Just threw a team together to try out a new poke. My last shoddy team didn't actually use Scylant Or Rev, but could take them. Stalling got gay. I might not win quite as much but when I do, it's much more fun.
Tyranitar (F) @ Leftovers
Ability: Sand Stream
EVs: 236 HP/176 Def/88 Spd/8 SDef
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Crunch
- Counter
- Rock Slide
---
Ripped. But whatever. It's pretty fun when it works. =] DD on the switch. DD on the Stealth Rock. Counter their EQ, which will fuck them over, and leave me with a twice DD'd TTar, and their counter out of the way.
Togekiss (F) @ Leftovers
Ability: Serene Grace
EVs: 228 HP/176 Def/48 SAtk/56 SDef
Modest nature (+SAtk, -Atk)
- Air Slash
- Wish / Roost
- Nasty Plot
- Baton Pass
---
Rev counter. Thinking of going with roost, I hate when I need to heal asap and can't. But wish has helped, sometimes. Passes toooooooo
Syclant (F) @ Life Orb
Ability: Mountaineer
EVs: 6 Def/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Bug Buzz
- Focus Blast
- Ice Beam
- Earth Power
---
Sweeps most often. Pretty cool. I wouldn't say it's broken I guess, but it is way up there.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/80 SAtk/176 SDef
Calm nature (+SDef, -Atk)
- Flamethrower
- Softboiled
- Thunder Wave
- Hidden Power [Ground]
---
Standard Blissey. Flamethrower is the best attack for a bliss. And Ground lets me hit shit like Heatran.
Gyarados (F) @ Life Orb
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Ice Fang
- Taunt
---
Can sweep sometimes. I actually might replace this for a salamence or something. But this is fun sometimes.
Infernape (F) @ Life Orb
Ability: Blaze
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Encore
- Close Combat
- Flare Blitz
- Swords Dance
---
Really cool. But dies to recoil REALLY FAST. Actually tbh I think I'll get rid of it at the first suggestion.
Sometimes.
Tyranitar (F) @ Leftovers
Ability: Sand Stream
EVs: 236 HP/176 Def/88 Spd/8 SDef
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Crunch
- Counter
- Rock Slide
---
Ripped. But whatever. It's pretty fun when it works. =] DD on the switch. DD on the Stealth Rock. Counter their EQ, which will fuck them over, and leave me with a twice DD'd TTar, and their counter out of the way.
Togekiss (F) @ Leftovers
Ability: Serene Grace
EVs: 228 HP/176 Def/48 SAtk/56 SDef
Modest nature (+SAtk, -Atk)
- Air Slash
- Wish / Roost
- Nasty Plot
- Baton Pass
---
Rev counter. Thinking of going with roost, I hate when I need to heal asap and can't. But wish has helped, sometimes. Passes toooooooo
Syclant (F) @ Life Orb
Ability: Mountaineer
EVs: 6 Def/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Bug Buzz
- Focus Blast
- Ice Beam
- Earth Power
---
Sweeps most often. Pretty cool. I wouldn't say it's broken I guess, but it is way up there.
Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 Def/80 SAtk/176 SDef
Calm nature (+SDef, -Atk)
- Flamethrower
- Softboiled
- Thunder Wave
- Hidden Power [Ground]
---
Standard Blissey. Flamethrower is the best attack for a bliss. And Ground lets me hit shit like Heatran.
Gyarados (F) @ Life Orb
Ability: Intimidate
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Dragon Dance
- Waterfall
- Ice Fang
- Taunt
---
Can sweep sometimes. I actually might replace this for a salamence or something. But this is fun sometimes.
Infernape (F) @ Life Orb
Ability: Blaze
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Encore
- Close Combat
- Flare Blitz
- Swords Dance
---
Really cool. But dies to recoil REALLY FAST. Actually tbh I think I'll get rid of it at the first suggestion.
Sometimes.