This is my first time making an OU team and I think it’s pretty mediocre with a 63% win rate.Whether my team is poorly made or I am just bad at making strategies while playing is something I don’t know.Advice and Suggestions are needed.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SpD
Careful Nature
- Spikes
- Leech Seed
- Power Whip
- Knock Off
I choose Ferrothorn due to its massive bulk and I was in need of a bulky hazard setter.I send it as the first Pokemon every battle since it can get hazards set up quickly.I switch it in on common Pokemon like Greninja and Tapu Koko in order to threaten the opponent to switch out/or OHKO it.I choose spikes as the hazard I use to set up since it can cripple the opposing team’s Pokemon.Leech seed is used as the second way to do quick healing(first is the leftovers).Power whip is used for its great STAB and Knock Off to rid items off of the user’s Pokemon.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
I choose Defensive Landorus T to be the Stealth Rock setter.It usually is the follow up to Ferrothorn so it can set up stealth rock to cripple the opponent even more.Earthquake is one of Landorus T best move and deals damage to all types of Pokémon.Hidden Power Ice deals damage to and U-turn to sufficiently switch out while dealing some damage.
Gengar @ Life Orb
Ability: Cursed Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Taunt
- Focus Blast
I choose Gengar to be the Special Sweeper and to provide good coverage.After the hazards have been set,Gengar comes in to sweep and take care of Pokemon Lopunny can’t.Shadow Ball is a great STAB move that is capable of sweeping through one or two Pokemon.Sludge Wave is another move with STAB to hit Pokemon that can resist Shadow Ball.Focus Blast is used to threaten Pokémon like Tyranitar and Magnezone to switch,and Taunt is used in order to slowly take out defensive Pokemon.
Lopunny-Mega @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Power-Up Punch
- Ice Punch
I choose Lopunny to serve as the Physical Sweeper due to it’s high attack and speed.After the two setters(Ferrothorn & Landorus),Lopunny comes in to sweep and is capable of defeating 2-3 Pokemon.Return does great damage to any Pokemon with its STAB.High Jump Kick has great STAB and is capable of doing OHKO if the opposing Pokemon has been crippled by the hazards.Power Punch is used as a good way to raise Attack to ensure OHKOs or 2HKOs and Ice Punch is used to hit Pokemon like Zygarde and Garchomp.
Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Freeze Shock
- Fusion Bolt
- Ice Beam
- Earth Power
I choose Kyurem B to help with the coverage my team lacks for.Gengar can’t take defensive Pokemon out on its own,Kyurem B switches in to threaten or deal damage to the defensive Pokemon.Though Freeze Shock can be unreliable since it takes two turns to do,in addition with Icium Z it can OHKO Pokémon.Fusion Bolt is a move that can KO a lot of the Pokémon due to its high power.Ice Beam has it’s reliable STAB to hit Pokémon since Z Moves can only be used once.Earth Power is used to do great damage to some of the common Pokémon found in battles.
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Taunt
- Nature's Madness
- Moonblast
- Defog
I choose Tapu Fini as I was in need of a Hazer and a Fairy Type.If the opposing team set up Stealth Rock,I send in Tapu Fini to defog the hazards since Stealth Rock can cripple Landorus T badly(Downfall is that the hazards play a big role in my battles).Taunt is used in case the opposing team sends in its hazard setter to put the hazards back up.Nature’s Madness is used to deal great damage on the opposing Pokemon,Moonblast has reliable STAB and both can do great damage onto dragon and dark type Pokemon.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 48 Def / 208 SpD
Careful Nature
- Spikes
- Leech Seed
- Power Whip
- Knock Off
I choose Ferrothorn due to its massive bulk and I was in need of a bulky hazard setter.I send it as the first Pokemon every battle since it can get hazards set up quickly.I switch it in on common Pokemon like Greninja and Tapu Koko in order to threaten the opponent to switch out/or OHKO it.I choose spikes as the hazard I use to set up since it can cripple the opposing team’s Pokemon.Leech seed is used as the second way to do quick healing(first is the leftovers).Power whip is used for its great STAB and Knock Off to rid items off of the user’s Pokemon.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 252 HP / 240 Def / 16 Spe
Impish Nature
- Stealth Rock
- Earthquake
- Hidden Power [Ice]
- U-turn
I choose Defensive Landorus T to be the Stealth Rock setter.It usually is the follow up to Ferrothorn so it can set up stealth rock to cripple the opponent even more.Earthquake is one of Landorus T best move and deals damage to all types of Pokémon.Hidden Power Ice deals damage to and U-turn to sufficiently switch out while dealing some damage.
Gengar @ Life Orb
Ability: Cursed Body
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Taunt
- Focus Blast
I choose Gengar to be the Special Sweeper and to provide good coverage.After the hazards have been set,Gengar comes in to sweep and take care of Pokemon Lopunny can’t.Shadow Ball is a great STAB move that is capable of sweeping through one or two Pokemon.Sludge Wave is another move with STAB to hit Pokemon that can resist Shadow Ball.Focus Blast is used to threaten Pokémon like Tyranitar and Magnezone to switch,and Taunt is used in order to slowly take out defensive Pokemon.
Lopunny-Mega @ Lopunnite
Ability: Limber
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- High Jump Kick
- Power-Up Punch
- Ice Punch
I choose Lopunny to serve as the Physical Sweeper due to it’s high attack and speed.After the two setters(Ferrothorn & Landorus),Lopunny comes in to sweep and is capable of defeating 2-3 Pokemon.Return does great damage to any Pokemon with its STAB.High Jump Kick has great STAB and is capable of doing OHKO if the opposing Pokemon has been crippled by the hazards.Power Punch is used as a good way to raise Attack to ensure OHKOs or 2HKOs and Ice Punch is used to hit Pokemon like Zygarde and Garchomp.
Kyurem-Black @ Icium Z
Ability: Teravolt
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Freeze Shock
- Fusion Bolt
- Ice Beam
- Earth Power
I choose Kyurem B to help with the coverage my team lacks for.Gengar can’t take defensive Pokemon out on its own,Kyurem B switches in to threaten or deal damage to the defensive Pokemon.Though Freeze Shock can be unreliable since it takes two turns to do,in addition with Icium Z it can OHKO Pokémon.Fusion Bolt is a move that can KO a lot of the Pokémon due to its high power.Ice Beam has it’s reliable STAB to hit Pokémon since Z Moves can only be used once.Earth Power is used to do great damage to some of the common Pokémon found in battles.
Tapu Fini @ Leftovers
Ability: Misty Surge
EVs: 248 HP / 8 Def / 252 Spe
Timid Nature
- Taunt
- Nature's Madness
- Moonblast
- Defog
I choose Tapu Fini as I was in need of a Hazer and a Fairy Type.If the opposing team set up Stealth Rock,I send in Tapu Fini to defog the hazards since Stealth Rock can cripple Landorus T badly(Downfall is that the hazards play a big role in my battles).Taunt is used in case the opposing team sends in its hazard setter to put the hazards back up.Nature’s Madness is used to deal great damage on the opposing Pokemon,Moonblast has reliable STAB and both can do great damage onto dragon and dark type Pokemon.