RMT please

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I have my ds confiscated until exams are over but am trying it out on smogon. I find that it cannot really end games, perhaps i need another sweeper? I am thinking articuno should have another moveset, leaving roar to another pokemon.
In many battles, I found that I am down to my last few pokes, whom are all defensive. RMT please!
Please give me suggestions! can't wait till i get my ds back.

gyarados.png

Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 252 Atk/4 Def/252 Spd
Lonely nature (+Atk, -Def)
- Dragon Dance
- Waterfall
- Ice Fang
- Earthquake

Main sweeper. Its useful against stealth rockers and spikers since it can DD quite a few times and take down 3-4 pokes before dying. Ice fang can also counter Ninjask, the annoying baton passer. But against a ninjask i usually DD up until it baton passes. I will always have +1 speed since it wastes a turn passing.
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articuno.png

Articuno @ Leftovers
Ability: Pressure
EVs: 252 HP/96 Def/64 SAtk/96 SDef
Lonely nature (+Atk, -Def)
- Ice Beam
- Roar
- Roost
- Toxic

Roar used in combo with toxic and to kill setups. STAB Ice beam can take down many pseudo legendaries and latias. Nothing much to say here.
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crobat.png

Crobat (M) @ Leftovers
Ability: Inner Focus
EVs: 124 HP/252 Spd/132 SAtk
Lonely nature (+Atk, -Def)
- Super Fang
- Roost
- Hypnosis
- Aerial Ace

Super fang is a good late game finisher as its quick and doesn't need much setup at all. In combo with Hypnosis, it kills a lot of pokes, however, hypnosis works about half the time. Aerial ace is for the assured kill because of its accuracy. Roost is self explanatory.
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Tentacruel.png

Tentacruel (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 Spd
Lonely nature (+Atk, -Def)
- Toxic Spikes
- Hidden Power [Electric]
- Rapid Spin
- Surf

Main rapid spinner and toxic spiker. HP Electric counters many bulky waters. Toxic spikes used in combo with articuno's roar.

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mesprit.png

Mesprit @ Leftovers
Ability: Levitate
EVs: 252 HP/124 Def/36 Spd/96 SAtk
Lonely nature (+Atk, -Def)
- Thunderbolt
- Ice Beam
- Psychic
- Thunder Wave

Counters setups by pseudo legendaries and gyarados. T-wave is to slow down those already set up, ice beam against pseudo legendary dragons, psychic for the stab.
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bronzong.png

Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP/86 Atk/80 Def/92 Spd
Lonely nature (+Atk, -Def)
- Stealth Rock
- Gyro Ball
- Earthquake
- Hypnosis

Bronzong is the wall of this team. Earthquake counters metagross and tyranitar. Hypnosis to slow down set ups and sweeps. Gyro ball for STAB and Stealth Rock in combo with Toxic Spikes ensures that all my opponents switches are crippled.
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Hi,

your thread is currently in violation of rule 3. Expand your descriptions and send them to me via PM if you want this unlocked.
RMT rules said:
3. Have some actual words in your post beyond your six Pokemon and their moves. Not following this makes your post quite boring to read and rate. All Pokemon should have a good reason for being in your team anyway, so why not post that reason? If you are having trouble with this one, start by giving an explanation for each team member. Why are they there? What role do they serve? How do you get them in? Then, give an explanation of how you would open with the team and how you would go about using it. All of these things help people rate your team and allow us to offer more helpful advice.

This does not mean add one sentence saying "Standard x" or "all-around awesome" after each Pokemon. If you put thought into making the team, you can put thought into posting it.
 
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