So, hello! I am KingKazama, and I hang out in DnB, Survivor, and Happy Place on PS. This is my main team that I've gotten decently far with, and has gone through many iterations and changes. I'd like to have your input so I can improve myself! Starting with my main Pokemon!
Medicham Mega
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- High Jump Kick
- Drain Punch
- Psycho Cut
- Ice Punch
Medicham always seemed to be a really cool looking mega for me, and I decided to test him out. Never went back. By far my favorite Mega evolution. I'm aware of other sets that involve things like Fake-Out, but I've always preferred this set. He breaks through walls with little to no effort, and it seems often the only thing stopping him is a missed high-jump kick.
Bisharp @ Life Orb
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Knock Off
- Sucker Punch
- Swords Dance
- Iron Head
Aegislash, say your prayers. Bisharp came about from my need of a Pokemon that could quickly stomp any fast and buffed Pokemon, as well as a counter to the ever present Aegislash and Gengars that could destroy my Medicham with a single shadow-ball. I've recently been debating on Swords Dance and if it's worth keeping, giving that he rarely has a chance to use it. But it still proves useful for predicted switch's.
Heatran (M) @ Air Balloon
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Lava Plume
- Earth Power
- Stealth Rock
- Roar
I needed something to set up Stealth Rock and roar out certain Pokemon, as well as a bit of coverage with fire and ground, so Heatran seemed to be the obvious choice! A fierce wall and special sweeper, Heatran has pulled me out of many a stick-situations.
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Thunder
- Sticky Web
- Bug Buzz
- Volt Switch
My lead, Galvantula offers sticky web, and an almost never-missing thunder. It's obvious for him to fit on my team, helping them out-speed anything that isn't flying. Focus sash is an obvious choice for item, guaranteeing that sticky web goes up. I also find that going for a thunder first is sometimes best, especially if I know I can OHKO the target.
Sylveon @ Leftovers
Ability: Pixilate
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Hyper Voice
- Protect
- Wish
- Heal Bell
Now I need some utility. Medicham or Bisharp gets burned? No problem. Wish lets me safely switch in to situations that would otherwise be my demise, and hyper-voice covers a LOT of Pokemon, and does insane damage.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 184 Def / 252 HP / 72 Spd
Bold Nature
- Earthquake
- Toxic
- Substitute
- Protect
My last Pokemon, making the team all come together, is Gliscor. A fantastic stalling Pokemon, able to eat hits for days and pull off many a calculated victory, Gliscor is the poison glue to my team. Annoying as hell, and with sticky web allowing him to safely stall anything that doesn't have a way to keep me from protecting.
That's all! I hope to have some great critique to my team, and hopefully I can make it better!

Medicham Mega
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- High Jump Kick
- Drain Punch
- Psycho Cut
- Ice Punch
Medicham always seemed to be a really cool looking mega for me, and I decided to test him out. Never went back. By far my favorite Mega evolution. I'm aware of other sets that involve things like Fake-Out, but I've always preferred this set. He breaks through walls with little to no effort, and it seems often the only thing stopping him is a missed high-jump kick.

Bisharp @ Life Orb
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Knock Off
- Sucker Punch
- Swords Dance
- Iron Head
Aegislash, say your prayers. Bisharp came about from my need of a Pokemon that could quickly stomp any fast and buffed Pokemon, as well as a counter to the ever present Aegislash and Gengars that could destroy my Medicham with a single shadow-ball. I've recently been debating on Swords Dance and if it's worth keeping, giving that he rarely has a chance to use it. But it still proves useful for predicted switch's.

Heatran (M) @ Air Balloon
Ability: Flash Fire
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Lava Plume
- Earth Power
- Stealth Rock
- Roar
I needed something to set up Stealth Rock and roar out certain Pokemon, as well as a bit of coverage with fire and ground, so Heatran seemed to be the obvious choice! A fierce wall and special sweeper, Heatran has pulled me out of many a stick-situations.

Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 Spd / 4 HP / 252 SAtk
Timid Nature
- Thunder
- Sticky Web
- Bug Buzz
- Volt Switch
My lead, Galvantula offers sticky web, and an almost never-missing thunder. It's obvious for him to fit on my team, helping them out-speed anything that isn't flying. Focus sash is an obvious choice for item, guaranteeing that sticky web goes up. I also find that going for a thunder first is sometimes best, especially if I know I can OHKO the target.

Sylveon @ Leftovers
Ability: Pixilate
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Hyper Voice
- Protect
- Wish
- Heal Bell
Now I need some utility. Medicham or Bisharp gets burned? No problem. Wish lets me safely switch in to situations that would otherwise be my demise, and hyper-voice covers a LOT of Pokemon, and does insane damage.

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 184 Def / 252 HP / 72 Spd
Bold Nature
- Earthquake
- Toxic
- Substitute
- Protect
My last Pokemon, making the team all come together, is Gliscor. A fantastic stalling Pokemon, able to eat hits for days and pull off many a calculated victory, Gliscor is the poison glue to my team. Annoying as hell, and with sticky web allowing him to safely stall anything that doesn't have a way to keep me from protecting.
That's all! I hope to have some great critique to my team, and hopefully I can make it better!
Last edited: