RMT (Finally getting it)

Hey, you might have seen my attempts on here before, some of you probably helped me patch a few holes. Well I'm back, and I think I've learned a couple things. I tried to turn the weaknesses of each individual pokemon into a strength of another. I.e. if something comes out to Fire Blast my Forretress/Celebi, I switch into Heatran and pump up the fire. If something comes out to T-Bolt Gyara, I switch into E-vire to pump up the speed, and if something comes in to CC my Heatran, I switch into Dusknoir to soak up the attack and get a WoW in.



At A Glance

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In Depth



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Forretress@Leftovers
Relaxed
252 HP, 112 Atk, 144 Def

Stealth Rock
Explosion
Gyro Ball
Toxic Spikes


So I veered away from fast leads, and went with something a little more sturdy, that could take a hit and still hit back, and maybe stick around till later for a clutch Explosion on something I really need dead. The Atk EV's give his Gyro Balls some punch, 1HKOing Aerodactyl leads if not for focus sash.



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Gyarados@Leftovers
Jolly
4 HP, 252 Atk, 252 Spd

Dragon Dance
Stone Edge
Waterfall
Earthquake

So here's my physical powerhouse. I decided on the EV's and Nature because I had a problem with opposing Gyarados, and wanted to surprise some switch-ins by outspeeding them, where a differently built spread wouldn't. If he can get a DD or two in, he sweeps.



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Electivire@Expert Belt
Jolly
4 Def, 252 Atk, 252 Spd

Cross Chop
Earthquake
Thunderpunch
Ice Punch

Electivire is my answer to anything wanting to Bolt down my Gyara. Once he nabs a Motor Drive boost, his diverse movepool lets him sweep almost unchecked. He scores super effectives on nearly every type you can imagine, and he hits hard enough to 1HKO Blissey with Cross Chop.



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Heatran@Choice Scarf
Naive
4 HP, 252 SpAtk, 252 Spd

HP (Ice)
Flamethrower
Earth Power
Explosion

This is the answer to my fire weaknesses in Forretress and Celebi. He outspeeds almost everything I've come across, and packs a huge punch with a boosted Flamethrower, which I chose for the accuracy. Sometimes I bait a WoW to him from Evire or Gyara.



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Dusknoir@Leftovers
Impish
252 HP, 28 Atk, 228 Def

Pain Split
Will-o-Wisp
Ice Punch
Earthquake

This is my answer to any fighting types that come in to take on Heatran. It sucks up attacks and throws out burns left and right. Earthquake lets it do some serious damage to Lucario/Metagross, and Pain Split is usually used on switch ins when I'm at low health, but is a great stall move when mixed with Toxic Spikes.



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Celebi@Leftovers
Bold
252 HP, 220 Def, 36 Spd

Leech Seed
Recover
Grass Knot
HP (Fire)

Here's my stallbot. If I can get out Toxic Spikes, and get off a Leech Seed, I just Recover spam from that point on. HP Fire is for those pesky steel types, and the occasional Breloom. Grass Knot is a STAB which deals with Bulky Waters, which I otherwise have a hard time safely switching into with Evire, or dealing with at all if its a Swampert.





So thats the team, thanks in advance for any and all feedback!






 
Nice, but here's a pointer.

I tried the exact same combo of Electivire and Gyarados, and I found that Electivire will do horribly if he doesn't have something to counter the same things Gyarados has trouble with. Porygon 2 and Blissey both take a beating from Electivire's Cross Chop, but Swampert and other bulky waters can effortlessly wall Electivire without being mixed. Mixed Electivires perform better, and make sure to use the Life Orb. Cross Chop, Thunderbolt, HP Grass, and Earthquake will take care of a lot of issues Gyarados has. This way, the speed boost is useful, and eventually your opponent will start fearing the utter companionship Electivire has with Gyarados. Heatran should be your lead actually, that way Gyarados can come in, easily set the crap up on things that beat Heatran. Heatran can set up SR, Forretress can fill the Rapid Spinning area. Dusknoir needs serious revamping, he doesn't need coverage, he needs things that make him useful. Truly the best way to beat Dusknoir is to use status, which is why his most useful set is to set up a measly Substitute, then Focus Punch on all those things that resist. Shadow Sneak or Sucker Punch can be used as his STAB or priority. Will-O-Wisp you keep, or you can use Pain Split to use Substitute off your opponent's own HP. Most things switching into Dusknoir will be things that a) can outstall him, or b) will 2HKO him with Shadow Ball (meaning Gengar and Rotoms). If this set doesn't fit into your tight switching out schedule, Dusknoir can run my favorite set, which I invented I think. Its sort of like a novelty Seismic Toss Blissey.

Dusknoir @ Leftovers - Careful
252 Hp/28 Atk/124 Def/124 SpD
- Seismic Toss
- Pain Split
- Shadow Sneak
- Will-O-Wisp
The Def Evs are split in two to make him able to take a LO Gengar's Shadow Ball after SR damage, and 2HKO with Shadow Sneak. Needless to say, this Dusknoir is a bitch to Pokemon hoping to beat him 1 on 1.

Note: (Only read this if you intend to keep Forretress as a lead) As for Heatran, run Dragon Pulse instead of HP Ice, as Latias will switch into you no worries most of the time, and if you can predict, you hit her with more damage than HP Ice would do. I know HP Ice would do more damage, but Dragon and Fire attacks are unresisted when paired. Gyarados may switch in thinking you won't leave a dent, he will be sorely mistaken. Dragon Pulse does over 30% to even Bulky Gyarados sets. It 2HKO' s most dragons, and hits the rare Kingdra for more than HP Ice. Believe me from experience, Dragon Pulse pays off. Gliscor won't switch into Heatran anyway, and is easily OHKO'd by Fire Blast most of the time after SR damage. Finally, make Forretress Sassy if using Gyro Ball.

After having said that, nice overall team build, although it is a little generic, it has all the basic types. It may need to change to combat certain threats.
 
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