RMT New and improved UU

Hey guys what up? My game data get completly wiped recently from a certain cousin who shall remain nameless and I dropped out for a while... but I'm back and with a new UU team so let's do it to it!

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@Lum Berry/Wide Lense
Ability: Technician
Nature: Timid (252Spd, 252Sp.A, 6Hp)
-Nasty Plot
-Swift
-Hypnosis
-Water Pulse/Thunderbolt

So this is my lead Franky the persian, and lemme tell ya, open up with hypnosis and see what happens, if I can predict a hypno switch I will Nasty Plot straight away to pack some more punch. Currently running Water Pulse over Tbolt due to Confusion chance and the amount it covers in UU. Also Nasty Plot/Technician/Stab/Swift=Pain
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@Life Orb
Ability: Technician
Nature: Admant (252Atk, 252 Hp, 6 Def)
-Fake Out
-Bullet Punch
-Mach Punch
-Rapid Spin

Comes in to remove spikes and SR and also does the job of Late Game Sweeper, with Life Orb and Technician his priority attacks should do the general job of what Scyther was doing in this spot beforehand.
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@Life Orb
Ability: Poison Point
Nature: Naughty (252 Atk, 174 Sp. Atk, 84 Speed)
-Fire Blast
-Ice Beam
-Megahorn
-Earthquake

Wallbreaker Nidoking as was suggested... looks good to me =P
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@Leftovers
Ability: Flash Fire
Nature: Careful (252 Hp, 252 Sp.Def, 6 Def)
-Wish
-Protect
-Will-O-Wisp/Toxic?
-Fire Fang/Toxic?

uhh yeah... special wall and wishpasser it does it's job but gets kinda walled by Ninetails and Rapidash, I did think of toxic over Fire Fang or even over Will-O-Wisp but not too sure could use some help there, otherwise this thing really does a good job paired with my next guy
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@Leftovers
Ability: Torrent
Nature: Bold (252 Hp, 220 Def, 36 Speed)
-Surf
-Yawn/Roar/Toxic/Rapid Spin
-Ice Beam
-Protect

Physical Wall here, does his job pretty well and gladly recieves wishes when low on HP uhhh dont know what else to say have thought of Rapid Spin but dont see enough spikes and Yawn can threaten and P/haze as cam roar so yeah, I did have Toxic over Ice Beam but I find Ice Beam does a good job vs Altaria and grass types that try to switch in (also have used this guy on OU teams and does his job against specsmence/Gchomp)
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@Choice Scarf
Ability: Mold Breaker
Nature: Admant (252Atk, 252 Spd, 6Hp)
-X-Scissor
-Stone Edge
-Earthquake
-Close Combat

Need I explain? Heracross minus the Fighting Stab with more Defense and a worse ability (to a degree) Mold Breaker has its adavantages against levitators switching in but dont see many of them around in UU (if any) but can help in a big way if I ever use him in OU (which is very rare... incase its for fun)




Yeah that's the team, I dont have a threat list as I don't really know what to include for an UU one so yeah just rate and pick it to hell, I'm sure I am weak in plenty of ways so just take your time :P Thanks guys (I do also sometimes use a Manectric/Hypno(Wish)/Rapidash on the team but this is the main team so if need be I will post them but not right now)

Also sorry if this seems a bit thrown together I just wana see how it is in peoples eyes
 
4/6 of your pokemon are weak to Rock attacks. That also means that 4/6 of your pokemon are weak to Stealth Rock.

Stone Edge Pinsir completely destroys your team, and pretty much anything with a Rock attack does right now. Please change your team to make it less weak to Rocks, because you don't even have 1 resistance to it, and 4 pokemon weak to it.

Sorry, but this isn't a very good team right now. I can't really give many suggestions on which pokemon to swap, because that's an awful lot of your team that you need to change up. Basically, what you need to do though, is take out 2 of your Rock weaks, and make them 2 Rock resists. Then your team will be much better.
 
Thanks for the advice I'll get on it right away

Edit: Ok threw in another pokemon over Scyther he should take rock attacks and rapid spin out the stealth rocks
 
to assuage your gaping rock weak, i would suggest a claydol over scyther.
resists rock, can spin away SR, and makes a helluva CMer. also provodes EQ immunity and electric immunity for blastoise and driflim. if you run it with rest, also cna be a status absorber. and maybe add in the nidoking wall breaker set over driflim. (http://www.smogon.com/forums/showthread.php?t=36925)
you can take a look at a deeper analysis here.

this would also help to lessen your rock weak, although you wouldnt be able to pass speed and SpA anymore.
 
well I can't pass anyway since it doesnt have Baton Pass so I can try it for a while :) I did put Hitmontop over Scyther but I will take a look at claydol however I will try that nidoking thanks :)
 
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