SM OU RMT please(Mew-Z)

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Hi all, i build a team around z-mew.
im not so good building teams so please help to performance that team.

Mew @ Mewnium Z
Ability: Synchronize
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Nasty Plot
- Fire Blast
- Rock Polish

Scizor @ Scizorite
Ability: Light Metal
Shiny: Yes
EVs: 248 HP / 252 Def / 8 SpD
Impish Nature
- Defog
- U-turn
- Bullet Punch
- Roost

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonblast
- Soft-Boiled
- Stealth Rock
- Calm Mind

Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 80 HP / 252 Atk / 176 Spe
Adamant Nature
- Stone Edge
- Crunch
- Pursuit
- Earthquake

Tornadus-Therian @ Assault Vest
Ability: Regenerator
EVs: 124 HP / 40 Atk / 92 SpD / 252 Spe
Hasty Nature
- Hurricane
- Knock Off
- U-turn
- Superpower

Toxapex @ Black Sludge
Ability: Regenerator
Shiny: Yes
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Haze
- Recover
- Toxic Spikes

*The star mew whit rock polish and nasty to boost
* mega scizor, defensive defoger whit chocie band tyranitar to neutralize and trap darks pokes
* pivot AV tornadus-t
* toxapex to stop specials ofenses, and remove toxic spikes and entry toxic spikes
*last cleafiry to cover types and defensive entry hazards
-i dont suffer whit anythings in special, only i have bad matchups vs steels types like ferrot, skarmory if i dont habe mew so i try to keep mew,and vs stalls teams is so difficult to.
 
Welcome to Smogon! I'm locking your RMT for the time being as the forum rules require that you provide in-depth descriptions for each Pokemon to explain their roles. Please read the rules carefully and take a look at Team Showcase to see the level of detail we require. PM me with updated descriptions and I'll be happy to unlock this.
 
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