problem.

Jolteon - Latias and Swampert

Kingdra - after 1 Dragon Dance, he wins.

Machamp - He's very annoying when confuses everyone.

Magnezone - My single steel beat him. The other 5 pokémons also.

Mamoswine - Jirachi and Swampert.

Metagross - Swampert attract explosion. Infernape and Azelf.

Latias - Azelf surpass him and Nape hit with U-Turn.

Porygon-Z - He's slow, don't enter in anyone of team.

Rotom - I have no resistance to Ghost. I hope no one have Subs + TW and kill with Infernape.

Salamence - After 1 Dragon Dance, I try to attract an Outrage to Jirachi and kill him with Ice Punch.

Scizor - Gyarados can stop him.

Starmie - Latias.

Togekiss - Azelf, Jirachi and Infernape.

Tyranitar - Jirachi, Infernape, Swampert

Weavile - He's fast but isn't match to Infernape.

Yanmega - Gyarados.

Zapdos - Now is most easy to beat him since their defenses are lower.
 
Azelf shouldn't be a Physical attacker, he works much better as a Special Sweeper because he has access to Nasty plot.

Here's the set I recommend:

Azelf@Life Orb
Nature: Timid
EVs: 252 SpA/Speed, 4 Hp
-Nasty Plot
-Hidden Power Fighting
-Flamethrower
-Psychic

Not even Blissey can withstand this (though, if it has Thunder Wave she can cripple Azelf). After a single Nasty Plot, Azelf can deal around 54%-63% to Blissey with Psychic and can nearly OHKO after two Nasty Plots. However, Priority moves are the bane of this set, Scizor, Metagross and Lucario come to mind. Gyarados should be able to deal with Lucario and Metagross aslong as Lucario doesn't have Stone Edge and Metagross doesn't have Thunderpunch. Jirachi/Infernape can deal with Scizor.

Good luck.
 
Replace Life orb with leftovers on gyrados if you want to keep bounce. Because bounce is a 2 turn attack your opponent will just switch in something that resists the attack and you take Life Orb damage. Eventually gyrados will die to recoil damage, and nobody is going to keep celebi in on bounce anyways even if they switch in while you bounce they can just switch to a steel. But if you use leftovers gyrados gets its health replenished and your opponent can't just switch to resists to kill gyrados.
 
I would recommend powering up your offense. If you really want to be offensive, swampert isn't a very good choice for a lead, as he doesn't have a high enough damage output in my mind, and he doesn't help your sweepers set-up. For this reason I would recommend changing it too an azelf or infernape lead, both of which you already have on your team. I think the weaker of the 2 is azelf here, who has a rather lacking physical movepool. So, the azelf lead could be a lot of things but i think the best is probably:

Stealth rocks
Taunt
Zen Headbut/psychic
Explosion/filler

Another thing i notice you don't have is lucario. Lucario is a staple of high powered offensive teams in Ou as well as ubers. He can easily break down a swampert or hippowdon (or skarmory) allowing the rest of your sweepers to run rampant until the next wall needs to be broken. The standard swords dance set is what i recommend to replace azelf in this team.

Lastly, I would recommend changing jirachi to metagross, who has higher attack and can boost his speed with agility. Metagross is a huge asset to offensive teams used on the ladder because it can sweep non-stall teams very effectively:
Metagross@ Life orb
Adamant
Max speed/attack evs

Agility
Meteor mash
earthquake
Thunder punch

Minor nitpicks: change gyarados from adamant to jolly, because you would hate to have your sweep ended by something as dumb as jolteon. If you desire to keep bounce, then have gyarados' item be leftovers.
 
Azelf shouldn't be a Physical attacker, he works much better as a Special Sweeper because he has access to Nasty plot.

Here's the set I recommend:

Azelf@Life Orb
Nature: Timid
EVs: 252 SpA/Speed, 4 Hp
-Nasty Plot
-Hidden Power Fighting
-Flamethrower
-Psychic

Not even Blissey can withstand this (though, if it has Thunder Wave she can cripple Azelf). After a single Nasty Plot, Azelf can deal around 54%-63% to Blissey with Psychic and can nearly OHKO after two Nasty Plots. However, Priority moves are the bane of this set, Scizor, Metagross and Lucario come to mind. Gyarados should be able to deal with Lucario and Metagross aslong as Lucario doesn't have Stone Edge and Metagross doesn't have Thunderpunch. Jirachi/Infernape can deal with Scizor.

Good luck.

That set can barely 2hko a 0 hp / o sp def Blissey. I don't really see it working that great on this team.

I would recommend powering up your offense. If you really want to be offensive, swampert isn't a very good choice for a lead, as he doesn't have a high enough damage output in my mind, and he doesn't help your sweepers set-up. For this reason I would recommend changing it too an azelf or infernape lead, both of which you already have on your team. I think the weaker of the 2 is azelf here, who has a rather lacking physical movepool. So, the azelf lead could be a lot of things but i think the best is probably:

Stealth rocks
Taunt
Zen Headbut/psychic
Explosion/filler

Honestly suicide sr leads are crap on an offensive team. Most of the time they leave you 5-6 while the stall team can just spint the rocks away. If you are going to run Azelf lead make it a dual screens one.

Just a quick rate before i go to bed but gyarados can switch in on ape and swampert and then get a dd in a then potential sweep. Changing Jirachi to a scarf set can help you deal with this and the potential mence threat.

I think changing azelf to a more of a special mix set would benifit the team more. Something like Flamethrower, Tbolt, Explosion, filler seems good.
 
I agree that dual screens is better for many offensive teams, but he isnt running enough set-up sweepers to make it worth while imo. The changes i suggested would be better supported by dual screens, that is true.
 
Opposing Gyarados tear you up once they grab a Dragon Dance.

I also don't like the idea of Infernape being the only counter to Empoelon idk. I feel as if you have too many Pokemon that fill the same roles. Latias or Azelf should be replaced imo, everyone else looks good it seems though.

For this Rotom can fill the role of Azelf, he has the same weaknesses kills Empoleon well and kills Gyarados. Other things you have trouble with you said can also be taken care of by Rotom, Rotom-h would probably be preferable. He can switch into Breloom Focus Punches with ease, outspeed and OHKO back with Overheat. He can also help kill Electivire if you feel you have too much trouble with him because he takes neutral damage from Vire's best attack(Ice Punch).

Scarf Rotom-h can also help you out a tad with Kingdra whom you're having problems with and this is also a good solution to Machamp's Dynamic Punching confusion BS.

To keep it within the offensive lines of your team I would suggest a Choice Scarf set maybe like this?

Rotom-h @ Choice Scarf
Ability: Levitate
EVs: 252 SAtk/252 Speed/4 HP
Nature: Timid Nature(+Spd,-Atk)
-Overheat
-Thunderbolt/Discharge(depends on what you need more between paralysis or power)
-Shadow Ball
-Trick/HP Fighting(or is it Ice that's commonly used?)

Trick is great for ruining the defensive threats that like to try and switch in to wall him(Blissey) and it can also help ruin your biggest enemy in Kingdra, but a Hidden Power of your choice will give better type coverage.

Also I would suggest just running Leftovers on Swampert considering that even with Rindo Berry most the time Grass moves that are used are Grass Knot which still OHKOs with the Rindo Berry iirc. Lefties is just general better because it gives a nice little recovery as we all know.

Other than that I can't speculate many other problems with the team. Watching you battle would actually help me more because I could see problems you have but either way I hope I helped. Good luck with the team.
 
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