Hey guys long time no see. I'll be honest and say I wanted to quit pokemon cause i'm bad at team building, but i found it in me somewhere and tried again :). Here with a team, really the first stages of it. I'd love all the commenting and suggestions you'll give me, so lets get on with it! Bold is for changes. You know what? Lets me tell you a quick story.
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The History:
1. I knew I wanted to start off with Azumarill, as I have seen it run rampage and it is devastating. The only thing that bothered me was its bad speed. Secondly I paired it up with Talonflame, to take out Grass types and Steel types. Banded Azumarill and Leftover Talonflame.
2. Next I wanted to take a defensive core. I was really comfortable with Hippowdon + Latias. Hippowdon offered great bulk and guaranteed Stealth Rocks, and Latias was really in for tanking special hits. Also Dragon type which was pretty important. Both were leftovers.
3. I'll be honest I did not know what I wanted to put in the last 2 slots, so I threw in a Weavile and Galvantula just so that I could get straight to testing. Sash Galvantula and Orb Weavile.
4. After a bit of testing I saw Galvantula wasn't that great, and my Latias was lacking a bit as a special wall. I turned my Weavile into an Assault Vest Conkeldurr to help my Latias out, but keep the same coverage of Weavile. Then I introduced a Leftover Thundurus, pretty common and not much need for explanation.
5. Conkeldurr was great but lacked a lot of speed, and was really weak to psychic and flying. Though it was contradictory to both, I put Mega Venusaur cause I realized I needed the Poison and Grass coverage. I made Latias to Latios to hid harder with Life Orb, and Assault Vest Azumarill to tank hits better. Went back to leftover + Bulk Up on Talonflame for Aegislash to stop playing around with me.
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The Team:
Talonflame @
Leftovers
Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Brave Bird
- Flare Blitz
- Bulk Up
- Roost
What can I say about talonflame... I got bored of Mega-Charizard-Y, so I decided to switch to him. I've loved talonflame other than its 4x weakness to SR. Handles steels and grass/poisons for Azumarill. Leftovers lets me gain residual health, helping with the sweep. These 2 really pack a punch. Gale Wings is an amazing ability. Brave Bird and Flare Blitz are the usual STAB. Bulk Up lets me play mind games with Aegislash, also so that I can switch through moves and Roost for free health. EV's are standard I think, but the Item may need some work.
Azumarill @
Assault Vest
Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Superpower
Azumarill partners with Talonflame to really destroy some babies. Azumarill has always facinated me, but I've never gone past its medicore stats to try it out. But otherwise on the tier, few can stand to it. Assault Vest lets Azumarill tank a lot of special hits, especially ones that threaten it (Mega-Venusaur). Waterfall and Play Rough for STAB, Aqua Jet for Priority. Superpower hits steels on the switch, but sadly can't let me touch Aegislash. The EV's are fixed to tank special attacks. The only problem I am having is between Knock Off and Supepower.
Latios (M) @
Life Orb
Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hidden Power Fighting
- Psyshock
- Draco Meteor
- Defog
Latios... I seem to never be able to stay away from this mon. Handles Poisons that also threaten Azumarill, and work as defoger. Draws steels for me to switch into Talonflame. Life Orb lets me weaken the mons for the above 2 to clean up. The only problem is that Latias brings to the table Tyranitars, which means more work for Azumarill. I believe items and EV's are regular. Psyshock and Draco Meteor for STAB, and Defog for hazards. HP Fighting lets me 2HKO Tyranitar and OHKO Bisharp on switch, but not Aegislash. Nets me a lot of nice surprise kills, which really are needed.
Hippowdon @
Leftovers
Ability: Sand Stream
EVs: 248 HP / 188 Def / 72 SDef
Impish Nature
- Earthquake
- Stealth Rock
- Roar
- Slack Off
Hippowdon is good. Handles the Electric Weakness to my pair. Defensive wall, not much more to say. Sand Stream for the nice residual damage. Earthquake for STAB. SR cause its SR, Roar for stall, and Slack Off for Health. Roar lets me phaze out a lot of set-up sweepers. I'll be honest I do not know what I'm doing with my EV's. Also, this guy's got problems on Balloon-Heatran switches. I may consider giving him Rock Slide, because otherwise I cannot counter to Talonflame and Mega Pinsir. Gotta make a few changes to this guy.
Venusaur @
Venusaurite
Ability: Chlorophyll (Thick Fat)
EVs: 252 HP / 252 SAtk / 4 SDef
Calm Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Rock]
- Leech Seed
I've seen this guy in action, and I'm disappointed I did not add him in before. This went from Weavile to Conkeldurr to M-Venusaur. I was missing a mega anyways, so decided to just put Venusar here. Giga Drain and Sludge Bomb for STAB (2 coverage I needed). HP Rock for Charizard-Y with Chlorophyll, also other wierd switch-ins. Leech Seed to help wear down my opponent's pokemon, as well as to pass off for health. EV's try to make it a special attacker, but give it some mixed bulk.
Thundurus (M) @
Leftovers
Ability: Prankster
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Substitute
- Thunder Wave
Thundurus is getting more popular by the second, and I can understand why. Nice electric/flying type, with great speed, special attack, ability, and movepool, this guy is versatile. Leftovers for residual HP gaining. Thunderbolt for STAB. HP Ice for surprise factor, which nets me a lot of surprise kills on Gliscor, Landorus-T, and Garchomp. Thunder Wave as more commonly and my personal choice, Substitute. Sub allows me to get free turns on switches, or slower set-up mons who try to status me (Skarmory and Gliscor).
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The Threats:
(I'll be putting that up soon)
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The "Missing":
So there is my (bad) team! Looking at my team now, I may switch in a AV Conkeldurr or my Weavile again, or introduce Wish Sylveon. We'll see how it goes. Again, I'd comments and suggestion, any of them. I see Talonflame and Azumarill being promising, and wanna take this team whatever direction it goes! Thanks!
-----------------------------------------------------------------------------------------------------------------------------------------------------
The History:
1. I knew I wanted to start off with Azumarill, as I have seen it run rampage and it is devastating. The only thing that bothered me was its bad speed. Secondly I paired it up with Talonflame, to take out Grass types and Steel types. Banded Azumarill and Leftover Talonflame.


2. Next I wanted to take a defensive core. I was really comfortable with Hippowdon + Latias. Hippowdon offered great bulk and guaranteed Stealth Rocks, and Latias was really in for tanking special hits. Also Dragon type which was pretty important. Both were leftovers.




3. I'll be honest I did not know what I wanted to put in the last 2 slots, so I threw in a Weavile and Galvantula just so that I could get straight to testing. Sash Galvantula and Orb Weavile.






4. After a bit of testing I saw Galvantula wasn't that great, and my Latias was lacking a bit as a special wall. I turned my Weavile into an Assault Vest Conkeldurr to help my Latias out, but keep the same coverage of Weavile. Then I introduced a Leftover Thundurus, pretty common and not much need for explanation.






5. Conkeldurr was great but lacked a lot of speed, and was really weak to psychic and flying. Though it was contradictory to both, I put Mega Venusaur cause I realized I needed the Poison and Grass coverage. I made Latias to Latios to hid harder with Life Orb, and Assault Vest Azumarill to tank hits better. Went back to leftover + Bulk Up on Talonflame for Aegislash to stop playing around with me.






The Team:



Ability: Gale Wings
EVs: 252 Spd / 252 Atk / 4 HP
Jolly Nature
- Brave Bird
- Flare Blitz
- Bulk Up
- Roost
What can I say about talonflame... I got bored of Mega-Charizard-Y, so I decided to switch to him. I've loved talonflame other than its 4x weakness to SR. Handles steels and grass/poisons for Azumarill. Leftovers lets me gain residual health, helping with the sweep. These 2 really pack a punch. Gale Wings is an amazing ability. Brave Bird and Flare Blitz are the usual STAB. Bulk Up lets me play mind games with Aegislash, also so that I can switch through moves and Roost for free health. EV's are standard I think, but the Item may need some work.



Ability: Huge Power
EVs: 252 Atk / 252 HP / 4 SDef
Adamant Nature
- Waterfall
- Aqua Jet
- Play Rough
- Superpower
Azumarill partners with Talonflame to really destroy some babies. Azumarill has always facinated me, but I've never gone past its medicore stats to try it out. But otherwise on the tier, few can stand to it. Assault Vest lets Azumarill tank a lot of special hits, especially ones that threaten it (Mega-Venusaur). Waterfall and Play Rough for STAB, Aqua Jet for Priority. Superpower hits steels on the switch, but sadly can't let me touch Aegislash. The EV's are fixed to tank special attacks. The only problem I am having is between Knock Off and Supepower.



Ability: Levitate
EVs: 252 Spd / 252 SAtk / 4 HP
Timid Nature
- Hidden Power Fighting
- Psyshock
- Draco Meteor
- Defog
Latios... I seem to never be able to stay away from this mon. Handles Poisons that also threaten Azumarill, and work as defoger. Draws steels for me to switch into Talonflame. Life Orb lets me weaken the mons for the above 2 to clean up. The only problem is that Latias brings to the table Tyranitars, which means more work for Azumarill. I believe items and EV's are regular. Psyshock and Draco Meteor for STAB, and Defog for hazards. HP Fighting lets me 2HKO Tyranitar and OHKO Bisharp on switch, but not Aegislash. Nets me a lot of nice surprise kills, which really are needed.



Ability: Sand Stream
EVs: 248 HP / 188 Def / 72 SDef
Impish Nature
- Earthquake
- Stealth Rock
- Roar
- Slack Off
Hippowdon is good. Handles the Electric Weakness to my pair. Defensive wall, not much more to say. Sand Stream for the nice residual damage. Earthquake for STAB. SR cause its SR, Roar for stall, and Slack Off for Health. Roar lets me phaze out a lot of set-up sweepers. I'll be honest I do not know what I'm doing with my EV's. Also, this guy's got problems on Balloon-Heatran switches. I may consider giving him Rock Slide, because otherwise I cannot counter to Talonflame and Mega Pinsir. Gotta make a few changes to this guy.




Ability: Chlorophyll (Thick Fat)
EVs: 252 HP / 252 SAtk / 4 SDef
Calm Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Rock]
- Leech Seed
I've seen this guy in action, and I'm disappointed I did not add him in before. This went from Weavile to Conkeldurr to M-Venusaur. I was missing a mega anyways, so decided to just put Venusar here. Giga Drain and Sludge Bomb for STAB (2 coverage I needed). HP Rock for Charizard-Y with Chlorophyll, also other wierd switch-ins. Leech Seed to help wear down my opponent's pokemon, as well as to pass off for health. EV's try to make it a special attacker, but give it some mixed bulk.



Ability: Prankster
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Substitute
- Thunder Wave
Thundurus is getting more popular by the second, and I can understand why. Nice electric/flying type, with great speed, special attack, ability, and movepool, this guy is versatile. Leftovers for residual HP gaining. Thunderbolt for STAB. HP Ice for surprise factor, which nets me a lot of surprise kills on Gliscor, Landorus-T, and Garchomp. Thunder Wave as more commonly and my personal choice, Substitute. Sub allows me to get free turns on switches, or slower set-up mons who try to status me (Skarmory and Gliscor).
The Threats:
(I'll be putting that up soon)
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The "Missing":
- Dark Type for Psychic Immunity
- Second Rapid Spinner/Defogger
- Fighting Type coverage
- Second Special Tank
- Wish Passer
So there is my (bad) team! Looking at my team now, I may switch in a AV Conkeldurr or my Weavile again, or introduce Wish Sylveon. We'll see how it goes. Again, I'd comments and suggestion, any of them. I see Talonflame and Azumarill being promising, and wanna take this team whatever direction it goes! Thanks!
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