RMT! My new creation...

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PLK´s GhoSTh
Gengar @ Focus Sash
Ability: Levitate
EVs: 252 SpAtk/252 Spd/4HP
Timid Nature
- Hypnosis
- HP[Ice]
- Thunderbolt
- Shadow Ball

My starter, I take out Focus Blast since as an starter I dont really spect him to kill walls as Blissey or Umbreon, the idea of sash is than I can kill oposit Gengar, Scarfchomp, Hypnosis over Gyarados considering Electrivire. The second funcion of sash is to give me the chance to kill two pokemons with this one and maybe sacrifice the 1HP so I can take free damage.


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BaRNeY
Hippowdown @ Leftovers
Ability: Sandstream
EVs: 252 HP/252 Def/4 Attk
Adamant Nature
- Stealth Rock
- Slack Off
- Roar
- Earthquake

My fisic wall, I surely loves hippo, can take out some leftovers and a lot of hits, when slack off gives me a nice recovering option, this one is the hazer of the team and it does it pretty well, Stealth Rock need no explanation in something with Roar, and EQ cause of STAB and its the reason of Adamant Nature


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SoPhie
Milotic @ Wise Glasses
Ability: Marvel Scale
EVs: 252 HP/220 SpDef/38 Def
Modest Nature
- Rest
- Sleep Talker
- Hydro Pump
- Dragon Pulse

My special wall and status absorber, Im using Hydro Pump over Surf cause of power, and Dragon Pulse over Ice Beam cause it alows me to hit water pokes and beat Kingdra 1on1, so the Rain Dance won´t help. The Sleep Talker cause I can have defences over 300 in both defences and still sweeping, Wise Glasses cause a recovery item with the sandstream wouldn´t be smart, and it allows me to hit a bit harder.


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ShaRKeRo
Garchomp @ BrightPowder
Ability: Sand Veil
EVs: 252 HP/252 Atk/4 Spd
Adamant Nature
- Substitude
- Swords Dance
- Stone Edge
- Earthquake

I´ve always hate this chomp, so I wanted to give it a try, the EVs spread allows me to survive a Seismic Toss with the Sub, and Im not investing in Speed since chomp is there specting a switch, EQ cause of Stab and Stone Edge so I can beat Gyarados, I know Bronzong and Skamory are going to wall me but this one is for the late game when they arent there.


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ReD
Breloom @ Toxic Orb
Ability: Poison Heal
EVs: 156 HP/252 Attk/50 Def/50 SpDef
Adamant Nature
- Substitude
- Spore
- Focus Punch
- Stone Edge

Another sub user, one again this one isnt investing in speed since it is suppouse to provoque a switch, and with spore speed isnt relevant so Im going for more durable subs, Focus Punch needs no explanation, gives me a strong attak with STAB and is wonderfull with good prediction in a switch over spore or sub, Stone Edge is for Gyarados and some Gengars who try to wall breloom, and it gives me more coverage than Seed Bomb


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Monkey
Infernape @ Choice Scarf
Ability: Blaze
EVs: 252 SpAtk/252 Spd/4 HP
Modest Nature
- Overheat
- Grass Knot
- HP [Electric]
- Focus Blast

This is the answerd for those annoying Bronzong and Skarmory who will almost always laking skill of taking an STAB Overheat, Choice Scarf is there cause I don´t like Infernapes Speed and most ppl expect a Nasty Ploter or a MixInfernape, Grass Knot can take Hippo, Donphan and Swampert without problems, HP [Electric] is there for coverage but mostly cause of Gyarados, actually it is there thinking in Gyarados... Focus Blast isnt a good move for a Scarfer but it still a good option with 70% and good speed.

Well that is basicly my team, I would like some suggestions to improve it
 
Wtf with 252 Sdef on Gengar. Not really gonna take a hit even with that. Leftovers > Wise Glasses on Milotic. It does not like being worn down by sandstorm.
 
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