This is my first RMT, and my first serious effort in making a team in several months. Even before that, I wasn't the greatest, so please be gentle.
That said, I'm no slouch when it comes to random stuff that has a high risk of not working, and this team is no exception. It's an offensively oriented team, but may be classified otherwise. This is mostly due to my lack of knowledge on what I'm saying in the realm of balanced teams, hyper offense, and stuff like that.
Anywho, the first thing that popped into my head was Groudon. Most of them run a Red Orb, but to specifically counter those I opted for a Choice Scarf revenge killer on mine.
Groudon @ Choice Scarf
Ability: Drought
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Precipice Blades
- Dragon Claw
- Fire Punch
- Stone Edge
This set mainly focuses on doing what any revenge killers do, and especially excels at screwing over enemy Primal Groudon. Since it outspeeds them, isn't weak to Precipice Blades, and runs a Precipice Blades of it's own, it forms a very good check and possibly counter if played right. (At least in my head .-.) Earthquake can probably also be used in place of Precipice Blades, but I favored the extra power in this case.
Next up, I added my favorite Pokemon and an epic special sweeper: Shaymin-S.
Spearmint (Shaymin-Sky) @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Seed Flare
- Air Slash
- Earth Power
- Substitute
This set is based somewhat off of the popular SubSeed set, but instead of using Leech Seed I just opted for Leftovers and an extra coverage move. Other than using Earth Power for the extra coverage, it operates pretty much the same as usual.
For the third and final member of my core, I noticed that my team was weak to several pretty up there threats. This was done at a glance, since I've yet the patience to go deeper, but a good answer at the time looked like Mega Lucario.
Lucario-Mega @ Lucarionite
Ability: Adaptability
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Nasty Plot
- Aura Sphere
- Flash Cannon
- Psychic
Did I mention it's not a physical set? Yeah... I made this one into a second special sweeper, this one based off of Nasty Plot. I put in Aura Sphere, but Focus Blast can also be run for the extra power. I decided against it for accuracy reasons, but still debate that. Flash Cannon is steel coverage and allows me to take on Xerneas pretty well, and Psychic is there for coverage.
Next up, I decided to go ahead and add my Steal Rocker, because no team is complete without that or a Defogger. My pick was Garchomp.
Garchomp @ Rocky Helmet
Ability: Rough Skin
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
This is literally just the basic tank set from OU. I use this as my lead, and it works just like a normal set.
Because I like clerics and because this team isn't weird enough as it is, I picked up Blissey.
Blissey @ Shed Shell
Ability: Natural Cure
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
- Toxic
- Heal Bell
- Wish
- Protect
This set gets completely stomped by anything with Taunt, but otherwise performs very well. Spreading toxic can easily cripple the biggest special threats besides taking next to nothing from them, and it provides more support with Wish and Heal Bell. Protect is there mainly so that Blissey can use its own Wishes instead of always passing them, and Shed Shell is there to escape whatever trappers want to ruin my day.
Finally, RAW POWA.
Terrakion @ Choice Band
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Quick Attack
- Iron Head
This set is an average choice band set, with more investment in speed to take out other choice sets and just kill faster in general. I can see exactly why this is probably a bad move, but I wanted to try it out anyway.
I haven't yet tried this out, mostly from being so afraid this is going to fail epicly and lack of experience. Thanks for reading through all of that, and for telling me exactly if/how my suspicions are correct.
That said, I'm no slouch when it comes to random stuff that has a high risk of not working, and this team is no exception. It's an offensively oriented team, but may be classified otherwise. This is mostly due to my lack of knowledge on what I'm saying in the realm of balanced teams, hyper offense, and stuff like that.
Anywho, the first thing that popped into my head was Groudon. Most of them run a Red Orb, but to specifically counter those I opted for a Choice Scarf revenge killer on mine.
Groudon @ Choice Scarf
Ability: Drought
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Precipice Blades
- Dragon Claw
- Fire Punch
- Stone Edge
This set mainly focuses on doing what any revenge killers do, and especially excels at screwing over enemy Primal Groudon. Since it outspeeds them, isn't weak to Precipice Blades, and runs a Precipice Blades of it's own, it forms a very good check and possibly counter if played right. (At least in my head .-.) Earthquake can probably also be used in place of Precipice Blades, but I favored the extra power in this case.
Next up, I added my favorite Pokemon and an epic special sweeper: Shaymin-S.
Spearmint (Shaymin-Sky) @ Leftovers
Ability: Serene Grace
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Seed Flare
- Air Slash
- Earth Power
- Substitute
This set is based somewhat off of the popular SubSeed set, but instead of using Leech Seed I just opted for Leftovers and an extra coverage move. Other than using Earth Power for the extra coverage, it operates pretty much the same as usual.
For the third and final member of my core, I noticed that my team was weak to several pretty up there threats. This was done at a glance, since I've yet the patience to go deeper, but a good answer at the time looked like Mega Lucario.
Lucario-Mega @ Lucarionite
Ability: Adaptability
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Nasty Plot
- Aura Sphere
- Flash Cannon
- Psychic
Did I mention it's not a physical set? Yeah... I made this one into a second special sweeper, this one based off of Nasty Plot. I put in Aura Sphere, but Focus Blast can also be run for the extra power. I decided against it for accuracy reasons, but still debate that. Flash Cannon is steel coverage and allows me to take on Xerneas pretty well, and Psychic is there for coverage.
Next up, I decided to go ahead and add my Steal Rocker, because no team is complete without that or a Defogger. My pick was Garchomp.
Garchomp @ Rocky Helmet
Ability: Rough Skin
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
- Stealth Rock
- Earthquake
- Dragon Tail
- Fire Blast
This is literally just the basic tank set from OU. I use this as my lead, and it works just like a normal set.
Because I like clerics and because this team isn't weird enough as it is, I picked up Blissey.
Blissey @ Shed Shell
Ability: Natural Cure
EVs: 248 HP / 252 SpD / 8 Spe
Calm Nature
- Toxic
- Heal Bell
- Wish
- Protect
This set gets completely stomped by anything with Taunt, but otherwise performs very well. Spreading toxic can easily cripple the biggest special threats besides taking next to nothing from them, and it provides more support with Wish and Heal Bell. Protect is there mainly so that Blissey can use its own Wishes instead of always passing them, and Shed Shell is there to escape whatever trappers want to ruin my day.
Finally, RAW POWA.
Terrakion @ Choice Band
Ability: Justified
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Quick Attack
- Iron Head
This set is an average choice band set, with more investment in speed to take out other choice sets and just kill faster in general. I can see exactly why this is probably a bad move, but I wanted to try it out anyway.
I haven't yet tried this out, mostly from being so afraid this is going to fail epicly and lack of experience. Thanks for reading through all of that, and for telling me exactly if/how my suspicions are correct.