Hi everyone, I'm Ray713 - a huge fan of Pokemon. Anyways this is my first RMT with Mega Mewtwo X Team. I know it's a very underrated for a Mega Pokemon but it's also one of my favourite Mega, hope to hear what you guys think.
The team at first glance:
Team building process:
Mewtwo @ Mewtwonite X
Ability: Pressure
EVs: 52 Atk / 204 Def / 252 Spe
Naive Nature
- Low Kick
- Taunt
- Rock Slide
- Ice Beam
MMX basically checks powerful offensive threats like E-Killer, Darkrai and Mega Kang. I changed the EV spread for MMX to be physically bulkier to have greater surviving capabilities against a +2 Extreme Speed from Life Orb Extreme Killer Arceus after SR damage, assuming that Mewtwo has Mega Evolved already. Rock Slide "Ho-OhKOs". Ice Beam is used to slay Mega Salamence.
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 48 HP / 160 Def / 252 SpA / 48 Spe
Modest Nature
- Geomancy
- Moonblast
- Substitute
- Hidden Power [Rock]
GeoXern is a great offensive partner for MMX and is an excellent sweeper in any HO team. Xern checks Yveltal and L@tis and is a good offensive mon vs stall. Substitute is useful to avoid status particularly TWave from PDon or Klefki and Toxic from the Blobs and beats SD Ghostceus. Because Ho-Oh can eat a MBlast with ease that's why I run HP Rock.
Dialga @ Shuca Berry
Ability: Pressure
EVs: 240 HP / 252 SpA / 16 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Toxic
- Flash Cannon
- Stealth Rock
Next step is choosing an appropriate Stealth Rocker. In this case - Offensive SR Dialga w/ Shuca Berry to check Mega Mence and Mega Diancie and has Toxic to put a timer on Defog Arceus which is handy for winning the entry hazard war, Defensive YGod, Lugia and Ho-Oh. If facing a team with a Mega Mence, it's best to keep Dialga healthy as possible.
Latios @ Soul Dew
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psyshock
- Memento
Entry hazards plays an important effect in the long run. Unlike Defog Giratina-O, Latios has incredible offensive presence and checks Primals and Mewtwo. Modest nature is used to increase Draco Meteor wall-breaking capacity to achieve a certain key OHKOs. Memento prevents Latios from becoming a set-up bait and helps Xerneas, PDon, E-killer to set-up on a -2 Atk, SpA foe.
Groudon @ Red Orb
Ability: Drought
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Precipice Blades
- Stone Edge / Fire Punch
- Swords Dance
- Rock Polish
Since I have Dialga as a Stealth Rocker. Now I can run a more offensive PDon set. I choose to run the fearsome Double Dance set for better matchup against stall and offense thanks to 2 of its boosting moves. PBlades put GeoXern's HP at a range of being revenged by E-Killer's XSpeed after rocks. Fire Punch can be use to hit Skarmory, Bronzong as my team lacks a Fire-type move.
Arceus @ Chesto Berry
Ability: Multitype
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Extreme Speed
- Rest
- Shadow Claw
- Swords Dance
Last but not least - E-Killer Arceus. However this is a variation that I come up with and have been using it quite alot (http://www.smogon.com/forums/threads/creative-underrated-uber-sets-v3-no-gimmicks-plz.3517241/page-6). Since burn, poison and paralysis is one of E-killer's huge flaws as Lum Berry only absorb status once, Rest and Chesto Berry overcomes the situation and doubles as a status absorber.
Threat list:
Ditto: This copycat and to a higher degree if used in Stall Teams can be a huge pain to any offensive team as it discourage set-ups. But a Ditto can't transform if Xerneas managed to get a Substitute up.
LO Yveltal w/ Sucker Punch: Xerneas can't switch into an anticipated OWing which 2HKOs after rocks. Latios is OHKO by Sucker when attempting to outspeed and OHKO with Draco. Also YGod is not afraid to switch out against set-up sweepers. But manageable if you can keep Stealth Rock in the field and safely bring Xerneas in.
252 +SpA GeoXern: After a boost from Geomancy, the only mon to resist any of 2 X 252 +SpA attacks is PDon and ensuring PBlades hits and KO the weakened Xerneas if that's the only way to take Xerneas' life away or otherwise GG.
Ho-Oh: Nothing in my team can switch into Ho-Oh. If the bird manage to come in, and assuming both Pokemon in both side has full HP, it can get a kill on Dialga, Latios, Arceus if it managed to get a burn and significantly damage Xern and PDon. But in the process Ho-Oh will be taking a lot of damage before it could get a KO.
That is all for my RMT. Please give it a rate, critique and suggest any changes. Thank you.
The team at first glance:






Team building process:

Mewtwo @ Mewtwonite X
Ability: Pressure
EVs: 52 Atk / 204 Def / 252 Spe
Naive Nature
- Low Kick
- Taunt
- Rock Slide
- Ice Beam
MMX basically checks powerful offensive threats like E-Killer, Darkrai and Mega Kang. I changed the EV spread for MMX to be physically bulkier to have greater surviving capabilities against a +2 Extreme Speed from Life Orb Extreme Killer Arceus after SR damage, assuming that Mewtwo has Mega Evolved already. Rock Slide "Ho-OhKOs". Ice Beam is used to slay Mega Salamence.


Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 48 HP / 160 Def / 252 SpA / 48 Spe
Modest Nature
- Geomancy
- Moonblast
- Substitute
- Hidden Power [Rock]
GeoXern is a great offensive partner for MMX and is an excellent sweeper in any HO team. Xern checks Yveltal and L@tis and is a good offensive mon vs stall. Substitute is useful to avoid status particularly TWave from PDon or Klefki and Toxic from the Blobs and beats SD Ghostceus. Because Ho-Oh can eat a MBlast with ease that's why I run HP Rock.



Dialga @ Shuca Berry
Ability: Pressure
EVs: 240 HP / 252 SpA / 16 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Toxic
- Flash Cannon
- Stealth Rock
Next step is choosing an appropriate Stealth Rocker. In this case - Offensive SR Dialga w/ Shuca Berry to check Mega Mence and Mega Diancie and has Toxic to put a timer on Defog Arceus which is handy for winning the entry hazard war, Defensive YGod, Lugia and Ho-Oh. If facing a team with a Mega Mence, it's best to keep Dialga healthy as possible.




Latios @ Soul Dew
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psyshock
- Memento
Entry hazards plays an important effect in the long run. Unlike Defog Giratina-O, Latios has incredible offensive presence and checks Primals and Mewtwo. Modest nature is used to increase Draco Meteor wall-breaking capacity to achieve a certain key OHKOs. Memento prevents Latios from becoming a set-up bait and helps Xerneas, PDon, E-killer to set-up on a -2 Atk, SpA foe.





Groudon @ Red Orb
Ability: Drought
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Precipice Blades
- Stone Edge / Fire Punch
- Swords Dance
- Rock Polish
Since I have Dialga as a Stealth Rocker. Now I can run a more offensive PDon set. I choose to run the fearsome Double Dance set for better matchup against stall and offense thanks to 2 of its boosting moves. PBlades put GeoXern's HP at a range of being revenged by E-Killer's XSpeed after rocks. Fire Punch can be use to hit Skarmory, Bronzong as my team lacks a Fire-type move.






Arceus @ Chesto Berry
Ability: Multitype
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Extreme Speed
- Rest
- Shadow Claw
- Swords Dance
Last but not least - E-Killer Arceus. However this is a variation that I come up with and have been using it quite alot (http://www.smogon.com/forums/threads/creative-underrated-uber-sets-v3-no-gimmicks-plz.3517241/page-6). Since burn, poison and paralysis is one of E-killer's huge flaws as Lum Berry only absorb status once, Rest and Chesto Berry overcomes the situation and doubles as a status absorber.
Threat list:

Ditto: This copycat and to a higher degree if used in Stall Teams can be a huge pain to any offensive team as it discourage set-ups. But a Ditto can't transform if Xerneas managed to get a Substitute up.

LO Yveltal w/ Sucker Punch: Xerneas can't switch into an anticipated OWing which 2HKOs after rocks. Latios is OHKO by Sucker when attempting to outspeed and OHKO with Draco. Also YGod is not afraid to switch out against set-up sweepers. But manageable if you can keep Stealth Rock in the field and safely bring Xerneas in.

252 +SpA GeoXern: After a boost from Geomancy, the only mon to resist any of 2 X 252 +SpA attacks is PDon and ensuring PBlades hits and KO the weakened Xerneas if that's the only way to take Xerneas' life away or otherwise GG.

Ho-Oh: Nothing in my team can switch into Ho-Oh. If the bird manage to come in, and assuming both Pokemon in both side has full HP, it can get a kill on Dialga, Latios, Arceus if it managed to get a burn and significantly damage Xern and PDon. But in the process Ho-Oh will be taking a lot of damage before it could get a KO.
That is all for my RMT. Please give it a rate, critique and suggest any changes. Thank you.
Mewtwo @ Mewtwonite X
Ability: Pressure
EVs: 52 Atk / 204 Def / 252 Spe
Naive Nature
- Low Kick
- Rock Slide
- Taunt
- Ice Beam
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 48 HP / 160 Def / 252 SpA / 48 Spe
Modest Nature
- Geomancy
- Moonblast
- Substitute
- Hidden Power [Rock]
Dialga @ Shuca Berry
Ability: Pressure
EVs: 244 HP / 252 SpA / 12 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Toxic
- Flash Cannon
- Stealth Rock
Latios @ Soul Dew
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psyshock
- Memento
Groudon @ Red Orb
Ability: Drought
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Precipice Blades
- Stone Edge
- Swords Dance
- Rock Polish
Arceus @ Chesto Berry
Ability: Multitype
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Extreme Speed
- Rest
- Shadow Claw
- Swords Dance
Ability: Pressure
EVs: 52 Atk / 204 Def / 252 Spe
Naive Nature
- Low Kick
- Rock Slide
- Taunt
- Ice Beam
Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 48 HP / 160 Def / 252 SpA / 48 Spe
Modest Nature
- Geomancy
- Moonblast
- Substitute
- Hidden Power [Rock]
Dialga @ Shuca Berry
Ability: Pressure
EVs: 244 HP / 252 SpA / 12 Spe
Modest Nature
IVs: 0 Atk
- Draco Meteor
- Toxic
- Flash Cannon
- Stealth Rock
Latios @ Soul Dew
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Defog
- Draco Meteor
- Psyshock
- Memento
Groudon @ Red Orb
Ability: Drought
EVs: 104 HP / 252 Atk / 96 SpD / 56 Spe
Adamant Nature
- Precipice Blades
- Stone Edge
- Swords Dance
- Rock Polish
Arceus @ Chesto Berry
Ability: Multitype
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Extreme Speed
- Rest
- Shadow Claw
- Swords Dance
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