Hello peoples, NewOnTheBlock here with my first RMT. This team was designed to limit Hazard damage as well as rack up victories for me. Let's get into it.
Breloom @ Lum Berry
Ability- Technician
EV's- 4 HP / 252 Atk / 252 Spe
Nature- Jolly
-Bullet Seed
-Mach Punch
-Swords Dance
-Spore
This is the classic SD Breloom setup. SD Breloom is my Main physical sweeper, with +2 attack it can sweep a good portion of every OU team you face. On notable threat that Breloom can take out after a single SD is Kyurem-Black, which could easily OHKO Breloom if it survived a Mach Punch. This team is, for the most part, designed to let Breloom sweep as effectively as possible. As long as you bring in Breloom at the right time, you can spore and then setup a SD. After that, Breloom runs wild with Mach Punch and Bullet Seed.
Gothitelle @ Choice Specs
Ability- Shadow Tag
EV's- 252 SpAtk / 4 SpDef / 252 Spe
Nature- Timid
-Psyshock
-Thunderbolt
-HP Dragon
-Trick
Gothitelle is my main Special Sweeper. Psyshock is used to take out any fighting types, and the occasional poison type. Thunderbolt is used mainly on Politoad and any other water or flying type that it faces. Trick is the wildcard move; it is simply there for when it is needed. HP dragon is chosen over hp ice because I found that this team had trouble with Kingdra, so I switched to HP dragon. Gothitelle can usually take out anything that Breloom can't, and therefor helps Breloom setup a late game sweep.
Scizor @ Choice Band
Ability- Technician
EV's- 248 HP / 252 Atk / 8 SpDef
Nature- Adamant
-U-Turn
-Bullet Punch
-Superpower
-Pursuit
Scizor is my backup physical sweeper. If Breloom is taken out during the match, Scizor takes over it's role. U-Turn is used to help Breloom or Gothitelle come in at the right moment to sweep. Bullet punch is just there for a priority stab move. Pursuit is used to hit bulky ghost or psychic types that are forced to switch out when Scizor comes in. Superpower is used to hit Ferrothorn hard, or any other bulky rock/steel/normal type. Scizor is by far the most replaceable part of this team.
Gastrodon @ Leftovers
Ability- Storm Drain
EV's- 252 HP / 84 Def / 172 SpDef
Nature- Calm
-Scald
-Ice Beam
-Recover
-Toxic
Gastrodon is a great wall for this team, with only one weakness (Grass), Gastrodon's main weakness is an HP grass from a Jolteon. Other than that, Gastrodon can draw out any grass type, which then lets the user switch into either Breloom, Scizor, or Heatran. Breloom could setup on the grass type, Scizor could U-Turn against it, and Heatran could setup rocks or simply lava plume. This creates amazing synergy within this team, which is the reason why Gastrodon is such a key to success when using this team.
Heatran @ Leftovers
Ability- Flash Fire
EV's- 248 HP / 8 Def / 252 SpDef
Nature- Calm
-Lava Plume
-Roar
-Stealth Rock
-Protect
Heatran is used to wall any special attack from any pokemon. Roar is used to prevent anything from setting up on it. Protect is used to stall and regain crucial leftovers. Stealth rock is mainly only used against teams with an extreme weakness to rocks. Lava plume is just a stab attack used to KO and potentially cripple any physical attacker.
Donphan @ Leftovers
Ability- Sturdy
EV's- 252 HP / 252 Def / 4 Spe
Nature- Impish
-Ice Shard
-Earthquake
-Rapid Spin
-Thunder Fang
Donphan is this team main Physical wall as well as the team's spinner. Donphan's high attack stat also allows it to get off some strong attacks while walling any physical attack. Thunder Fang is used to counter Gyrados, while the rest of the set is standard. Donphan is also replaceable, but not as much as Scizor.
Here are some example matches, and feel free to use this team and tell me what you think of it. :)