




My team at a glance. Trying to make a team with good synergy. Hopefully this team is it!

Swampert (M) @ Leftovers
Ability: Torrent
EVs: 240 HP/52 SAtk/216 Def
Relaxed nature (+Def, -Spd)
- Stealth Rock
- Protect
- Hydro Pump
- Earthquake
This is my Anti-Lead. Most people will say that Anti-Leads are things with Fake Out and Taunt and such. This is not the case here. This is probably the bulkiest lead and the only lead that have survival. SR to start if they don't Taunt. If a Taunter is used I use Hydro Pump which should KO most leads. Earthquake is for STAB. Protect is an amazing move for a lead to counter the explosion with ease.

Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 84 Atk/208 Spd/216 SAtk
Rash nature (+SAtk, -SDef)
- Draco Meteor
- Fire Blast
- Outrage
- Earthquake
I needed a nice bulky Mix Sweeper on this team and Salamence fit the role perfectly. Move set is pretty good. Draco Meteor for a last ditch attack. Fire Blast for Steels with Levitate. Outrage for Physical Stab and EQ for Fire/Steels without Levitate. This thing can take 2-3 Pokemon out before he dies. One of my favorite pokemon I have ever used.

Latias (F) @ Choice Scarf
Ability: Levitate
EVs: 80 HP/176 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Draco Meteor
- Thunderbolt
- Surf
- Trick
I used to run a Calm Mind set Latias, but with Scarf it has so many possibilities. Draco Meteor for STAB and to dent walls. Thunderbolt for Gyarados. I cant decide between Grass Knot or Surf. Grass Knot hits Swampert as well as Hippo/Rhyperior. Trick to cripple walls. One of my favorite Special Sweepers in the game.
Scizor @ Life Orb
Ability: Technician
EVs: 32 HP/252 Atk/224 Spe
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Bullet Punch
- Drain Punch
- U-Turn
Pretty Standard. Drain Punch gets the Technician Boost and its a reliable way to heal. Im going some tests on it right now.

Starmie @ Leftovers
Ability: Natural Cure
EVs: 236 HP/56 Def/216 Spd
Timid nature (+Spd, -Atk)
- Surf
- Thunderbolt
- Rapid Spin
- Recover
I needed a Spinner to help out Salamence be able to come in unharmed. Starmie was a great option. Gave it a bulky EV set, and Recover so it lasts longer. Surf for STAB and killing Infernape and bulky Grounds. TBolt for Gyara and Skarmory.

Breloom (M) @ Toxic Orb
Ability: Poison Heal
EVs: 48 HP/252 Atk/210 Spd
Adamant nature (+Atk, -SAtk)
- Spore
- Swords Dance
- Mach Punch
- Stone Edge
Some people might say wheres Focus Punch? I say, its not needed at all. I needed a revenge killer on this team. I didnt really like Weavile or Infernape as revenge killers. I also needed a Status Absorber, so I remembered Breloom. Spore can cause switches so I get a free SD or two. Mach Punch will reck havoc on a team. Stone Edge for Flying types.