Hi guys!
Recently i made a thread here in which i say that i'm participating in a regional tourney and the winner wins a copy of Pokémon X or Y!
The tourney already started and I'm very happy to announce that I'm on the semi-finals =)
This is my original thread here: http://www.smogon.com/forums/thread...mpionship-worth-a-copy-of-pokémon-xy.3488650/
After all the suggests i got, i experimented a little and the final result is this:
Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 252 HP 252 Spd 4 Atk
Careful Nature
- Stone Edge
- Crunch
- Pursuit
- Stealth Rock
Tyranitar is the weather inducer and one of the special defensives pokes of the team. Stealth rock is self explanatory, as this is more of a stall team and every team should have it. Pursuit is here to trap psychic types and kill on switch. Crunch is for when i predict the opponent isnt going to switch or when more power is needed. Stone edge is here for a second stab move and coverage.
Skarmory @ Leftovers
Trait: Sturdy
EVs: 32 SDef / 252 Def / 224 HP
Impish Nature
- Spikes
- Roost
- Whirlwind
- Brave Bird
Skarmory is the first defensive core of the team, nothing much to say here, its the standard set, phazer and spikes, little by little mining the opponent. Whirlwind to do a lot of damage when stealth rock and spikes are on the field, brave bird to not be taunt bait and deal with some pokemons on the switch, roost to recover damage.
Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Protect
- Toxic
- Substitute
- Earthquake
Gliscor is the star of the team, its the other defensive pokémon on the team and this set deal with a lot of threats after they are poisoned, like conkeldurr and other slower pokémons. Earthquake is here to hit steel pokémons who cant get poisoned. After gliscor gets behind a substitute it can stall a lot of threats and use toxic safely. The combo toxic + sand + hazard with the fact that i can protect and substitute kills a lot! In many cases i dont even need to use earthquake.
Gastrodon @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 84 Def / 172 SDef
Sassy Nature
- Toxic
- Recover
- Scald
- Ice beam
Gastrodon is a monster on the special defense side and it is a threat to many things, mostly rotom-w, which the only way that it can damage it is through toxic or wow, but then get poisoned too, or use trick. Toxic is here to cripple other walls and help gliscor do its job so it dont waste a turn on toxic and can go to the sub/protect combo. Recover to heal damage, scald for stab and the chance to burn some physical threats. In the last slot i choose ice beam over earth power or earthquake because as i battled i noticed that a lot of dragons switched into gastrodon, so this solves the problem and i'm using it with a lot of success as people dont expect it after seeing scald.
Jellicent @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature
- Will-O-Wisp
- Recover
- Taunt
- Scald
Jellicent is one of the new pokemon i put in the team, its here basically to counter keldeo, as it is immune to it both stabs. Other than that, i choose a defensive set, will o wisp is here to deal with the physical threats that toxic dont cripple so much and some steel types such as scizor and jirachi, recover to heal, taunt to counter calm mind pokemons such as reuniclus and scald to deal basic damage and burn.
Landorus-Therian (M) @ Choice Scarf
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Naive Nature
- Earthquake
- Hidden Power [Ice]
- U-turn
- Stone Edge
In the last slot i choose Landorus-T, i know that first you might seem odd to have it and gliscor because of the weakness, but they have different roles and thats why i choose the choice scarf set. Landorus is here because i like to have at least one fast pokemon on the team and it can work as a late game sweeper and as a lead with u-turn. Hidden power ice to hit other landorus and dragons, earthquake for stab and stone edge for coverage.
So this is it guys, my team for the tourney, as i got to the semi finals now we can make changes to the team and thats why i made another RMT here.
One pokemon that gives me trouble is skarmory, so one of the changes i'm thinking is fire blast over stone edge on tyranitar.
Any other suggestions? I would apreciate any help i can get to make the team better =)
With this team i have 2106 points on the ladder so i guess i'm doing good already, but i know there is room for improvement!
Recently i made a thread here in which i say that i'm participating in a regional tourney and the winner wins a copy of Pokémon X or Y!
The tourney already started and I'm very happy to announce that I'm on the semi-finals =)
This is my original thread here: http://www.smogon.com/forums/thread...mpionship-worth-a-copy-of-pokémon-xy.3488650/
After all the suggests i got, i experimented a little and the final result is this:

Tyranitar @ Leftovers
Trait: Sand Stream
EVs: 252 HP 252 Spd 4 Atk
Careful Nature
- Stone Edge
- Crunch
- Pursuit
- Stealth Rock
Tyranitar is the weather inducer and one of the special defensives pokes of the team. Stealth rock is self explanatory, as this is more of a stall team and every team should have it. Pursuit is here to trap psychic types and kill on switch. Crunch is for when i predict the opponent isnt going to switch or when more power is needed. Stone edge is here for a second stab move and coverage.

Skarmory @ Leftovers
Trait: Sturdy
EVs: 32 SDef / 252 Def / 224 HP
Impish Nature
- Spikes
- Roost
- Whirlwind
- Brave Bird
Skarmory is the first defensive core of the team, nothing much to say here, its the standard set, phazer and spikes, little by little mining the opponent. Whirlwind to do a lot of damage when stealth rock and spikes are on the field, brave bird to not be taunt bait and deal with some pokemons on the switch, roost to recover damage.

Gliscor @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 40 Def / 224 Spd
Impish Nature
- Protect
- Toxic
- Substitute
- Earthquake
Gliscor is the star of the team, its the other defensive pokémon on the team and this set deal with a lot of threats after they are poisoned, like conkeldurr and other slower pokémons. Earthquake is here to hit steel pokémons who cant get poisoned. After gliscor gets behind a substitute it can stall a lot of threats and use toxic safely. The combo toxic + sand + hazard with the fact that i can protect and substitute kills a lot! In many cases i dont even need to use earthquake.

Gastrodon @ Leftovers
Trait: Storm Drain
EVs: 252 HP / 84 Def / 172 SDef
Sassy Nature
- Toxic
- Recover
- Scald
- Ice beam
Gastrodon is a monster on the special defense side and it is a threat to many things, mostly rotom-w, which the only way that it can damage it is through toxic or wow, but then get poisoned too, or use trick. Toxic is here to cripple other walls and help gliscor do its job so it dont waste a turn on toxic and can go to the sub/protect combo. Recover to heal damage, scald for stab and the chance to burn some physical threats. In the last slot i choose ice beam over earth power or earthquake because as i battled i noticed that a lot of dragons switched into gastrodon, so this solves the problem and i'm using it with a lot of success as people dont expect it after seeing scald.

Jellicent @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 252 Def / 8 SDef
Bold Nature
- Will-O-Wisp
- Recover
- Taunt
- Scald
Jellicent is one of the new pokemon i put in the team, its here basically to counter keldeo, as it is immune to it both stabs. Other than that, i choose a defensive set, will o wisp is here to deal with the physical threats that toxic dont cripple so much and some steel types such as scizor and jirachi, recover to heal, taunt to counter calm mind pokemons such as reuniclus and scald to deal basic damage and burn.

Landorus-Therian (M) @ Choice Scarf
Trait: Intimidate
EVs: 4 HP / 252 Atk / 252 Spd
Naive Nature
- Earthquake
- Hidden Power [Ice]
- U-turn
- Stone Edge
In the last slot i choose Landorus-T, i know that first you might seem odd to have it and gliscor because of the weakness, but they have different roles and thats why i choose the choice scarf set. Landorus is here because i like to have at least one fast pokemon on the team and it can work as a late game sweeper and as a lead with u-turn. Hidden power ice to hit other landorus and dragons, earthquake for stab and stone edge for coverage.
So this is it guys, my team for the tourney, as i got to the semi finals now we can make changes to the team and thats why i made another RMT here.
One pokemon that gives me trouble is skarmory, so one of the changes i'm thinking is fire blast over stone edge on tyranitar.
Any other suggestions? I would apreciate any help i can get to make the team better =)
With this team i have 2106 points on the ladder so i guess i'm doing good already, but i know there is room for improvement!