This is my team, and it's not working for some reason. Here's the components, in no particular order.
Pokemon 1: Scolipede.
Item: Life Orb.
Moves: Megahorn, Earthquake, Toxic Spikes, Spikes.
Ability: Poison Point.
EVs and nature: 4 HP, 252 Attack, 252 Speed, Jolly (+Speed, -Sp. Attack.)
Info: Through a randomiser tournament, I found out about this pokemon. It's a hazard lead who's primary purpose is to set up Toxic Spikes, and Spikes if possible. Due to its decent attack, however, it also has potential as a physical sweeper, which it
does after at least Toxic Spikes are set up.
Pokemon 2: Chansey.
Item: Eviolite.
Moves: Toxic, Protect, Seismic Toss, Softboiled.
Ability: Natural Cure
EVs and nature: 252 HP, 252 Defence, 4 Sp. Defence, Bold (+Defence, -Attack.)
Info: I decided I needed a sponge, and originally was using Leftovers Blissey, but after some research, found that Eviolite Chansey was bulkier both ways, and only had 10 less HP.
Pokemon 3: Garchomp.
Item: Yache Berry.
Moves: Earthquake, Fire Fang, Outrage, Dragon Claw.
Ability: Rough Skin.
EVs and Nature: 4 HP, 252 Attack, 252 Speed, Jolly (+Speed, - Sp. Attack.)
Info: A Fast Physical Sweeper, with almost perfect coverage. Outrage for STAB, Dragon claw for the non lock-in and STAB, Fire Fang for Coverage, Earthquake for STAB, and as a counter for Heatran.
Pokemon 4: Ditto.
Item: Choice Scarf.
Moves: Transform.
Ability: Imposter.
EVs and nature: 252 HP, 252 Defence, 4 Sp. Defence, Bold (+Defence, -Attack.)
Info: A Revenge Killer, with scouting properties. DDnite, Moxiemance, And almost any other setup sweeper (SubCM doesn't let imposter work) all have their bulk turned against them.
Pokemon 5: Heatran.
Item: Shuca Berry.
Moves: Stealth Rock, Toxic, Protect, Fire Blast.
Ability: Flash Fire.
EVs and Nature: 252 HP, 4 Defence, 252 Sp. Defence, Calm (+Sp. Defence, -Attack.)
Info: An Alternate lead for when I see a Ninetails in the preview, because ninetails means sun, and sun means fire. So Heatran is sent, Sets up Stealth Rock, Toxics the opponent, then either Fire Blasts or switches out. Protect is for Ground moves after the first hit.
Pokemon 6: Lucario.
Item: Life Orb.
Moves: Extremespeed, Close Combat, Ice Punch, Dark Pulse.
Ability: Steadfast.
EVs and Nature: 252 Attack, 252 Speed, 4 Sp. Attack, Hasty (+Speed, -Defense)
Info: Another Fast Physical Sweeper, with access to Close Combat and Extremespeed. Ice Punch Wrecks most Dragons, Close Combat is a powerful STAB move, and 306 Speed is enough to ensure it's probably not going to be outsped. Dark Pulse Gets rid of psychics bar Jirachi, and Extremespeed is a great priority move.
That's all, please rate :naughty:
Pokemon 1: Scolipede.
Item: Life Orb.
Moves: Megahorn, Earthquake, Toxic Spikes, Spikes.
Ability: Poison Point.
EVs and nature: 4 HP, 252 Attack, 252 Speed, Jolly (+Speed, -Sp. Attack.)
Info: Through a randomiser tournament, I found out about this pokemon. It's a hazard lead who's primary purpose is to set up Toxic Spikes, and Spikes if possible. Due to its decent attack, however, it also has potential as a physical sweeper, which it
does after at least Toxic Spikes are set up.
Pokemon 2: Chansey.
Item: Eviolite.
Moves: Toxic, Protect, Seismic Toss, Softboiled.
Ability: Natural Cure
EVs and nature: 252 HP, 252 Defence, 4 Sp. Defence, Bold (+Defence, -Attack.)
Info: I decided I needed a sponge, and originally was using Leftovers Blissey, but after some research, found that Eviolite Chansey was bulkier both ways, and only had 10 less HP.
Pokemon 3: Garchomp.
Item: Yache Berry.
Moves: Earthquake, Fire Fang, Outrage, Dragon Claw.
Ability: Rough Skin.
EVs and Nature: 4 HP, 252 Attack, 252 Speed, Jolly (+Speed, - Sp. Attack.)
Info: A Fast Physical Sweeper, with almost perfect coverage. Outrage for STAB, Dragon claw for the non lock-in and STAB, Fire Fang for Coverage, Earthquake for STAB, and as a counter for Heatran.
Pokemon 4: Ditto.
Item: Choice Scarf.
Moves: Transform.
Ability: Imposter.
EVs and nature: 252 HP, 252 Defence, 4 Sp. Defence, Bold (+Defence, -Attack.)
Info: A Revenge Killer, with scouting properties. DDnite, Moxiemance, And almost any other setup sweeper (SubCM doesn't let imposter work) all have their bulk turned against them.
Pokemon 5: Heatran.
Item: Shuca Berry.
Moves: Stealth Rock, Toxic, Protect, Fire Blast.
Ability: Flash Fire.
EVs and Nature: 252 HP, 4 Defence, 252 Sp. Defence, Calm (+Sp. Defence, -Attack.)
Info: An Alternate lead for when I see a Ninetails in the preview, because ninetails means sun, and sun means fire. So Heatran is sent, Sets up Stealth Rock, Toxics the opponent, then either Fire Blasts or switches out. Protect is for Ground moves after the first hit.
Pokemon 6: Lucario.
Item: Life Orb.
Moves: Extremespeed, Close Combat, Ice Punch, Dark Pulse.
Ability: Steadfast.
EVs and Nature: 252 Attack, 252 Speed, 4 Sp. Attack, Hasty (+Speed, -Defense)
Info: Another Fast Physical Sweeper, with access to Close Combat and Extremespeed. Ice Punch Wrecks most Dragons, Close Combat is a powerful STAB move, and 306 Speed is enough to ensure it's probably not going to be outsped. Dark Pulse Gets rid of psychics bar Jirachi, and Extremespeed is a great priority move.
That's all, please rate :naughty: