Fairly new to OU/competitive play in general. Been my most successful team.
Iron Valiant (tera fairy)
Quark Drive
Choice Band
Close Combat/Spirit Break/Psycho Cut/Knock Off
Big physical attacker, knock off user, choicebanded for max attack since iron hands is running vest, dark and psyhic coverage
Garchomp (tera steel)
Rough Skin
Rocky Helmet
Outrage/Earthquake/Swords Dance/Stealth Rock
Rocks setter, cheesing phys attackers with helmet+rough skin, tera steel for ice fairy and dragon resist, dual stab usage
Grimmsnarl (tera fairy)
Prankster
Light Clay
Parting Shot/Light Screen/Reflect/Spirit Break
Leading man most of the time, screen setter, spirit break for lowering spatk and for going against dark type , parting shot for pretty much any threat besides dark types
Gholdengo (tera Steel)
Good as Gold
Life Orb
Make It Rain/Shadow Ball/Nasty Plot/Recover
Spatk life orb for big damage without locking into make it rain, recover for offsetting life orb, nasty plot for off setting make it rain spatk drops
Iron Hands (tera fighting)
Quark Drive
Assault Vest
Close Combat/Thunder Punch/Fake Out/Volt Switch
Assault vest for spdef bump, fake out for priority and picking off threats that outspeed, dual stab, thunderpunch over wild charge so no recoil, tera fighting for massive cls combats
Iron Moth (tera flying)
Quark Drive
Leftovers
Fiery Dance/Electric Terrain/Substitute/Sludge Wave
tera flying to bait EQ, substitute and elec terrain to use after the baited EQ, Elec terrain for boosting all future paradox mons, dual stab spatk, leftovers for substitute offset
Iron Valiant (tera fairy)
Quark Drive
Choice Band
Close Combat/Spirit Break/Psycho Cut/Knock Off
Big physical attacker, knock off user, choicebanded for max attack since iron hands is running vest, dark and psyhic coverage
Garchomp (tera steel)
Rough Skin
Rocky Helmet
Outrage/Earthquake/Swords Dance/Stealth Rock
Rocks setter, cheesing phys attackers with helmet+rough skin, tera steel for ice fairy and dragon resist, dual stab usage
Grimmsnarl (tera fairy)
Prankster
Light Clay
Parting Shot/Light Screen/Reflect/Spirit Break
Leading man most of the time, screen setter, spirit break for lowering spatk and for going against dark type , parting shot for pretty much any threat besides dark types
Gholdengo (tera Steel)
Good as Gold
Life Orb
Make It Rain/Shadow Ball/Nasty Plot/Recover
Spatk life orb for big damage without locking into make it rain, recover for offsetting life orb, nasty plot for off setting make it rain spatk drops
Iron Hands (tera fighting)
Quark Drive
Assault Vest
Close Combat/Thunder Punch/Fake Out/Volt Switch
Assault vest for spdef bump, fake out for priority and picking off threats that outspeed, dual stab, thunderpunch over wild charge so no recoil, tera fighting for massive cls combats
Iron Moth (tera flying)
Quark Drive
Leftovers
Fiery Dance/Electric Terrain/Substitute/Sludge Wave
tera flying to bait EQ, substitute and elec terrain to use after the baited EQ, Elec terrain for boosting all future paradox mons, dual stab spatk, leftovers for substitute offset