Trying to think of some punchline for my title but no dice. Such is the creativity level of nagai of late.
Anyways, now that you're here you should really rate my team. Heck, It'll be rude not to, like going to someone's house and not stealing their soap. Back from a mini break so I'm a bit behind on the metagame. I'm a bit confused as to why a few pokes are at where they are but that's ok, not everyone's a genius. I made a new team so any advice would be welcome.
----------------------------------------------------------------------------------------------
----------------------------------------------------------------------------------------------
Azelf @ Focus Sash
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Explosion
- U-turn
---
Pretty standard lead. I don't usually use specialist leads, but I decided to step out my comfort zone a bit. I initially put u-turn here for the T-tars, but I forgot that u-turn doesn't do much against pursuit. Might just replace it with psychic or grass knot. His job is obviously just to set up rocks, after that, he's just fodder really. Taunt's a must on this thing because I don't want my opponent setting up rocks early in the game. I have 2 flyers, including mence which I built this team around (kinda), so SR would hurt.
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 84 Atk/208 Spd/216 SAtk
Mild nature (+SAtk, -Def)
- Earthquake
- Outrage
- Draco Meteor
- Fire Blast
---
Yep, the star of the show. The set looked pretty good when raikoulover first introduced it to me on my last RMT, now it's running rampant. Not much to say really. 2HKO's almost everything in the game. I plan to break this out mid-late game to wear my opponent's defenses down. This is an offensive team afterall.
Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Heat Wave
- Discharge
- Roost
- Hidden Power [Ice]
---
After I put heatran, azelf and mence on my team I saw how many pokes I was weak to, so I brought in this thing as an all round counter. Seriously counters half the threats in the game as long as there's no SR. I have discharge over t-bolt to spread paralysis, but that's still under testing. Might replace HP ice with something like toxic, though Hp ice has worked pretty well thus far.
Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 44 HP/252 Atk/214 Spd
Adamant nature (+Atk, -SAtk)
- Seed Bomb
- Focus Punch
- Spore
- Substitute
---
Since this is an offensive team, I figured it'll be silly to build and play it too defensively. I figured, if I could blow a poke up with azelf and put another one asleep, the floodgates are pretty much wide open for a sweep. Since my opponents often sacrifice one of their walls to tae the sleep, that's another defence against SR (hippow, swampert gliscor... etc.). Breloom is the perfect fit as it just does that as well as counter T-tar and swampert.
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Earth Power
- Fire Blast
- Hidden Power [Ice]
- Explosion
---
Boring, Boring, my penis is falling. Argh, I don't care, I've been using scarftran before it was no.1. This team lacks speed so a scarfer's nice. Heck, I think every team should have a scarfer or 2 (yes, it's good to have more than 1). I could put flamethrower over fire blast but I'm too lazy to do damage calcs :nerd:. Explosion's just a filler, but at least it's a good one.
Snorlax (M) @ Choice Band
Ability: Thick Fat
EVs: 4 HP/252 Atk/252 SDef
Adamant nature (+Atk, -SAtk)
- Return
- Superpower
- Fire Punch
- Sleep Talk
---
My boy! This guy has to be one of my favourite pokes. Takes special attacks like a beast, thick fat to help the cause and absolutely slaughters in return. Sleep talk's there just in case I need it (loom and azelf can put me up ahead pretty early in the game so I don't always need a sleep talker). Superpower and fire punch so I can hit every steel in the game for SE. It HURTS taking a hit from him.
Well, that's it guys. A few weaknesses here and there, but I hope it's not too bad.
edit: Lax now has pursuit over sleep talk
Anyways, now that you're here you should really rate my team. Heck, It'll be rude not to, like going to someone's house and not stealing their soap. Back from a mini break so I'm a bit behind on the metagame. I'm a bit confused as to why a few pokes are at where they are but that's ok, not everyone's a genius. I made a new team so any advice would be welcome.
----------------------------------------------------------------------------------------------






----------------------------------------------------------------------------------------------

Azelf @ Focus Sash
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Explosion
- U-turn
---
Pretty standard lead. I don't usually use specialist leads, but I decided to step out my comfort zone a bit. I initially put u-turn here for the T-tars, but I forgot that u-turn doesn't do much against pursuit. Might just replace it with psychic or grass knot. His job is obviously just to set up rocks, after that, he's just fodder really. Taunt's a must on this thing because I don't want my opponent setting up rocks early in the game. I have 2 flyers, including mence which I built this team around (kinda), so SR would hurt.

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 84 Atk/208 Spd/216 SAtk
Mild nature (+SAtk, -Def)
- Earthquake
- Outrage
- Draco Meteor
- Fire Blast
---
Yep, the star of the show. The set looked pretty good when raikoulover first introduced it to me on my last RMT, now it's running rampant. Not much to say really. 2HKO's almost everything in the game. I plan to break this out mid-late game to wear my opponent's defenses down. This is an offensive team afterall.

Zapdos @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 SAtk
Bold nature (+Def, -Atk)
- Heat Wave
- Discharge
- Roost
- Hidden Power [Ice]
---
After I put heatran, azelf and mence on my team I saw how many pokes I was weak to, so I brought in this thing as an all round counter. Seriously counters half the threats in the game as long as there's no SR. I have discharge over t-bolt to spread paralysis, but that's still under testing. Might replace HP ice with something like toxic, though Hp ice has worked pretty well thus far.

Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 44 HP/252 Atk/214 Spd
Adamant nature (+Atk, -SAtk)
- Seed Bomb
- Focus Punch
- Spore
- Substitute
---
Since this is an offensive team, I figured it'll be silly to build and play it too defensively. I figured, if I could blow a poke up with azelf and put another one asleep, the floodgates are pretty much wide open for a sweep. Since my opponents often sacrifice one of their walls to tae the sleep, that's another defence against SR (hippow, swampert gliscor... etc.). Breloom is the perfect fit as it just does that as well as counter T-tar and swampert.

Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Naive nature (+Spd, -SDef)
- Earth Power
- Fire Blast
- Hidden Power [Ice]
- Explosion
---
Boring, Boring, my penis is falling. Argh, I don't care, I've been using scarftran before it was no.1. This team lacks speed so a scarfer's nice. Heck, I think every team should have a scarfer or 2 (yes, it's good to have more than 1). I could put flamethrower over fire blast but I'm too lazy to do damage calcs :nerd:. Explosion's just a filler, but at least it's a good one.

Snorlax (M) @ Choice Band
Ability: Thick Fat
EVs: 4 HP/252 Atk/252 SDef
Adamant nature (+Atk, -SAtk)
- Return
- Superpower
- Fire Punch
- Sleep Talk
---
My boy! This guy has to be one of my favourite pokes. Takes special attacks like a beast, thick fat to help the cause and absolutely slaughters in return. Sleep talk's there just in case I need it (loom and azelf can put me up ahead pretty early in the game so I don't always need a sleep talker). Superpower and fire punch so I can hit every steel in the game for SE. It HURTS taking a hit from him.
Well, that's it guys. A few weaknesses here and there, but I hope it's not too bad.
edit: Lax now has pursuit over sleep talk