Presenting my team:
This has been my team for a while now, but I seem to be racking up losses as often as a win. Maybe...2 losses to 3 wins? I don't really have a theme for this team, anything goes, I guess.
Due to this, I've convinced myself to post here and see if I can get any help. Well, here goes.
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Erasing Flare (Heatran) (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Flamethrower
- Dragon Pulse
- Earth Power
- Hidden Power [Electric]
Well, a typical Heatran, with boosted speed. I got his moveset of someone else's RMT. Flamethrower is a standard STAB move, taking down quite a number of leads. Dragon Pulse is to counter the likes of Dragonite and Salamence while Earth Power is...well...I don't know. I hardly use it, not even on other Heatran, because it doesnt OHKO. HP Electric utterly destroys Gyarados in the event I encounter one. I'm not too sure about his EVs, but I'm still reluctant to change them. He's rather flimsy, so I'm considering giving him Explosion.
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Scarlet Assassin (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Brick Break
- Pursuit
Scizor is absolutely spectacular. The standard Bullet Punch gives him a STAB priority move and can take down those pesky Weaviles. BP also provides me with a way to take down dragons. U-turn is a powerful STAB attack that also lets me switch to Suicune, Blissey or Gliscor in the event I predict a counter (such as Heatran). Brick Break isn't really spectacular, but can be used to crack barriers and destroy other Blissey. Can someone PLEASE tell me the usefulness of Pursuit? >.>
I'm considering swapping U-Turn for X-Scissor to deal with phychics more effectively. Also, Brick Break and Pursuit are replaceable.
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Winged Death (Togekiss) (M) @ Leftovers
Ability: Serene Grace
EVs: 252 HP/6 Def/252 SDef
Calm nature (+SDef, -Atk)
- Air Slash
- Aura Sphere
- Body Slam
- Roost
Flinchhax. That is the word that defines almost all Togekisses. Air Slash paired with Serene Grace, Togekiss also has what Skymin lacks: Roost. When Togekiss switches in, my enemy knows that they're screwed. Body Slam over Thunder Wave because Blissey already has it and I have a 60% chance on grounds and Electivires. Aura Sphere for...uh...coverage.
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Arctic Tank (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP/4 SAtk/252 SDef
Bold nature (+Def, -Atk)
- Calm Mind
- Surf
- Rest
- Hidden Power [Electric]
Woo! It's Tank #1! It takes non-STAB Thunderbolts almost like Ironman takes bullets. This allows it to build up CMs to further strengthen resistance to special electric attacks and to increase Surf's and HP Electric's potency. When it takes too much damage, it's bulky enough to withstand the two turns of sleep when it Rests. I have, on more than one occasion, swept the opponent's electric counter with a beefed-up Surf due to electric types having a lack of water-resistance. Suicune falls to attacks such as Thunderpunch though.
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Aerial Guardian (Gliscor) (M) @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP/180 Def/76 Spd
Impish nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Stealth Rock
- Roost
Gliscor is a beast. My 2nd Tank, he absorbs common attack types such as fighting, electric and ground. Coupled with Roost, he is one sturdy bat...thing. He takes care multiple threats with Earthquakes and has Ice Fang as a secondary attack. Gliscor also doubles as my Stealth Rocker. Lucario, shake with fear. Ice Beams take him down though.
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Elite Defense (Blissey) (F) @ Leftovers
Ability: Natural Cure
EVs: 148 HP/252 Def/108 SAtk
Bold nature (+Def, -Atk)
- Thunder Wave
- Softboiled
- Aromatherapy
- Ice Beam
Need a status-dealer? A cleric? A dragon-slayer? Oh crap! Who do I send out? Blissey, of course.
---
Well, that's it, I hope you guys can help me out a little. And don't forget to rate =]
Alternatives:
Subpunching
Leech/Sub/Flare/Slash






This has been my team for a while now, but I seem to be racking up losses as often as a win. Maybe...2 losses to 3 wins? I don't really have a theme for this team, anything goes, I guess.
Due to this, I've convinced myself to post here and see if I can get any help. Well, here goes.
---

Erasing Flare (Heatran) (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Flamethrower
- Dragon Pulse
- Earth Power
- Hidden Power [Electric]
Well, a typical Heatran, with boosted speed. I got his moveset of someone else's RMT. Flamethrower is a standard STAB move, taking down quite a number of leads. Dragon Pulse is to counter the likes of Dragonite and Salamence while Earth Power is...well...I don't know. I hardly use it, not even on other Heatran, because it doesnt OHKO. HP Electric utterly destroys Gyarados in the event I encounter one. I'm not too sure about his EVs, but I'm still reluctant to change them. He's rather flimsy, so I'm considering giving him Explosion.
---

Scarlet Assassin (Scizor) (M) @ Choice Band
Ability: Technician
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Brick Break
- Pursuit
Scizor is absolutely spectacular. The standard Bullet Punch gives him a STAB priority move and can take down those pesky Weaviles. BP also provides me with a way to take down dragons. U-turn is a powerful STAB attack that also lets me switch to Suicune, Blissey or Gliscor in the event I predict a counter (such as Heatran). Brick Break isn't really spectacular, but can be used to crack barriers and destroy other Blissey. Can someone PLEASE tell me the usefulness of Pursuit? >.>
I'm considering swapping U-Turn for X-Scissor to deal with phychics more effectively. Also, Brick Break and Pursuit are replaceable.
---

Winged Death (Togekiss) (M) @ Leftovers
Ability: Serene Grace
EVs: 252 HP/6 Def/252 SDef
Calm nature (+SDef, -Atk)
- Air Slash
- Aura Sphere
- Body Slam
- Roost
Flinchhax. That is the word that defines almost all Togekisses. Air Slash paired with Serene Grace, Togekiss also has what Skymin lacks: Roost. When Togekiss switches in, my enemy knows that they're screwed. Body Slam over Thunder Wave because Blissey already has it and I have a 60% chance on grounds and Electivires. Aura Sphere for...uh...coverage.
---

Arctic Tank (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP/4 SAtk/252 SDef
Bold nature (+Def, -Atk)
- Calm Mind
- Surf
- Rest
- Hidden Power [Electric]
Woo! It's Tank #1! It takes non-STAB Thunderbolts almost like Ironman takes bullets. This allows it to build up CMs to further strengthen resistance to special electric attacks and to increase Surf's and HP Electric's potency. When it takes too much damage, it's bulky enough to withstand the two turns of sleep when it Rests. I have, on more than one occasion, swept the opponent's electric counter with a beefed-up Surf due to electric types having a lack of water-resistance. Suicune falls to attacks such as Thunderpunch though.
---

Aerial Guardian (Gliscor) (M) @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP/180 Def/76 Spd
Impish nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Stealth Rock
- Roost
Gliscor is a beast. My 2nd Tank, he absorbs common attack types such as fighting, electric and ground. Coupled with Roost, he is one sturdy bat...thing. He takes care multiple threats with Earthquakes and has Ice Fang as a secondary attack. Gliscor also doubles as my Stealth Rocker. Lucario, shake with fear. Ice Beams take him down though.
---

Elite Defense (Blissey) (F) @ Leftovers
Ability: Natural Cure
EVs: 148 HP/252 Def/108 SAtk
Bold nature (+Def, -Atk)
- Thunder Wave
- Softboiled
- Aromatherapy
- Ice Beam
Need a status-dealer? A cleric? A dragon-slayer? Oh crap! Who do I send out? Blissey, of course.
---
Well, that's it, I hope you guys can help me out a little. And don't forget to rate =]
Alternatives:
Subpunching

Leech/Sub/Flare/Slash
