Clodsire @ Leftovers
Ability: Unaware
Tera Type: Grass
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Gunk Shot
- Spikes
- Recover
- Earthquake
I was thinking what to use as effective special wall and at somepointwhen I started compare pokemons with sylveon,Unaware clodshire hit my eyes. I decided that beacuse people seem tend to use setup pokemons like DD and calm mind, unaware would help keep those pokemons in check as it will not let their setup sweep my whole team and i have chanse to counter some of setup pokemons (mostly dragonite, calm mind fairies and the dark/steel shogun pokemon dont remember name)
Iron Valiant @ Light Clay
Ability: Quark Drive
Tera Type: Fairy
EVs: 248 HP / 8 Atk / 252 Spe
Naive Nature
- Reflect
- Light Screen
- Close Combat
- Moonblast
I wanted use screens quite bit and found a nice fairy type pokemon that I coulduse as lead and then swap out to save up for dragon type attacks or other annoying pokemons. (Pivot screen dragapult would probs be better)and thanks to iron valiant to be fast and can have both physical and special attacks, i was thinking using this pokemon as it can outspeed many and setup one or both screens without much issue.
Zoroark-Hisui @ Heavy-Duty Boots
Ability: Illusion
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Bitter Malice
- Hyper Voice
- Nasty Plot
- Flamethrower
Zoroark typing is just so good not to use, beacuse i can easily counter shadow balls, close combats and other type of moves that would otherwise bring me trouble. Not to mention flamethrower helps with corviknights and many steel type pokemons thatwould otherwise bring me trouble, hyper voice is good for substitute setup pokemons who could try switch inpokemons behind substitute fordoingsetting up which allows me weaken those pokemons for more OHKO range
Meowscarada @ Choice Band
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- U-turn
- Knock Off
- Trick
Speakts to herself: Being fast with band and protean bringing more variety and stab for attacks, but also can deal with pokemons that would try stall or use gimmicks. Like salazzle example or amoongus etc. There seem be plenty "setup" and hazard pokemons thatI could mess with using trick and deny their purposes.
Iron Moth @ Booster Energy
Ability: Quark Drive
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Hurricane
- Energy Ball
Very fast special attacker that outspeed most pokemons and just seems to really sweep with not much issues. Thanks to tera flying i can bait earthquake pokemons and use hurricane, energy ballas example deal with pokemons like great tusk that seems to be everywhere in ladder. Iron Moth is just stupidly strong so it felt must to use in the team
Corviknight @ Rocky Helmet
Ability: Pressure
Tera Type: Flying
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Brave Bird
- Roost
- U-turn
- Defog
Bulky offence corviknight felt more apporiate than fully physically defensive (which i probably should use now i think about it), thanks to brave bird and roost i can deal with some threats i might not think of, using defog and u-turn to make sure that hazards and opponent's screenswont stay on and quick switch to faster pokemon to either setup my own screens or bring out pokemon that could resist or survive attacks while same time giving me a chanse to deal whatever is against me or force the switch out to something else which allows me bringother pokemons in or return corvinight back
Ability: Unaware
Tera Type: Grass
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Gunk Shot
- Spikes
- Recover
- Earthquake
I was thinking what to use as effective special wall and at somepointwhen I started compare pokemons with sylveon,Unaware clodshire hit my eyes. I decided that beacuse people seem tend to use setup pokemons like DD and calm mind, unaware would help keep those pokemons in check as it will not let their setup sweep my whole team and i have chanse to counter some of setup pokemons (mostly dragonite, calm mind fairies and the dark/steel shogun pokemon dont remember name)
Iron Valiant @ Light Clay
Ability: Quark Drive
Tera Type: Fairy
EVs: 248 HP / 8 Atk / 252 Spe
Naive Nature
- Reflect
- Light Screen
- Close Combat
- Moonblast
I wanted use screens quite bit and found a nice fairy type pokemon that I coulduse as lead and then swap out to save up for dragon type attacks or other annoying pokemons. (Pivot screen dragapult would probs be better)and thanks to iron valiant to be fast and can have both physical and special attacks, i was thinking using this pokemon as it can outspeed many and setup one or both screens without much issue.
Zoroark-Hisui @ Heavy-Duty Boots
Ability: Illusion
Tera Type: Normal
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Bitter Malice
- Hyper Voice
- Nasty Plot
- Flamethrower
Zoroark typing is just so good not to use, beacuse i can easily counter shadow balls, close combats and other type of moves that would otherwise bring me trouble. Not to mention flamethrower helps with corviknights and many steel type pokemons thatwould otherwise bring me trouble, hyper voice is good for substitute setup pokemons who could try switch inpokemons behind substitute fordoingsetting up which allows me weaken those pokemons for more OHKO range
Meowscarada @ Choice Band
Ability: Protean
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- U-turn
- Knock Off
- Trick
Speakts to herself: Being fast with band and protean bringing more variety and stab for attacks, but also can deal with pokemons that would try stall or use gimmicks. Like salazzle example or amoongus etc. There seem be plenty "setup" and hazard pokemons thatI could mess with using trick and deny their purposes.
Iron Moth @ Booster Energy
Ability: Quark Drive
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Fiery Dance
- Sludge Wave
- Hurricane
- Energy Ball
Very fast special attacker that outspeed most pokemons and just seems to really sweep with not much issues. Thanks to tera flying i can bait earthquake pokemons and use hurricane, energy ballas example deal with pokemons like great tusk that seems to be everywhere in ladder. Iron Moth is just stupidly strong so it felt must to use in the team
Corviknight @ Rocky Helmet
Ability: Pressure
Tera Type: Flying
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Brave Bird
- Roost
- U-turn
- Defog
Bulky offence corviknight felt more apporiate than fully physically defensive (which i probably should use now i think about it), thanks to brave bird and roost i can deal with some threats i might not think of, using defog and u-turn to make sure that hazards and opponent's screenswont stay on and quick switch to faster pokemon to either setup my own screens or bring out pokemon that could resist or survive attacks while same time giving me a chanse to deal whatever is against me or force the switch out to something else which allows me bringother pokemons in or return corvinight back