Code:
Scizor @ Scizorite
Ability: Technician
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Bullet Punch
- Swords Dance
- Superpower
- U-turn
Why Scizor: Honestly? I never did a Scizor team! So I decided to have fun!
Bullet Punch for uh.. bullet punching? I don't feel I need to explain bullet-punch for anyone that knows how a Scizor Scizors. Swords Dance for setting up that sweeping power and possibly making it so I can use Superpower twice if it comes down to it, without suffering the effects of -ATK. Superpower for extra coverage, allowing Scizor to deal with threats such as Heatran, Bisharp, and any other steel/fire type that eats Bullet Punches. U-turn for easy escapes, assuming I have higher speed, I can easily switch to a pokemon that can eat whatever I'm running from.
HEATRAN

HEATRAN
Code:
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 128 Def / 128 SpD
Modest Nature
- Lava Plume
- Stealth Rock
- Roar
- Earth Power

KYUREM-BLACK
Code:
Kyurem-Black @ Choice Scarf
Ability: Teravolt
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Outrage
- Dragon Claw
- Fusion Bolt
- Iron Head
Scizor and Kyurem are best bros, being able to have good coverage for each-other, both being fast physical sweepers, and both able to easily handle an entire time with physical might alone. I chose it as a great companion for my Mega, and as my all-around powerhouse.

This guy.
ROTOM-WASH
Code:
Rotom-Wash @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Will-O-Wisp
- Volt Switch
- Hydro Pump
- Pain Split
Okay. I'll be honest, I /hate/ Rotom Wash. You see so many of these washing-machine monstrosities that eventually you are terrified to do your laundry. But he's effective. He does his job and doesn't give you trouble, so can you stay mad at him? No. Pretty standard set-up, he covers much of my teams weaknesses, most notably being fire. Will-O-Wisp to help Gengar with his Hex's, volt switch to switch to someone better suited to sweep/kill a low HP poke and switch. Pain-split and leftovers to assure he doesn't die easy. Hydro pump to clean up.

PAIN AND SUFFERING
GENGAR
Code:
Gengar @ Black Sludge
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Hex
- Taunt
- Substitute
- Sludge Wave

DIGGERSBY
Code:
Diggersby @ Choice Scarf
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Return
- U-turn
- Earthquake
- Wild Charge
It's also pretty boss.
WHY RMT?
As the title suggests, this team was thrown together in ~5 minutes or so, with standard item and move sets, and little thought given into it. But trying this out on the ladder made me think twice about simply scrapping this as a failed experiment. It didn't get me to 1500~ or anything like that, but it seemed pretty reasonably strong in the lower ELO (up to 1300~). As someone who has consistently been able to get to 1500~ (though never stay there long) I feel this is pretty solid team. I just need some more expert advice to smooth around the edges, and make this the true power-house I know this team can be.Thank you for your time!