Hi guys was wondering if you would mind rating my team if you have the time
Sharpedo (M) @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- Waterfall
- Crunch
- Ice Fang
Sharpedo is the poke i built my team around and he is my revenge killer and late game sweeper. I took ice fang so i can take on salamence as i dint think destiny bond was necessary. Speed wvs and a speed boost allow it to outsoeed choice scarfes shaymib when sharpedo is negas evolved. Adamant nature allow it to sweep even better.
Blastoise (M) @ Leftovers
Ability: Torrent
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Rapid Spin
- Roar
- Toxic
Blastoise is my staller. He has high defense and hp and can live most physical attacks. Rapid spin is necessary as my entei cant afford to get rocked. Roar let it get rid of pokes that have set up or to spread poison and toxic around the team. Scald is nice as it has the chance to burnand bold nature helps his defensive side.
Lucario (M) @ Life Orb
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Ice Punch
Lucarionis another revenge killer with the ability to destroy anything.swords danced bullet punch do good dmg to mega aufino and slurpuff whereas extreme speed also does heavy dmg. Close combat nearly 0HK0s chansey and ice punch let it kill salamence.jolly nature allow it to outspeed some heavy threats. Life orb let it do even more dmg.
Reuniclus (M) @ Life Orb
Ability: Magic Guard
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Recover
- Shadow Ball
- Psychic
- Focus Blast
Reuniclus is my tanky spwcial attacker who can take alot of physical moves and magic guard is just amzing. I chose three attacking moves as i needed something to hit hydreigon and snorlax hard except lucario. I still needed the coverage for doublade so i picked shadow ball over calm mind. Recover gives him some recovery when low if he is able to tank some hits from the pokemon and it is otherwise useless. Modest nature and sp.atk and hp evs let it tank more hits alltogether and dish out more dmg with his moves. Life orb let it do even more dmg without losing any hp.
Forretress (M) @ Leftovers
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Toxic Spikes
- Volt Switch
- Gyro Ball
Fortress is my suicide lead. In the beginning i had spikes but i decided to go for toxic spikes for the toxic on different pokes. Although usually u would save you fortress i still have my spinning blastoise. Gyro ball does good dmg and rapid spin lets it clear stones at the beginning. Volt switch can get me out of a situation if i might still need it later. Relaxed nature and 0 speed ivs let it switch out safely into anything.
Entei @ Assault Vest
Ability: Pressure
Shiny: Yes
EVs: 128 SpA / 128 SpD / 252 Spe
Timid Nature
- Flamethrower
- Extrasensory
- Hidden Power [Ice]
- Extreme Speed
Entei is my surprise special attacker copied off from the gba. Flamethrower does good STAB dmg and never misses while hidden power let it take care of a non-speed invested salamence and extreme speed let it clean up. Extrasensory let it so some dmg to machamp sn other poison and fightin types.assault vest give it a little more bulk to survive one water attack.Timid nature give it more speed which is very good let it outspeed sole more threats.
Counters
The only real counters to this team are moxie salamence and mega Audino (only if lucario is gone). Salamence can earthquake my lucario and entei away without them doing more than 50% although my blastoise can poison and my sharpedo can try and protect for days.
Sharpedo (M) @ Sharpedonite
Ability: Speed Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Protect
- Waterfall
- Crunch
- Ice Fang
Sharpedo is the poke i built my team around and he is my revenge killer and late game sweeper. I took ice fang so i can take on salamence as i dint think destiny bond was necessary. Speed wvs and a speed boost allow it to outsoeed choice scarfes shaymib when sharpedo is negas evolved. Adamant nature allow it to sweep even better.
Blastoise (M) @ Leftovers
Ability: Torrent
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Scald
- Rapid Spin
- Roar
- Toxic
Blastoise is my staller. He has high defense and hp and can live most physical attacks. Rapid spin is necessary as my entei cant afford to get rocked. Roar let it get rid of pokes that have set up or to spread poison and toxic around the team. Scald is nice as it has the chance to burnand bold nature helps his defensive side.
Lucario (M) @ Life Orb
Ability: Justified
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Bullet Punch
- Ice Punch
Lucarionis another revenge killer with the ability to destroy anything.swords danced bullet punch do good dmg to mega aufino and slurpuff whereas extreme speed also does heavy dmg. Close combat nearly 0HK0s chansey and ice punch let it kill salamence.jolly nature allow it to outspeed some heavy threats. Life orb let it do even more dmg.
Reuniclus (M) @ Life Orb
Ability: Magic Guard
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Recover
- Shadow Ball
- Psychic
- Focus Blast
Reuniclus is my tanky spwcial attacker who can take alot of physical moves and magic guard is just amzing. I chose three attacking moves as i needed something to hit hydreigon and snorlax hard except lucario. I still needed the coverage for doublade so i picked shadow ball over calm mind. Recover gives him some recovery when low if he is able to tank some hits from the pokemon and it is otherwise useless. Modest nature and sp.atk and hp evs let it tank more hits alltogether and dish out more dmg with his moves. Life orb let it do even more dmg without losing any hp.
Forretress (M) @ Leftovers
Ability: Sturdy
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Rapid Spin
- Toxic Spikes
- Volt Switch
- Gyro Ball
Fortress is my suicide lead. In the beginning i had spikes but i decided to go for toxic spikes for the toxic on different pokes. Although usually u would save you fortress i still have my spinning blastoise. Gyro ball does good dmg and rapid spin lets it clear stones at the beginning. Volt switch can get me out of a situation if i might still need it later. Relaxed nature and 0 speed ivs let it switch out safely into anything.
Entei @ Assault Vest
Ability: Pressure
Shiny: Yes
EVs: 128 SpA / 128 SpD / 252 Spe
Timid Nature
- Flamethrower
- Extrasensory
- Hidden Power [Ice]
- Extreme Speed
Entei is my surprise special attacker copied off from the gba. Flamethrower does good STAB dmg and never misses while hidden power let it take care of a non-speed invested salamence and extreme speed let it clean up. Extrasensory let it so some dmg to machamp sn other poison and fightin types.assault vest give it a little more bulk to survive one water attack.Timid nature give it more speed which is very good let it outspeed sole more threats.
Counters
The only real counters to this team are moxie salamence and mega Audino (only if lucario is gone). Salamence can earthquake my lucario and entei away without them doing more than 50% although my blastoise can poison and my sharpedo can try and protect for days.